Do you have any proof of this statement?
My first LEM account was banned last week and my friends were banned too.
They think it was overwatch.
Four days ago i bought a new account and played only 1 comp. and i was banned again yesterday..!
ONLY 2 DAYS..
I dont think it should be called "ban wave"
VAC started local check instead of report&overwatch only..
such as memory writing hook, process module scan or some other shit
Maybe we should take some measures to bypass the check
It was almost a naked game without any protection, but now it's changed..
Do you have any proof of this statement?
I'd like to see some source of that.
If thats true, RIP to all cheats, clients, files, .dll(s)
Proof? my second account did, only alive about 16hrs...
Inject dll and read&write memory by cpp pointer could bypass that shit?
Or detour hook? Use empty mem space to store vars and change the pointers to there..such as glow esp,,
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I Just downloaded polyhack src and build it by vs, nothing special
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So sad..I had got 2 vac bans.. shit,skins lost too..
[MPGH]T-800 (07-06-2015)
Everything really..
Write stuff:
Aimbot, glow, RCS, trigger, bhop, noflash, radara (bSpotted)
Read stuff(including above functions..)
ESP I guess, I cant think of any more functions, I barely use it.
Altough I'm rewriting my entire hack using my new engine :P
(I may make my old hack public I guess)
Yes.
No I dont like not writing to memory for trigger/bhop.
Mainly cause I dont want to simulate key presses cause Its just easier to do(This code is actually from my new engine :P):
Code:int Bhop::OnUpdate() { if (gKeyboard->KeyDown(keyboard::space) && gDvars->Bhop_Enabled) { if (myPlayer->_local != NULL) { if (myPlayer->Flag & 0x1 == 1) { g_pEngine->gMemory()->Write<int>(gDvars->_client + g_pEngine->gAddress()->GetOffset()->Jump, 5); Sleep(15); g_pEngine->gMemory()->Write<int>(gDvars->_client + g_pEngine->gAddress()->GetOffset()->Jump, 4); } } } return 5; }
Last edited by Yemiez; 07-06-2015 at 11:59 AM.