HelpBase address question

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Base address question
I know how to get addresses and such, but I'm not completely sure when to scan for them.
It'll be for fishing, obviously.

Should I scan the memory when I cast, or when I reel it in?
What pointer (so I can access the base address) am I looking for? The reeling in or casting?


Thank you.
Follow these tutorials: youtube /watch?v=XJpNn2GyrNc&index=3&list=PLNffuWEygffbbT9V z-Y1NXQxv2m6mrmHr

He explains everything that is related to Cheat Engine, very useful. Maybe you can get some info out
Quote Originally Posted by die254 View Post
Follow these tutorials: youtube /watch?v=XJpNn2GyrNc&index=3&list=PLNffuWEygffbbT9V z-Y1NXQxv2m6mrmHr

He explains everything that is related to Cheat Engine, very useful. Maybe you can get some info out
I know how to get the pointers/addresses.
I just don't know if I should scan for the pointers when I cast (when the blob is in the water), or when I have a fish on it. (when it's time to reel in).


Thanks for the tuts though, but I know how to break down the pointers
Still looking for any kind of input regarding this...
I do not know if this is the right adress but I found that when you trough the fishing pool to water is value is 0 and when there is the blob is in the water is 1
Posts 15 of 5 · Page 1 of 1

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