Form App C++ Function activation
Hi, again 
I got my Game.h defining vars in it, my offsets are on my main.cpp and my Form is the hack.h
I'm doing like this in hack.h
And at my main.cpp
Already tested if is changing the vars to true or false, and it is, but it is not calling the whorules function :/
And yes i the function whorules is before int main
-----------------
Just made a "no-hand" test... to check if is working, adding this to if (enmp) ... WritePrivateProfileString("OFFSETS2", "LOCALPLAYER", CStringify(offLocalPlayer), iniFile);, and it only writes after the program closes, can someone help me?

I got my Game.h defining vars in it, my offsets are on my main.cpp and my Form is the hack.h
I'm doing like this in hack.h
Code:
private: System::Void checkBox3_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { //GLOW ESP ENABLE
enmp = !enmp;
}
private: System::Void checkBox4_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { //TEAM ESP ENABLE
teamesp = !teamesp;
}
private: System::Void checkBox5_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { //C4
c4esp = !c4esp;
}
private: System::Void checkBox6_CheckedChanged(System::Object^ sender, System::EventArgs^ e) { //CHICKEN
chickenesp = !chickenesp;
}
private: System::Void comboBox1_SelectedIndexChanged(System::Object^ sender, System::EventArgs^ e) { //SELECT COLOR
if (comboBox1->SelectedItem == "Red")
{
re = 255;
ge = 0;
be = 0;
}
else if (comboBox1->SelectedItem == "Water")
{
re = 255;
ge = 0;
be = 0;
}
else if (comboBox1->SelectedItem == "Health Base")
{
}
else if (comboBox1->SelectedItem == "Pink")
{
re = 255;
ge = 0;
be = 0;
}
else if (comboBox1->SelectedItem == "Orange")
{
re = 255;
ge = 0;
be = 0;
}
else if (comboBox1->SelectedItem == "White")
{
re = 255;
ge = 0;
be = 0;
}
}
Code:
if (enmp) {
whorules(re, ge, be, 1.0f);
}
...
void whorules (float r, float g, float b, float thick)
{
checkers...dormant...blablabla
DrawGlow(..., r, g, b, thick);
}
...
And yes i the function whorules is before int main
-----------------
Just made a "no-hand" test... to check if is working, adding this to if (enmp) ... WritePrivateProfileString("OFFSETS2", "LOCALPLAYER", CStringify(offLocalPlayer), iniFile);, and it only writes after the program closes, can someone help me?

