[Question] Hacking detection and ban rates
Greetings
What a surprising discovery! I had no idea that not only people manage to fool around with DF, but with such potent hacks too.
I have some questions, and would love a few responses. They're about ingame antihacking measures, detection algorithms and ban rates.
1. First and foremost, has any of you received a permanent ban? If not, what's the longest ever?
2. Any other punishment besides banning, like resetting of monies/exp?
3. Theories of detection systems? Highly doubtful anybody 'watches' over a player, especially in Single Player, but if one raises too many flags, either the system autopunishes or a mod gets called. I had read about 1,5-2mill exp per 20-30 min safeguard, are similar ones also for looting?
4. IP/MAC flagging and proxies, are they necessary? I don't like using them, and I don't think they would help any - a mod can just check a suspicious account's logs to see to whom items/money was transferred.
My main interest is utilizing hacks to procure far more loot than normally via using an alt, then supplementing the main with the stuff once made sure it's 'clean' and 'unflagged'. If there would turn out to be no exp resets/permabans from users' experience, then maybe an exp exploit, but that's a side thing.
Oh, and I also would like to ask about hacking tools and a few tutorial repositories? I'm asking for anything other than PR2 youtube channel.
Cheers!
What a surprising discovery! I had no idea that not only people manage to fool around with DF, but with such potent hacks too.
I have some questions, and would love a few responses. They're about ingame antihacking measures, detection algorithms and ban rates.
1. First and foremost, has any of you received a permanent ban? If not, what's the longest ever?
2. Any other punishment besides banning, like resetting of monies/exp?
3. Theories of detection systems? Highly doubtful anybody 'watches' over a player, especially in Single Player, but if one raises too many flags, either the system autopunishes or a mod gets called. I had read about 1,5-2mill exp per 20-30 min safeguard, are similar ones also for looting?
4. IP/MAC flagging and proxies, are they necessary? I don't like using them, and I don't think they would help any - a mod can just check a suspicious account's logs to see to whom items/money was transferred.
My main interest is utilizing hacks to procure far more loot than normally via using an alt, then supplementing the main with the stuff once made sure it's 'clean' and 'unflagged'. If there would turn out to be no exp resets/permabans from users' experience, then maybe an exp exploit, but that's a side thing.
Oh, and I also would like to ask about hacking tools and a few tutorial repositories? I'm asking for anything other than PR2 youtube channel.
Cheers!


Very confusing, since I don't know what to look for.