DetectedBlodhack

Posts 16–30 of 52 · Page 2 of 4
Quote Originally Posted by jjjamer View Post


Edit: Lol messed up minimum with maximum

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make it ur signature ;3
Quote Originally Posted by summit View Post
looks good.
omg you just added 2 much to the thread
i can't believe that someone can put all this helpful stuff in 1 reply
posts wh*re
Quote Originally Posted by TaR!Q View Post
omg you just added 2 much to the thread
i can't believe that someone can put all this helpful stuff in 1 reply
posts wh*re
kid, shut up and stop telling people about shit posts.
Quote Originally Posted by summit View Post


kid, shut up and stop telling people about shit posts.
i'm the kid here?
ok ok go and keep watching your cartoons
Quote Originally Posted by TaR!Q View Post
i'm the kid here?
ok ok go and keep watching your cartoons
It's anime and if you don't like it than you're my enemy.
Quote Originally Posted by jjjamer View Post
It's anime and if you don't like it than you're my enemy.
kk just give us the scan ,-,
Quote Originally Posted by TaR!Q View Post
i'm the kid here?
ok ok go and keep watching your cartoons
Lmfao, rekt.
Quote Originally Posted by summit View Post


kid, shut up and stop telling people about shit posts.
That's what she said.
Looks good.
//Approved
Looks pretty good, how long did you take to make this? And why 4 scan virus links?
Quote Originally Posted by Yemiez View Post
Why'd you hardcode the sensitivity amount in, thats just stupid

Also you capitalized the 'E' in deagle :P

Some tips for your position stuff with the text rendering on entities:
Instead of adding extra x/y to screen coordinates after you have W2S'd their feet/head just make another vector and add the entitys position to the vector, then either increment/decrement the z axis of that vector, then just W2S that, wolah you got a more 'accurate' and consistent pos of the entity information (Do that for each of the texts, make sure its a consistent pad so they dont look un-alligned)

Edit:
999 illerminati
Thanks btw... DEagle is WeaponName ... DroppedWeapon->WeaponName();

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Quote Originally Posted by FoxHunter View Post
Looks pretty good, how long did you take to make this? And why 4 scan virus links?
I have been making this 2 weeks or so.. can't really remember but I would make this in few days now.... #Proggres

4 scans because I scanned exe not rar...
Why'd you hardcode the sensitivity amount in, thats just stupid

Also you capitalized the 'E' in deagle :P

Some tips for your position stuff with the text rendering on entities:
Instead of adding extra x/y to screen coordinates after you have W2S'd their feet/head just make another vector and add the entitys position to the vector, then either increment/decrement the z axis of that vector, then just W2S that, wolah you got a more 'accurate' and consistent pos of the entity information (Do that for each of the texts, make sure its a consistent pad so they dont look un-alligned)

Edit:
999 illerminati
Very Nice hack. Only 1 question. I am bad at the hack names and etc. What does "Legit Aimbot" and "Sens Aimlock" mean? + Do i have to change the mouse sensitivity to 2,35? Or i can leave it on 1,75 ? Thanks for the reply/replies.
Posts 16–30 of 52 · Page 2 of 4
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