local weps = {
"weapon_ak47",
"weapon_m4a1",
"weapon_para",
"weapon_fiveseven",
"weapon_glock",
"weapon_mac10",
"weapon_mp5",
"weapon_tmp",
"weapon_deagle",
"weapon_smg1",
}
oCreateMove = oCreateMove || GAMEMODE.CreateMove
local function Spam( tbl, ucmd )
oCreateMove( tbl, ucmd )
net.Start( "hvh_setloadout" )
net.WriteString( weps[math.random(#weps)] )
net.SendToServer()
end
GAMEMODE.CreateMove = Spam