--> Addys 2015 <--

Posts 1–3 of 3 · Page 1 of 1
--> Addys 2015 <--
Code:
||-------- RYOD VINCENT AREVALO Addy Logger  --------||
||-------- WarRock Ph Private Logger --------||
||-------- Thanks Mervin Ciriaco Salabao--------||

<----------- ### Pointers ### ----------->

#define ADR_PLAYERPOINTER     0x00A91F9C
#define ADR_SERVERPOINTER     0x00A90E84
#define ADR_HEALTHPOINTER     0x0031FB8
#define ADR_WEAPONPOINTER     0x00AAFC00
#define ADR_REMOTEPOINTER       0x000
#define ADR_VEHICLEPOINTER1       0x00A8F608
#define ADR_DevicePointer       0x008B8CCC

<----------- ### ADR ### ----------->

#define ADR_NoSpread1      0x00A968BC
#define ADR_NoSpread2       0x00A968C0
#define ADR_ExtraClip1 0x00A8F54E
#define ADR_ExtraClip2 0x00A8F54F
#define ADR_Sniper2x 0x00A8F550
#define ADR_Assault2x 0x00A8F552
#define ADR_Bandage 0x00A8F554
#define ADR_AutoRepair 0x00BD7778
#define ADR_AutoAmmo 0x00A8F593
#define ADR_LastikMan2 0x008BC578
#define ADR_FastStamina 0x0088751C
#define ADR_Unliammo 0x00AB86A4
#define ADR_VirtualJump 0x008BBD08
#define ADR_NoBounds3 0x00BBFA84
#define ADR_WallClimb 0x0091BA70
#define ADR_Stw        0x00880514
#define ADR_NearFog        0x00A99044
#define ADR_FarFog       0x00A9904C
#define ADR_BoneShot       0x008BCD28
#define ADR_BoneShot2       0x00BD96B8
#define ADR_Stamina1       0x00887518
#define ADR_WeaponReload        0x00A925A4
#define ADR_GlassWall       0x00A8F5FC
#define ADR_SuperNoSpread        0x008BBC90
#define ADR_NoSpawnWait       0x000
#define ADR_FastAmmo     0x000
#define ADR_FastFlag3        0x00A96838
#define ADR_Wuw        0x00A99034
#define ADR_NoBounds        0x00BCF360
#define ADR_PlantAnyWhere      0x00A8F536
#define ADR_DefuseAnyWhere        0x0091C4DC
#define ADR_WeaponGlobal1        0x000
#define ADR_WeaponGlobal2        0x00BB7C18
#define ADR_Speed        0x008BC018
#define ADR_PX1        0x000
#define ADR_PX2        0x00A8F592
#define ADR_ExtraClipA       0x000
#define ADR_ExtraClipS        0x000

<----------- ### OFS ### ----------->

#define OFS_NoRecoil1       0x00C444
#define OFS_NoRecoil2        0x00C448
#define OFS_NoRecoil3        0x00C44C
#define OFS_X      0x0010308
#define OFS_Y        0x0010318
#define OFS_Z      0x0010310
#define OFS_SlotBase       0x000
#define OFS_NoDelay        0x000
#define OFS_NFD        0x00102F0
#define OFS_WeaponState       0x00C4D4
#define OFS_NoReload      0x0010415
#define OFS_NoSpread        0x000
#define OFS_Invisible      0x003F654
#define OFS_Weapon1       0x00101F0
#define OFS_Weapon2        0x00101F2
#define OFS_Weapon3        0x00101F4
#define OFS_Slot1       0x0034138
#define OFS_Slot2        0x0034139
#define OFS_Slot3       0x003413A
#define OFS_Slot4        0x003413B
#define OFS_Slot5        0x003413C
#define OFS_Slot6        0x003413D
#define OFS_Slot7        0x003413E
#define OFS_Slot8        0x003413F
#define OFS_dwGM        0x000
#define OFS_FastReload        0x004A284

<----------- ### ASM ### ----------->

#define ASM_OPK 0x004085D5
#define ASM_Artillery1 0x000
#define ASM_Artillery2 0x000
#define ASM_Artillery3 0x005854B1
#define ASM_Artillery4 0x005855CB
#define ASM_Artillery5 0x00585312
#define ASM_Artillery6 0x000
#define ASM_Artillery7 0x005854B1
#define ASM_Artillery8 0x00585648

<----------- ### Weapon Hack ### ----------->
<----------- ### Begin Slot ### ----------->

<----------- ### Nuckles ### ----------->

#define ADR_1stSlot1          0x0028
#define ADR_1stSlot2          0x0080
#define ADR_1stSlot3          0x0094
#define ADR_1stSlot4          0x00A8
#define ADR_1stSlot5          0x00BC
#define ADR_1stSlot6          0x00D0

<----------- ### Second Slot ### ----------->

#define ADR_2ndSlot1          0x002D
#define ADR_2ndSlot2          0x0085
#define ADR_2ndSlot3          0x0099
#define ADR_2ndSlot4          0x00AD
#define ADR_2ndSlot5          0x00C1
#define ADR_2ndSlot6          0x00D5

<----------- ### Medic 3rd Slot ### ----------->

#define ADR_MedicEngi1        0x0037
#define ADR_MedicEngi2        0x008A
#define ADR_MedicEngi3        0x009E

<----------- ### Sniper 3rd Slot ### ----------->

#define ADR_Sniper2           0x003C
#define ADR_Sniper3           0x00B2

<----------- ### Assault 3rd Slot ### ----------->

#define ADR_Assault1          0x0032
#define ADR_Assault2          0x00C6

<----------- ### Heavy 3rd Slot ### ----------->

#define ADR_Heavy2            0x0041
#define ADR_Heavy3            0x00DA

<----------- ### Engineer 4th Slot ### ----------->

#define ADR_Engi4thSlot1      0x0055
#define ADR_Engi4thSlot2      0x008F

<----------- ### Medic 4th Slot ### ----------->

#define ADR_Medic4thSlot1     0x0050
#define ADR_Medic4thSlot2     0x00A3

<----------- ### Sniper Assault 4th Slot ### ----------->

#define ADR_Sniper4thSlot1 0x004B
#define ADR_Sniper4thSlot2 0x00B7
#define ADR_Assault4thSlot3 0x00CB
#define ADR_Assault4thSlot4 0x007

<----------- ### Heavy 4th Slot ### ----------->

#define ADR_Heavy4thSlot1     0x0046
#define ADR_Heavy4thSlot1     0x00DF

<----------- ### Weapon Hack Addies End ### ----------->


<----------- END LOG ----------->
 
 
END!!!
 
 
 
 Made by: Ryod Vincent Arevalo 
 Credits by Mervin Ciriaco Salabao
 Credits by Mhark Jhonny Creado 
 WarRock PH Private Address Logger 

<----------- FB ----------->

 ADD ME ON FB - RYOD Vincent Arevalo
 MY Master ON FB - https://www.facebook.com/yamashi.tokama?pnref=story
Ryod ADDYS AND MERVIN.txt5 KB · 57 downloads Clean
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