InfoInfamous Mod Menu

Posts 31–45 of 83 · Page 3 of 6
Simms and I are working on a solution. If it works it will be possible to use Infamous as usual online.

Also Rockstar bans most people after the third time completely from the game (including Story Mode)
Game will just crash after you select anything.
Yes, so I noticed.
Quote Originally Posted by tr0teK View Post
Simms and I are working on a solution. If it works it will be possible to use Infamous as usual online.

Also Rockstar bans most people after the third time completely from the game (including Story Mode)
Game will just crash after you select anything.
use RLD or 3DM crack after 3rd Ban to play story mode/offline with all your mods.
Quote Originally Posted by tr0teK View Post
Simms and I are working on a solution. If it works it will be possible to use Infamous as usual online.

Also Rockstar bans most people after the third time completely from the game (including Story Mode)
Game will just crash after you select anything.
Check skype, I found a trainer you might be able to pick apart and use for some insight maybe even a fix since it doesn't use script hook.
Same here, what a shame of Rockstar that we can't even play SinglePlayer :/
tr0teK

Any good news?
Some more things we know now:
- Every Steam User who got permanently banned is also banned from singleplayer (confirmed by rockstar support)
- There is no HWID Ban (You can make a new account, buy a new key and play online again as usual)
- The method we were working on could be detected. We can't make further tests because we have no more Social Club Accounts

Simms and I will drop the project for now and we will see how we continue. We might leave GTA:O and join FiveM or GTA:MP.
We still didn't decide but for now there will be no new Infamous Mod Menu or any other similiar Release by us for GTA:O
Thank you all for using Infamous and your great Support.

Greetings,
tr0teK
Quote Originally Posted by tr0teK View Post
Some more things we know now:
- Every Steam User who got permanently banned is also banned from singleplayer (confirmed by rockstar support)
- There is no HWID Ban (You can make a new account, buy a new key and play online again as usual)
- The method we were working on could be detected. We can't make further tests because we have no more Social Club Accounts

Simms and I will drop the project for now and we will see how we continue. We might leave GTA:O and join FiveM or GTA:MP.
We still didn't decide but for now there will be no new Infamous Mod Menu or any other similiar Release by us for GTA:O
Thank you all for using Infamous and your great Support.

Greetings,
tr0teK
Totaly understand you, hard work vs. strong defense. hope you decide to keep trying but ofc your choice only! It was really fun the 5min I got out of it thou <3
Quote Originally Posted by tr0teK View Post
Some more things we know now:
- Every Steam User who got permanently banned is also banned from singleplayer (confirmed by rockstar support)
- There is no HWID Ban (You can make a new account, buy a new key and play online again as usual)
- The method we were working on could be detected. We can't make further tests because we have no more Social Club Accounts

Simms and I will drop the project for now and we will see how we continue. We might leave GTA:O and join FiveM or GTA:MP.
We still didn't decide but for now there will be no new Infamous Mod Menu or any other similiar Release by us for GTA:O
Thank you all for using Infamous and your great Support.

Greetings,
tr0teK
So can u say it? Did you put any keylogger on asi file? : P
Quote Originally Posted by kingkillabee View Post
Show me how to pirate online and I'm all over this lol.

- - - Updated - - -

Direct from R*:

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

So not sure wtf if up with the SP bans....

- - - Updated - - -

Found on Forbes....

"Earlier this week, GTA 5 players were thrown into a panic when they discovered what they thought was a clause in the game’s license that made modding the game in any way a bannable offense. As it turns out, the section was verbatim the same as in GTA IV, a heavily modded game without issue, and today Rockstar has stepped forward to say outright that they have no problem with single player mods in the game.

“Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods.”

GTA IV was famously modded to no end for years, but now with GTA 5’s significant multiplayer component in the form of GTA Online, there’s been an urban legend that Rockstar is cracking down hard on the mod scene. They’ve done their best to clear that up today and say that any bans based on single player mods were accidental.

