@jjamer something you can do is put everything you need to write in a struct or a class if you want to. Then you can only do 1 write instead of 5. The code will look better. Other than that great that people are contributing so much lately on the CS:GO section.
Originally Posted by SexyBigMaMa32121
thanks finally a new esp poly hack
Enjoy //2short
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Originally Posted by Block4o
@jjamer something you can do is put everything you need to write in a struct or a class if you want to. Then you can only do 1 write instead of 5. The code will look better. Other than that great that people are contributing so much lately on the CS:GO section.
I had never worked with struct or classes. So far its big WTF for me.
How much time do you think that this will be UD? like the previous polyhacks?
Has anyone tried it yet?
Originally Posted by hernan96
How much time do you think that this will be UD? like the previous polyhacks?
I have no idea. Well definitely as long as normal hack
Hey look.. a new ESP with Polyloader. Merccy must be happy
Originally Posted by jjjamer
I have no idea. Well definitely as long as normal hack
Cool .
For everyone that wants to know, he implemented PolyLoader correctly.
Some suggestions to OP:
Runtime string obfuscation (basically store a string encrypted, decrypt it when you use it and immediatly afterwards delete the decrypted instance).
API obfuscation
Originally Posted by Merccy2
Cool .
For everyone that wants to know, he implemented PolyLoader correctly.
Some suggestions to OP:
Runtime string obfuscation (basically store a string encrypted, decrypt it when you use it and immediatly afterwards delete the decrypted instance).
API obfuscation
Yep thanks will try next time. My private just got detected. But I made new all in one thingy with poly so I will work on that.
ud or dd ? pls lemme know
The hack is currently detected?, risk of VAC?
this hack still working after update?
does this still work?
Why dont you test yourself and find out.... Instead of asking others...