what r u asking right now? havnt u tried it?
Hello, I tried to make a quick dll
Isn't this suposed to work?
Code:while(1) { DWORD dwPlayerPtr = *(DWORD*)0xCCB670; *(float*)(dwPlayerPtr+0x2C) = 60; Sleep(500); }
what r u asking right now? havnt u tried it?
Is a loop.Code:while(1) {
Why are you doing a loop? If you are doing memory hacks, just do it in DIP.
this is not the right section to put this
Don't loop. Just use the "if" statement, it's enough But the code is wrong
Should be like this :
Code:int hack = 1; if(hack) { DWORD dwPlayerPtr = *(DWORD*)0x00CCB670 ; if(dwPlayerPtr != 0) //It check if we're ingame :D { *(float*)(dwPlayerPtr+0x2C) = 60; } }
Have fun.
Pixi.
DrawIndexedPrimitive has NOTHING to do with memory hacks.
A loop works just fine, but if I were him i'd move the DWORD a = (DWORD*)0xAAAAAAA outside the loop, for performance reasons.
No...
Using an if statement is not enough if he wants to constantly write it to memory...
Also a DWORD(which is a typedef for unsigned long) is not the same as a float.
Last edited by Hell_Demon; 11-11-2009 at 12:07 PM.
Ah we-a blaze the fyah, make it bun dem!
why06 (11-13-2009)
Can somebody confirm the adresses and if this should work for WarRock, cos I can't think of anything i'm missing.
Code:#include <windows.h> #include <stdio.h> // DWORD *blah = (DWORD*)0x458468; // *(int*)blah = 4; DWORD dwPlayerPtr = *(DWORD*)0xCCB670; void TheHacks() //Hack Thread { while(1) { *(float*)(dwPlayerPtr+0x2C) = 60; Sleep(50); } } BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved) { if(dwReason == DLL_PROCESS_ATTACH) { CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)TheHacks, NULL, NULL, NULL); //create the new Thread } return TRUE; }
Try the following:
haven't checked for errors and typed in a reply.Code:#include <windows.h> #include <stdio.h> DWORD dwPlayerPtr; void TheHacks() //Hack Thread { while(*dwPlayerPtr == 0) { Sleep(1000); } while(1) { *(int*)(dwPlayerPtr+0x2C) = 60; // 60 is an int ^^ Sleep(50); } } BOOL WINAPI DllMain(HINSTANCE module, DWORD dwReason, LPVOID lpvReserved) { if(dwReason == DLL_PROCESS_ATTACH) { dwPlayerPtr = /***/(DWORD*)0xCCB670; // ? CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)TheHacks, NULL, NULL, NULL); //create the new Thread } return TRUE; }
Ah we-a blaze the fyah, make it bun dem!
I'm a noob and all, so I have no idea what this means, but these are the errors that Dev c++ kicked back to me.
In function `void TheHacks()':
invalid type argument of `unary *'
In function `BOOL DllMain(HINSTANCE__*, DWORD, void*)':
WarRock.cpp invalid conversion from `DWORD*' to `DWORD'
[Warning] passing NULL used for non-pointer converting 2 of `void* CreateThread(_SECURITY_ATTRIBUTES*, DWORD, DWORD (*)(void*), void*, DWORD, DWORD*)'
[Warning] passing NULL used for non-pointer converting 5 of `void* CreateThread(_SECURITY_ATTRIBUTES*, DWORD, DWORD (*)(void*), void*, DWORD, DWORD*)'
This may help you guys out, or maybe i'm just getting errors because I have no clue what i'm doing and shouldn't be trying to compile someone elses code.
Did you make it into a .cpp file or a .dll file? Make a new project and select an empty project and when prompted select .dll...
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Okay, now I see the addresses and offsets you are trying to make a stamina hack?
Here is mine.
[php]if( g_uiStamina == 1) // Full
{
DWORD dwPlayerPointer = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPointer != NULL) // < -- IsInGame!
{
*(float*)(dwPlayerPointer+OFS_STAMINA) = 100;
}
}[/php]