Yamiez's Multi-hack [UND]
Hey guys...
Credits:
Merccy and close friends.
Tutorial:
1. Extract winrar
2. Open CS:GO
3. Open "Directx Framework.exe"
4. Press Insert to toggle UI on/off.
Features:
Aimbot:
Aimbot (Lock to head)
Choose key
ESP:
Team ESP (ESP box on teamates)
Enemy ESP (ESP box on enemys)
Health ESP (Health bar below player)
Choose box type (not much, but edge-esp looks nicer imo)
Trigger:
Triggerbot (Auto-shoots)
Choose targeting mode (Enemy only, or enemy+team)
Choose delay (integer value only aka whole numbers)
Burst mode (Shoots 3 bullets instead of one, note delay is disabled when burst is enabled)
Misc stuff:
Memory information (Shows how much memory is read/written from/to the game)
Bhop (Auto hops when holding space)
Fully working plugin system with SDK (Read in depth-tutorial on how to use the SDK in the spoiler at the bottom)
Currently there is no config system, I might release a plugin later on that implements plugin stuff.
Preview!
Plugin system:
Screenshots!
ESP

Start menu

Visuals

Trigger

Aim

Misc

1. Download Plugin SDK and create a new C++ Project (a dll)
2. Add all the source files within SDK (Including main.cpp to see how the entry point etc is supposed to look like)
3. Add D3D9 SDK to the plugins library/Include directories
4. Render stuff in Render function, Initalize stuff in Init function, Update stuff in Tick function
5. Compile and open Directx Framework.exe and look in bottom left corner of UI, select the Load a Plugin inputbox and enter your plugins name (without .dll)
Virus scans for Hack:
Total
Jotti
Virus scans for SDK:
Total (something broke and it took ages to upload so fuk dat)
Jotti
Credits:
Merccy and close friends.
Tutorial:
1. Extract winrar
2. Open CS:GO
3. Open "Directx Framework.exe"
4. Press Insert to toggle UI on/off.
Features:
Aimbot:
Aimbot (Lock to head)
Choose key
ESP:
Team ESP (ESP box on teamates)
Enemy ESP (ESP box on enemys)
Health ESP (Health bar below player)
Choose box type (not much, but edge-esp looks nicer imo)
Trigger:
Triggerbot (Auto-shoots)
Choose targeting mode (Enemy only, or enemy+team)
Choose delay (integer value only aka whole numbers)
Burst mode (Shoots 3 bullets instead of one, note delay is disabled when burst is enabled)
Misc stuff:
Memory information (Shows how much memory is read/written from/to the game)
Bhop (Auto hops when holding space)
Fully working plugin system with SDK (Read in depth-tutorial on how to use the SDK in the spoiler at the bottom)
Currently there is no config system, I might release a plugin later on that implements plugin stuff.
Preview!
Plugin system:
Screenshots!
ESP

Start menu

Visuals

Trigger

Aim

Misc

Plugin tutorial
1. Download Plugin SDK and create a new C++ Project (a dll)
2. Add all the source files within SDK (Including main.cpp to see how the entry point etc is supposed to look like)
3. Add D3D9 SDK to the plugins library/Include directories
4. Render stuff in Render function, Initalize stuff in Init function, Update stuff in Tick function
5. Compile and open Directx Framework.exe and look in bottom left corner of UI, select the Load a Plugin inputbox and enter your plugins name (without .dll)
Virus scans for Hack:
Total
Jotti
Virus scans for SDK:
Total (something broke and it took ages to upload so fuk dat)
Jotti


Might look into developing plugins for this and releasing them on here. You should look into some methods to get your main base to self mutate.. some kind of meta or poly morphism.. This could be an interesting project. 