I got the stamina hack working, the tax hack is throwing an error each time...
Socialobjects or something?
Confused.com
i dont think that the Stamina etc is a good thing ... the game is about Building stuff. the best thing you could find is that you figure out how to Harvest nodes and trees faster! That would be awesome! Would pay for assembly which is modified like that.
Would love to get infos how you did it.
I alreay found a Damage value that says Harvest = 0x200 but i cant edit it with Reflexil 1.9
Should i change this for more Harvesting ?
Last edited by goldenstyle; 03-23-2015 at 03:16 PM.
You may need to add in a using statement or two. I don't remember doing that but it might be required for you. Also, you can comment out any lines that are NOT the function you are editing if it creates a compile error. It says this in the comment sections inside that window. On that note, I did have to comment out the part with the Socialobjects issue.
I tested before you wrote it down. It works perfekt:
Code:public static bool IsTaxed(CodeHatch.Engine.Networking.Player player) { return false; }
But i have to comment out this Lines to get it work:
Code://static bool IsTaxed(CodeHatch.Engine.Modules.Socialobjects.ISecurable securable) // { // return default(bool); // }I test dll now.Code:// static CodeHatch.Thrones.Tax.TaxCollector _instance;
EDIT:
IT WORKS!!! No taxes paid.
Last edited by lakosoft; 03-23-2015 at 03:43 PM.
Anyone know how to make my own .dll respond with the assembly?
I recommend using JustDecompile instead of .NET Reflector. I find it's much nicer and more up-to-date.