
Originally Posted by
dex73r123
Oh so you find the addresses while you are in the loading thingy? How do you know which one is correct then? Do you find aob of the sprint in game and then relaunch with game at 0 speed and patch it then? If it works like that, I got the idea how it works, but I don't have clue how did you find loots this way lol
Yes somethin like that, reason while communcated server bcox tha value will be return to default, ifjo have experience with c# jo might know method of of void main (), it return tha value, so we try to hack ingame firstly and try to reboot tha game, i recomended jo use chrome since chrome store mem even after tha reset, unless it was closed tha mem might change a bit but not too far away from tha exact adress, thats why we need a pointer to do so, try yo track down what write or access tha address ingame, as i say before im actually a nab, so hard to explain better, i make a sugestion forjo to visit ce.org forums to learn more about cheatengine, also try to practice offline game 1st, pc/any emulator with cheateengine, theres secret tecnique how to hack not just a simple game also it could be done for serverside too, for example i was once crack a boomz, now named ddtank, and ofcourse it was a serverside, many lazier debate with me thats impossible to go through unless we mess with tha db, while i can crack just with single tool cheatengine, trust me ce isnt just a simple mem editor, but it is advatange tool to crack tha ethernet
Mi superwalk is safetly, make sure jo guys execute code and play with browser, dunt touch standalone df application, also keep eye from any implant/speed event, it would coused overspeed and provide anticheat to detect a suspicous activity :3