internal class BanIPCommand : ICommand
{
public string Command
{
get { return "ipban"; }
}
public int RequiredRank
{
get { return 2; }
}
public void Execute(Player player, string[] args)
{
var plr = player.Owner.GetUniqueNamedPlayerRough(string.Join(" ", args));
if (plr != null)
{
player.SendInfo(plr.Name + "'s IP: " + plr.Client.IP.Address);
}
}
}
