Undetected missile strike script, with no remote exec needed.
Coded today because I was bored.
Code:
/*
Rustler Missle Strike
- Doesn't need a Remote Exec Bypass
- Undetected (So far)
- Exploits Whitelisted code, so no createVehicle kick
[ 3/28/13 ]
WARNING: Don't put 1000 for the amount unless you really want
to fuck up the server
*/
Amount = 30; //Number of Missles to drop
Radius = 40; //Radius
russlrmissle =
{
titleText [format["%1 Missles targeting pos [%2x,%3y]\n with a %4m Radius!",amount,round (_pos select 0),round (_pos select 1),RadiusZ],"PLAIN DOWN"];
openMap [false, false];
[_pos] spawn
{
for '_i' from 0 to amount do
{
_randarray = [-1,1,-1,1,-1,1];
_randnegate = (_randarray select (random 5));
_randnegate1 = (_randarray select (random 5));
_classname = "M_R73_AA";
_location =
[
((_this select 0 select 0) + ((random Radius) * _randnegate1)),
((_this select 0 select 1) + ((random Radius) * _randnegate)),
(_this select 0 select 2) + 200
];
_fire = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
_fire setvelocity [0,0,0];
[_fire,-90,0] call BIS_fnc_setPitchBank;
hintsilent format ["Missle #%1 Away!",_i];
sleep (random 1.00);
};
};
};
titleText ["Click on map to drop the gifts","PLAIN"]; titlefadeout 3;
onMapSingleClick "_pos call russlrmissle;";
openMap [true, false];