how to do a trigerbot

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how to do a trigerbot
hello guys, can someone tell me how i do my own trigerbot undetected and thank u guys
Quote Originally Posted by xxcarry View Post
can someone tell me how i do my own trigerbot undetected
Yes we can.

Do we? - No.
Quote Originally Posted by xxcarry View Post
hello guys, can someone tell me how i do my own trigerbot undetected and thank u guys
Besides a bhop, trigger bot is probably one of the easiest things to code for cs-go. If you really want to get into the coding side of cs-go I would recommend looking at some hacks which provide their own source code, it helps you learn how everything works and will help you figure out how to make your own.
Help make me bop cheat, sory for engish, Ich bin Goat. sinned truley bye Goat
Quote Originally Posted by NightNinja654 View Post
Help make me bop cheat, sory for engish, Ich bin Goat. sinned truley bye Goat
Copy Pasta.

Code:
void Tick ( )
{
	if ( Settings->GetBunnyhopEnabled ( ) )
	{
		if ( KeyEvents->GetBunnyhopKeyState ( ) )
		{
			CEngine * Engine;

			CBaseEntity * Local = new CBaseEntity ( Engine->GetLocalPlayer ( ) );

			if ( Local->GetEntityBaseAddress ( ) && !Local->GetLifeState ( ) )
			{
				if ( Local->GetFlags ( ) & ( 1 << 0 ) )
				{
					Engine->SetJump ( 1 );
					Sleep ( 50 );
					Engine->SetJump ( 0 );
				}
			}

			delete [ ] Local;
		}
	}
}
Quote Originally Posted by WasserEsser View Post
Copy Pasta.

Code:
void Tick ( )
{
	if ( Settings->GetBunnyhopEnabled ( ) )
	{
		if ( KeyEvents->GetBunnyhopKeyState ( ) )
		{
			CEngine * Engine;

			CBaseEntity * Local = new CBaseEntity ( Engine->GetLocalPlayer ( ) );

			if ( Local->GetEntityBaseAddress ( ) && !Local->GetLifeState ( ) )
			{
				if ( Local->GetFlags ( ) & ( 1 << 0 ) )
				{
					Engine->SetJump ( 1 );
					Sleep ( 50 );
					Engine->SetJump ( 0 );
				}
			}

			delete [ ] Local;
		}
	}
}
i think he was joking .-.

--------------------
TO OP:

Get CrosshairID -> will return what is in front of your crosshair
Check if this ID is higher than 0 and less than 64
Check if this ID team is not from your team
Check if this ID is alive
Shoot...

Pseudo-Code:
Code:
~lethread
int ID = GetCrosshairID(); /* You can get it by reading, localplayerbase + crosshairidoffset and at final -1 */
if (ID > 0 ?? /* <---- something here */ ID < 64)
if (GetEntityTeam(ID) != GetLocalTeam()) /* Both of them you get reading basedata + TeamNum (0xF0) */
if (make the alive check, this one i will not give to you since i dont wanna feed)
Write 5 to shoot -> Client + attackoffset
Wait 8ms
Write 4 to un-hold
~leendthread
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