Hello,
Lately I have been using this code

tweak_data.character.spooc.HEALTH_INIT = 165

To change the health for cloakers/spooks when I spawn them. It works fine for me (the host) so it ends up changing there health and making them harder to kill, but it doesen't change the cloakers/spooks health for other players in my lobby/game.
Back to my point, I was just wondering if there was a way to change it so it would sync the cloakers/spooks health to other players in my lobby/game. Or if
maybe adding this code to it

managers.network:session():send_to_peers_synched

But I don't know if that would work.
Please let me know!
Thanks.