Hopefully this will shift this recent “Rockstar hates mods” narrative, which led some to speculate that Rockstar would be the next test case in Steam’s new paid mod store, which was why things seemed so restrictive. Perhaps that was up for discussion at some point, but given the disaster that was the Skyrim mod store, I think we definitely will not be seeing any paid GTA 5 mods in the near or even distant future.

Some players still are upset that Rockstar isn’t allowing dedicated servers that would allow people to play modded games with friends or strangers, but that’s where GTA Online’s presence looms large. That is essentially how things worked in GTA IV, but Rockstar isn’t going to create an online version of their game to directly compete with their own, which they’re hoping to use as a money-making vehicle via microtransactions. If suddenly an online version exists where mods not only give players ever car, weapon, house, etc, but also lets them do a ton of other insane and fun stuff not found in GTA Online, that’s going to impact the world they’re trying to build. Even single player mods could do that to some extent, but I think it is a good idea that Rockstar is compromising and allowing those to exist without issue."

- - - Updated - - -

Gamespot:

"GTA 5 Not Banning Players for Using Single-Player Mods
Here's Rockstar's official stance on mods.

After largely staying silent on the matter, Rockstar has finally issued a statement regarding the use of mods in Grand Theft Auto V on PC, with the company claiming it isn't banning players for the use of single-player mods.

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTA IV PC among many other classics," Rockstar said in a post on its website today. "To be clear, the modding policy in our license has not changed and is the same as for GTA IV."

A new patch was released for GTA V last week that broke support for Script Hook V, a tool used for running mods. Despite not being mentioned in the patch notes, some believed this was a deliberate attempt to curb the use of mods, which are not officially supported.

However, Rockstar chalks this up to "an unintended side effect" and claims it hasn't banned anyone for using single-player mods.

"Recent updates to GTA V PC had an unintended effect of making unplayable certain single-player modifications," the company said. "This was not intentional, no one has been banned for using single-player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single-player PC mods.

"Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

While some mods are used to cheat online--something Rockstar says it continues to fight--most of them are harmless.

Rockstar also noted it's taking steps to prevent videos from being published online that help players to game the system to earn extra money, duplicate cars, and so on. The company has updated its policy on publishing videos of its games online to note that "anyone who posts videos that encourage and promote ways to cheat your way towards gaining illegitimate RP or counterfeit in-game money or duplicating in-game items without having earned them may have their videos flagged for takedown with YouTube."

ALL of this is old news, if you haven't actually been paying attention to the recent bans and correspondence; I'd google or browse the forum for correct info. If you have scripthook in the GTA directory, it phones home (contacts servers) so if you used a script and you were on steam during the last wave, you were banned not only online but also on steam (proof is pretty much all over this forum and available on google as well) so yeah...thanks for regurgitating old info.


- - - Updated - - -

and honestly no one gives a fuck what rockstar says because they switch up every so often at will. All this is PR nonsense so they don't have the fanboys too scared while they continue policing the game.


- - - Updated - - -

Quote Originally Posted by Whoopies View Post
So can u say it? Did you put any keylogger on asi file? : P
Alexander said it himself the file he created (scripthook) gives rockstar all the info they need on what's being loaded.
if you are going to go off and work on one of the MP mods, may I suggest FiveM since it has Scripthook support. And through the power of Scripthook mods and a bit of work on the stability side (pretty much my only major issue) you can completely recreate Grindfest Online, with out the grinding. Not that you couldn't do that with MP just that I love my scripthook mods way too much, and I don't believe they currently support scripthook.
Quote Originally Posted by tr0teK View Post
My guess is that they ban devs from GTA V completely if they find them. I was unlucky and my Forum name here is the same as my rockstar social club name. Wasn't this the same case with FiveM Developers who got completely banned from GTA V ?
I know I'm being paranoid here, but R* mods might look around here for ban targets.
Quote Originally Posted by debbfar View Post
Game Crashes after permanent Ban try it and see.

