Im not going to be a skid and ask for a Bypass but i have one question; if i execute before ca.c (i put a. So c.ac developers dont find it with keywords. If i execute before autorun/client and send net messages so server side thinks its working but its not could it be a Bypass? Sorry if im a little noob but im not a big lua coder, im only asking a question so please, people that actually have a Bypass answer it. Thanks for the help
i put a. So c.ac developers dont find it with keywords
Originally Posted by Alexmagno7
Im not going to be a skid and ask for a Bypass but i have one question; if i execute before ca.c (i put a. So c.ac developers dont find it with keywords. If i execute before autorun/client and send net messages so server side thinks its working but its not could it be a Bypass? Sorry if im a little noob but im not a big lua coder, im only asking a question so please, people that actually have a Bypass answer it. Thanks for the help
You can bypass CAC it's easy use a C++ hack and load the lua code form theire!
get the netchannel, hook sendnetmessage
if the netmessage's name being passed to sendnetmessage is the name of the gmod sendtoserver identifier then dont send the message and return 1
otherwise, return the return of the original function