So I normally use WPE pro for packet editing, but I have an issue. I'm trying to modify a game that has no "menu" but connects immediately to a the game upon launch (a webbased interface launches the game). The thing is, I want to modify the version information that is sent upon startup, but I don't have enough time to choose the process in WPE and start recording before the game connects. I've tried choosing the process while open, closing the game, and relaunching, but it doesn't work.

Is there another packet editor that allows you to simply record/edit all packets (and possibly see which program is sending/receiving them), or one that lets you specific a process name that you'd like to record/edit regardless of whether or not the program is open?

Thanks in advance.