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  1. #1
    TheRoyalBadger's Avatar
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    Key Generating - a general guide

    I have been seeing a lot of easily answer questions being asked time and time again in the keygen threads, so I thought that I may as well make a small guide on how to keygen and check the resulting keys, from start to finish.

    Sections:

    1) Programs and other requirements
    2) Generating the keys
    3) Checking the keys
    4) Using a 'good' key

    1) Programs and requirements

    You'll need a few programs to do this. Firstly, you'll need a keygen. Secondly, you'll need a keychecker, and thirdly you'll need ArmA 2 Operation Arrowhead (It does not matter if it is a steam version or not, everything is the same for every version of ArmA 2 Operation Arrowhead). I recommend putting all the required programs in a separate folder, called 'ArmA Keygen' or something similar. I also use a text-splitter, you'll see why.

    First off, the keygen. The most important thing for keygens is speed, and JavaEEcrack's keygen is the fastest by far.

    Secondly, the keychecker. Currently, the only one we have is Darky's Keychanger. It's slow, but it's the only option.

    Lastly, the text splitter. I use Simple Text Splitter. Any text splitter will do, I guess.



    2) Generating the keys

    First off, fire up JavaEEcrack's Key Generator. It will pop up with a messagebox asking for the amount of keys you want to generate. I reccommend 1 million, but anything below 500,000 almost certainly probably won't get you anything at all.



    Once you have decided, hit enter and wait for it to generate. When it has finished, it will say "Done!", and there will be a text file with a random name in the same folder as the keygen itself. This file contain all of the potential keys.



    3) Checking the keys

    This is where the text splitter comes into play. Open the text splitter, import the text file generated in step 2, and split into 4 parts.



    You will now have 5 text files. Feel free to delete the original, because we're using the split files.



    Next open Darky's Key Changer four times, and navigate to the Ban Checker/Key Checker tab on each one. Make the check type Key Check, and click the import button. Import one of the split text files into each of the 4 key changers. Then, change the 'delay' to 10, and wait until you can click the 'Check' button. When you can, hit it and wait.



    And wait.

    And wait.

    I reccommend leaving this overnight, it may even take 24 hours, and you must have an internet connection for all of this time. When Darky's Key Changer has checked all of the keys, it will show the results in the black box. If it says that you have a valid key, then congratulations! You've nearly got yourself a free ArmA 2 OA CD key. However, we must do one more check.

    You must now search through the list of CD keys in Darky's Changer, looking for the valid CD key. It will have a green 'valid' symbol next to it, as opposed to a red 'not valid' symbol. When you find it, note it down on a piece of paper, and change the 'Check type' to 'Ban check'. Then type the key into the 'Single Check' box, and hit enter. If it's not banned, then congratulations! You have a vaild, unbanned ArmA 2 OA CD key! Now, how to use it...

    4) Using the key

    To replace your current key with your valid, not banned, generated key, just type the generated key into the box in the 'Key Changer' tab of Darky's Key Changer, and hit enter. Your CD key has now been changed to the generated key!

    Hopefully this has helped at least one person. If you have anything to add, or you have spotted a mistake, please do reply. Have fun with your keygens!
    Last edited by TheRoyalBadger; 02-26-2013 at 10:04 AM. Reason: Added pictures

  2. The Following 45 Users Say Thank You to TheRoyalBadger For This Useful Post:

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  3. #2
    killallmans's Avatar
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    Very helpful man, thanks always wandered how to do it in a fast way.
    Key: For completed and for nope.
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    I'm so awesome I made this because I was bored.

  4. #3
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    gj nice tut

  5. #4
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    Very Useful ,thanks
    Last edited by NicoIsABeast; 02-25-2013 at 03:43 PM.
    Do you love me?.

  6. #5
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    Didn't even know there was such a thing as a text splitter, very useful.
    Last edited by darkangel1; 02-25-2013 at 07:52 PM.
    Want to learn how to customize your own menu's/write your own scripts? Check out my sticky in the help section
    Or click this link -
    https://www.mpgh.net/forum/696-dayz-h...nto-menus.html
    Quote Originally Posted by typh0 View Post
    the only person that can ban you, is the big chief mr battleye himself. no admin or hacker or player can do this. In addition to this the big chief mr battleye will ban you based on the bypasser you're using NOT what scripts you are using.

  7. #6
    gibbow's Avatar
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    nice job finally people will stop asking

  8. #7
    freaky88's Avatar
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    Quote Originally Posted by TheRoyalBadger View Post

    Secondly, the keychecker. Currently, the only one we have is Darky's Keychanger. It's slow, but it's the only option.
    i wouldnt call it slow, it has to check tons of keys.

  9. #8
    Margherita's Avatar
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    Nice tutorial
    Pictures are always helpful.
    PM Me | VM Me | Rules

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  10. #9
    TheRoyalBadger's Avatar
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    Quote Originally Posted by Margherita View Post
    Nice tutorial
    Pictures are always helpful.
    I typed the entire thing on my iPod, so I didn't have the option, TBH. When I get time, I'll add some pics in.