- - - Updated - - -

PS R* can do the hell they like until people stand up to them stop buying their games pirate them.
Show me how to pirate online and I'm all over this lol.

- - - Updated - - -

Direct from R*:

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV. Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods. Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

So not sure wtf if up with the SP bans....

- - - Updated - - -

Found on Forbes....

"Earlier this week, GTA 5 players were thrown into a panic when they discovered what they thought was a clause in the game’s license that made modding the game in any way a bannable offense. As it turns out, the section was verbatim the same as in GTA IV, a heavily modded game without issue, and today Rockstar has stepped forward to say outright that they have no problem with single player mods in the game.

“Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods.”

GTA IV was famously modded to no end for years, but now with GTA 5’s significant multiplayer component in the form of GTA Online, there’s been an urban legend that Rockstar is cracking down hard on the mod scene. They’ve done their best to clear that up today and say that any bans based on single player mods were accidental.

Hopefully this will shift this recent “Rockstar hates mods” narrative, which led some to speculate that Rockstar would be the next test case in Steam’s new paid mod store, which was why things seemed so restrictive. Perhaps that was up for discussion at some point, but given the disaster that was the Skyrim mod store, I think we definitely will not be seeing any paid GTA 5 mods in the near or even distant future.

Some players still are upset that Rockstar isn’t allowing dedicated servers that would allow people to play modded games with friends or strangers, but that’s where GTA Online’s presence looms large. That is essentially how things worked in GTA IV, but Rockstar isn’t going to create an online version of their game to directly compete with their own, which they’re hoping to use as a money-making vehicle via microtransactions. If suddenly an online version exists where mods not only give players ever car, weapon, house, etc, but also lets them do a ton of other insane and fun stuff not found in GTA Online, that’s going to impact the world they’re trying to build. Even single player mods could do that to some extent, but I think it is a good idea that Rockstar is compromising and allowing those to exist without issue."

- - - Updated - - -

Gamespot:

"GTA 5 Not Banning Players for Using Single-Player Mods
Here's Rockstar's official stance on mods.

After largely staying silent on the matter, Rockstar has finally issued a statement regarding the use of mods in Grand Theft Auto V on PC, with the company claiming it isn't banning players for the use of single-player mods.

"We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTA IV PC among many other classics," Rockstar said in a post on its website today. "To be clear, the modding policy in our license has not changed and is the same as for GTA IV."

A new patch was released for GTA V last week that broke support for Script Hook V, a tool used for running mods. Despite not being mentioned in the patch notes, some believed this was a deliberate attempt to curb the use of mods, which are not officially supported.

However, Rockstar chalks this up to "an unintended side effect" and claims it hasn't banned anyone for using single-player mods.

"Recent updates to GTA V PC had an unintended effect of making unplayable certain single-player modifications," the company said. "This was not intentional, no one has been banned for using single-player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single-player PC mods.

"Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing. It also bears mentioning that because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways."

While some mods are used to cheat online--something Rockstar says it continues to fight--most of them are harmless.

Rockstar also noted it's taking steps to prevent videos from being published online that help players to game the system to earn extra money, duplicate cars, and so on. The company has updated its policy on publishing videos of its games online to note that "anyone who posts videos that encourage and promote ways to cheat your way towards gaining illegitimate RP or counterfeit in-game money or duplicating in-game items without having earned them may have their videos flagged for takedown with YouTube."
I know of 2 paid menus that are being updated to work without Scripthook to avoid the instant ban problem, one was released yesterday and another should be released very soon. Are there any plans to do something similar with infamous?
Quote Originally Posted by gfSWEGwSEGwsegwegeg View Post
I know of 2 paid menus that are being updated to work without Scripthook to avoid the instant ban problem, one was released yesterday and another should be released very soon. Are there any plans to do something similar with infamous?
Yes I seeing the Force Hax having this - but expensive monthly costing. Is the other one n.menu? Any idea if the Menyoo will having something similar
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