SetupBones VMT Index

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SetupBones VMT Index
If someone has it please post it... tried 13 and 16 none of them worked.
Thanks in advance
I wish there was a -rep system on here.
Quote Originally Posted by Chris View Post
I wish there was a -rep system on here.
sorry that I dont have the time to learn RE
Quote Originally Posted by jjjamer View Post
sorry that I dont have the time to learn RE
But you have the time to flood this section with your beg threads?
Someone please purge him.
Just use dude's sdk if you don't know how to find indexes
Quote Originally Posted by asuchan View Post
Just use dude's sdk if you don't know how to find indexes
Error 404 Trust me I tried.
Go and learn C++ first before you start making game hacks you have no idea what you are doing.
Quote Originally Posted by LittleRoxo View Post
Go and learn C++ first before you start making game hacks you have no idea what you are doing.
If you think so.
You just posted 2 polyhacks that got detected/outdated in less than 1 week... If you gonna do hacks, do it correct, as a polyhack you could have figured out how to use patternScan... ops c&p

And guy, stop... everyday i see 3 new post's from you... Don't you think is time to look back and see what is happening?? You probably "can't" even "code", you "take" the source and "edit some functions"... But it's ok, who is lying to yourself is you... Everyone already said what you should do, first learn then code (; No one gonna "SpoonFeed", only give tip's and clues of what you have to do.

I'm here in peace
Quote Originally Posted by Orinion77 View Post
Here is a fork from dudes SDK:https://github.com/Orinion/CSGO-SDK-Example
Full credit to him.
BTW Thats how you setup bones:
Code:
matrix3x4a_t MatrixArray[128];
	if (!pEntity->SetupBones(&MatrixArray[0], 128, 0x0100, 0))
		return;
I know how .... But Thanks for the sdk
Posts 112 of 12 · Page 1 of 1

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