i tried to fixed tha cant shot code so i got better version for o3o, so wut this code for? simply this code just for fun, while actived jo cannot attack anyone [player/zombie] [including npc guard, they cant help anymore, since out of ammo maybe] ;p and sure it wont help much for playthrough, its opposite dza, i named dha ;p
DHA nor disable human attack
Code:
AoB = AOBScan("?? ?? ?? ?? ?? 94 ?? ?? ?? ?? ?? 17 ?? 8C ?? ?? ?? ?? 6F ?? ?? ?? ?? 28 ?? ?? ?? ?? 9E 22 ?? 00 34 ?? ?? ?? ?? 00 04 02 ?? ?? ?? ?? ?? 02 7B ?? ?? ?? ?? 94 ?? ?? ?? ?? ?? 17 59 0C")
if (AoB and AoB.getCount()==3) then
print("no one allowed to attack[except zombie ;D] oky")
writeBytes(tonumber(AoB[0],16)+5, 0x95)
writeBytes(tonumber(AoB[1],16)+5, 0x95)
writeBytes(tonumber(AoB[2],16)+5, 0x95)
writeBytes(tonumber(AoB[0],16)+11, 0x16, 0x58)
writeBytes(tonumber(AoB[1],16)+11, 0x16, 0x58)
writeBytes(tonumber(AoB[2],16)+11, 0x16, 0x58)
writeBytes(tonumber(AoB[0],16)+56, 0x16, 0x58)
writeBytes(tonumber(AoB[1],16)+56, 0x16, 0x58)
writeBytes(tonumber(AoB[2],16)+56, 0x16, 0x58)
AoB.Destroy()
AoB = nil
else
print("aw too bad, its been patched again lul")
end
if anyone need some code for not includin npc [i know hows helpfully they were durin outpost attack], i can modify, just ask, well enjoy o3o/
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theres a hint behind those address above, it could been usefull code if someone found tha hint
