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  1. #1
    Roller344's Avatar
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    Gmod Propkill script

    Hi i was on you forum and found the thread about the propkilling script

    Someone posted this one

    function MagnetoThrow()
    -- Nice and easy, turn it slow 180
    timer.Simple(.02,Turn)
    timer.Simple(.04,Turn)
    timer.Simple(.06,Turn)
    timer.Simple(.08,Turn)
    timer.Simple(.10,Turn)
    timer.Simple(.12,Turn)
    timer.Simple(.14,Turn)
    timer.Simple(.16,Turn)
    timer.Simple(.18,Turn)
    timer.Simple(.20,Turn)
    timer.Simple(.22,Turn)
    timer.Simple(.24,Turn)
    timer.Simple(.26,Turn)
    timer.Simple(.28,Turn)
    timer.Simple(.30,Turn)
    timer.Simple(.32,Turn)
    timer.Simple(.34,Turn)
    timer.Simple(.36,Turn)
    -- OH MY GOD WHIP AROUND 180
    timer.Simple(.46,TurnBack)
    -- And deliver the final blow by pressing right click
    timer.Simple(.7,function() RunConsoleCommand("+attack") end)
    timer.Simple(.72,function() RunConsoleCommand("-attack") end)
    end

    function Turn()
    -- Turn function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,10,0))
    end

    function TurnBack()
    -- Turn 180 function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,180,0))
    end
    -- Making it a console command
    concommand.Add("ThrowMagneto",MagnetoThrow)


    The thing is how do i make it work. I installed lua and tried to debug in it but that makes errors, am i supost to save it as something at put in in the gmod bin? please help.

    and sry for bad english

    ---------- Post added at 09:08 AM ---------- Previous post was at 08:35 AM ----------

    Found out myself

    /closed

  2. The Following User Says Thank You to Roller344 For This Useful Post:

    Dexter2001d (06-30-2015)

  3. #2
    coca12345's Avatar
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    Yeah, i posted it, save it as .lua file then put in your garrysmod/garrysmod/LUA
    get bypasser
    and then in game type in console: lua_openscript propkill.lua

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