
Originally Posted by
Ungara
Hello!
After seeing how easy these hacks are to make, I decided to try it out for myself.
Well, didn't turn out that bad.
I found a nice thread: /showthread.php?t=298510
Started Visual C# 2008 (yeah, should probably update), MW3, Cheat Engine and let's go!
First thing i tried to find out, was the Address of the FoV. I figured out, that I couldn't really find it.
So i cheated a little and used an existing FoV Changer to change the FoV so that I can find the address with CheatEngine :x
Since I already had started MW3, I decided to find the address for the ammo of the weapons. Alright, MP7, MSR and Desert Eagle.
When I had the adresses, I went to C# and wrote some code :P
Well, now to my problem.
My App changes the value, which is nice. But the problem is, I set the FoV to 95 and then, when the game is over, and a new one starts, the FoV is back to 65.
With the ammo on the weapon its the same thing. It is set to e.g. 100 but then it won't stay at 100.
Is there any way how I can lock the value like in CheatEngine?
I mean, I could still use a timer which updates the values every 100ms, but there has to be a better way, right?