  11. #10
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    Nice ill be sure to try this :3

    ---------- Post added at 07:39 PM ---------- Previous post was at 07:12 PM ----------

    What should I set the delay and time out to?

  12. #11
    torkeh's Avatar
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    Just so everyone knows its only a matter of time before Battleye blocks these checks we are using, they wont be able to block them completely because of its necessary usage, but they will eventually limit it to a small number of tests before your ip is blocked for a set amount of time. Mark my word. Get all the key generating in that you can while you still can. haha

  13. #12
    darkangel1's Avatar
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    Quote Originally Posted by torkeh View Post
    Just so everyone knows its only a matter of time before Battleye blocks these checks we are using, they wont be able to block them completely because of its necessary usage, but they will eventually limit it to a small number of tests before your ip is blocked for a set amount of time. Mark my word. Get all the key generating in that you can while you still can. haha
    You're completely wrong. If it was going to happen, It would've already, The program people use has been out for like 4 or 5 months. Your ignorance is just beyond me.
    Want to learn how to customize your own menu's/write your own scripts? Check out my sticky in the help section
    Or click this link -
    https://www.mpgh.net/forum/696-dayz-h...nto-menus.html
    Quote Originally Posted by typh0 View Post
    the only person that can ban you, is the big chief mr battleye himself. no admin or hacker or player can do this. In addition to this the big chief mr battleye will ban you based on the bypasser you're using NOT what scripts you are using.

  14. #13
    torkeh's Avatar
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    Quote Originally Posted by darkangel1 View Post
    You're completely wrong. If it was going to happen, It would've already, The program people use has been out for like 4 or 5 months. Your ignorance is just beyond me.
    Lol, this kid is still following me around on the forum trying to flame me, go away dude.

    The amount of checks is going to double, triple, quadruple, etc.... because now every noob on this forum is running checks on keys constantly. You dont think they wont notice this? lmao....

    Noobs didn't have the ability to do this before because a decent* keygen wasn't publicly available til now. So continue to flame me, and when you are only able to check a few hundred keys before you are blocked, you will know you weren't right.

  15. #14
    darkangel1's Avatar
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    Quote Originally Posted by torkeh View Post
    Lol, this kid is still following me around on the forum trying to flame me, go away dude.

    The amount of checks is going to double, triple, quadruple, etc.... because now every noob on this forum is running checks on keys constantly. You dont think they wont notice this? lmao....

    Noobs didn't have the ability to do this before because a decent* keygen wasn't publicly available til now. So continue to flame me, and when you are only able to check a few hundred keys before you are blocked, you will know you weren't right.
    Says the one who's been on this forum for like a week.
    Want to learn how to customize your own menu's/write your own scripts? Check out my sticky in the help section
    Or click this link -
    https://www.mpgh.net/forum/696-dayz-h...nto-menus.html
    Quote Originally Posted by typh0 View Post
    the only person that can ban you, is the big chief mr battleye himself. no admin or hacker or player can do this. In addition to this the big chief mr battleye will ban you based on the bypasser you're using NOT what scripts you are using.

  16. The Following User Says Thank You to darkangel1 For This Useful Post:

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  17. #15
    Vibrations's Avatar
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    Quote Originally Posted by torkeh View Post
    Just so everyone knows its only a matter of time before Battleye blocks these checks we are using, they wont be able to block them completely because of its necessary usage, but they will eventually limit it to a small number of tests before your ip is blocked for a set amount of time. Mark my word. Get all the key generating in that you can while you still can. haha
    The way Darky's Checker works is with a GameSpy server... BattlEye will not ban GameSpy servers...

    ---------- Post added at 11:33 AM ---------- Previous post was at 11:26 AM ----------

    Quote Originally Posted by starfox1337 View Post
    Can anyone tell me if there are other keygen programs out there that are not bruteforce and have a better chance at finding a key?

    Did anyone even stop to figure out if bistudio only generates a single key at the moment arma has been digitally purchased (possible explaination as to why it can be so difficult to discover a key); or do you known that they already have a large pallet of keys generated long before the games launch and we are just trying to find the "extra" keys not taken up from lack of remaining arma purchases.

    Im already going to guess no-one knows the answer to the second question and all of you are shooting blind without thinking it through.

    ---------- Post added at 09:25 AM ---------- Previous post was at 09:04 AM ----------

    Im guessing the sound of tumble weed passing by for the past 20mins and lack of the usual confident posts as to why one user believes themselves to be smarter than another because of something they read on the internet could only alarmingly mean that no one knows and perhaps too much faith has been put into the current oh so popular keygenerater.

    Soz for the double post
    I liked your full post until you dropped that second post. This is a forum, forums take patience for people to reply... Stupid 4 post noobs. Don't even try to act like your of a higher intelligence; it is aggravating. Please leave these forums before you become another chew toy for the members here.

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