--> Addys 2015 <--
Code:
||-------- RYOD VINCENT AREVALO Addy Logger --------|| ||-------- WarRock Ph Private Logger --------|| ||-------- Thanks Mervin Ciriaco Salabao--------|| <----------- ### Pointers ### -----------> #define ADR_PLAYERPOINTER 0x00A91F9C #define ADR_SERVERPOINTER 0x00A90E84 #define ADR_HEALTHPOINTER 0x0031FB8 #define ADR_WEAPONPOINTER 0x00AAFC00 #define ADR_REMOTEPOINTER 0x000 #define ADR_VEHICLEPOINTER1 0x00A8F608 #define ADR_DevicePointer 0x008B8CCC <----------- ### ADR ### -----------> #define ADR_NoSpread1 0x00A968BC #define ADR_NoSpread2 0x00A968C0 #define ADR_ExtraClip1 0x00A8F54E #define ADR_ExtraClip2 0x00A8F54F #define ADR_Sniper2x 0x00A8F550 #define ADR_Assault2x 0x00A8F552 #define ADR_Bandage 0x00A8F554 #define ADR_AutoRepair 0x00BD7778 #define ADR_AutoAmmo 0x00A8F593 #define ADR_LastikMan2 0x008BC578 #define ADR_FastStamina 0x0088751C #define ADR_Unliammo 0x00AB86A4 #define ADR_VirtualJump 0x008BBD08 #define ADR_NoBounds3 0x00BBFA84 #define ADR_WallClimb 0x0091BA70 #define ADR_Stw 0x00880514 #define ADR_NearFog 0x00A99044 #define ADR_FarFog 0x00A9904C #define ADR_BoneShot 0x008BCD28 #define ADR_BoneShot2 0x00BD96B8 #define ADR_Stamina1 0x00887518 #define ADR_WeaponReload 0x00A925A4 #define ADR_GlassWall 0x00A8F5FC #define ADR_SuperNoSpread 0x008BBC90 #define ADR_NoSpawnWait 0x000 #define ADR_FastAmmo 0x000 #define ADR_FastFlag3 0x00A96838 #define ADR_Wuw 0x00A99034 #define ADR_NoBounds 0x00BCF360 #define ADR_PlantAnyWhere 0x00A8F536 #define ADR_DefuseAnyWhere 0x0091C4DC #define ADR_WeaponGlobal1 0x000 #define ADR_WeaponGlobal2 0x00BB7C18 #define ADR_Speed 0x008BC018 #define ADR_PX1 0x000 #define ADR_PX2 0x00A8F592 #define ADR_ExtraClipA 0x000 #define ADR_ExtraClipS 0x000 <----------- ### OFS ### -----------> #define OFS_NoRecoil1 0x00C444 #define OFS_NoRecoil2 0x00C448 #define OFS_NoRecoil3 0x00C44C #define OFS_X 0x0010308 #define OFS_Y 0x0010318 #define OFS_Z 0x0010310 #define OFS_SlotBase 0x000 #define OFS_NoDelay 0x000 #define OFS_NFD 0x00102F0 #define OFS_WeaponState 0x00C4D4 #define OFS_NoReload 0x0010415 #define OFS_NoSpread 0x000 #define OFS_Invisible 0x003F654 #define OFS_Weapon1 0x00101F0 #define OFS_Weapon2 0x00101F2 #define OFS_Weapon3 0x00101F4 #define OFS_Slot1 0x0034138 #define OFS_Slot2 0x0034139 #define OFS_Slot3 0x003413A #define OFS_Slot4 0x003413B #define OFS_Slot5 0x003413C #define OFS_Slot6 0x003413D #define OFS_Slot7 0x003413E #define OFS_Slot8 0x003413F #define OFS_dwGM 0x000 #define OFS_FastReload 0x004A284 <----------- ### ASM ### -----------> #define ASM_OPK 0x004085D5 #define ASM_Artillery1 0x000 #define ASM_Artillery2 0x000 #define ASM_Artillery3 0x005854B1 #define ASM_Artillery4 0x005855CB #define ASM_Artillery5 0x00585312 #define ASM_Artillery6 0x000 #define ASM_Artillery7 0x005854B1 #define ASM_Artillery8 0x00585648 <----------- ### Weapon Hack ### -----------> <----------- ### Begin Slot ### -----------> <----------- ### Nuckles ### -----------> #define ADR_1stSlot1 0x0028 #define ADR_1stSlot2 0x0080 #define ADR_1stSlot3 0x0094 #define ADR_1stSlot4 0x00A8 #define ADR_1stSlot5 0x00BC #define ADR_1stSlot6 0x00D0 <----------- ### Second Slot ### -----------> #define ADR_2ndSlot1 0x002D #define ADR_2ndSlot2 0x0085 #define ADR_2ndSlot3 0x0099 #define ADR_2ndSlot4 0x00AD #define ADR_2ndSlot5 0x00C1 #define ADR_2ndSlot6 0x00D5 <----------- ### Medic 3rd Slot ### -----------> #define ADR_MedicEngi1 0x0037 #define ADR_MedicEngi2 0x008A #define ADR_MedicEngi3 0x009E <----------- ### Sniper 3rd Slot ### -----------> #define ADR_Sniper2 0x003C #define ADR_Sniper3 0x00B2 <----------- ### Assault 3rd Slot ### -----------> #define ADR_Assault1 0x0032 #define ADR_Assault2 0x00C6 <----------- ### Heavy 3rd Slot ### -----------> #define ADR_Heavy2 0x0041 #define ADR_Heavy3 0x00DA <----------- ### Engineer 4th Slot ### -----------> #define ADR_Engi4thSlot1 0x0055 #define ADR_Engi4thSlot2 0x008F <----------- ### Medic 4th Slot ### -----------> #define ADR_Medic4thSlot1 0x0050 #define ADR_Medic4thSlot2 0x00A3 <----------- ### Sniper Assault 4th Slot ### -----------> #define ADR_Sniper4thSlot1 0x004B #define ADR_Sniper4thSlot2 0x00B7 #define ADR_Assault4thSlot3 0x00CB #define ADR_Assault4thSlot4 0x007 <----------- ### Heavy 4th Slot ### -----------> #define ADR_Heavy4thSlot1 0x0046 #define ADR_Heavy4thSlot1 0x00DF <----------- ### Weapon Hack Addies End ### -----------> <----------- END LOG -----------> END!!! Made by: Ryod Vincent Arevalo Credits by Mervin Ciriaco Salabao Credits by Mhark Jhonny Creado WarRock PH Private Address Logger <----------- FB -----------> ADD ME ON FB - RYOD Vincent Arevalo MY Master ON FB - https://www.facebook.com/yamashi.tokama?pnref=story
