Besides XNA/Unity, whats some (if any?) decent programs used for designing/developing games. I've been making some for fun in C# in Visual Studio on windows apps, but theres a limit for where I can take those.
Lately CS(s) asked too many questions. Why?
Originally Posted by Bryan
Lately CS(s) asked too many questions. Why?
Because if I wasn't a CS I totally would not dare to ask such a dangerous question like this.
What about Blender?
Swfit, C++, Java, F#, Python, R, C, are all quite common development languages
OT
Just read that you said programs...
I've used Unreal Development Kit, Unity3D, Reach3dx, HeroEngine, Cocos2d, Unreal Engine 4, Project Anarchy, CryEngine @Riigged
Some I found online :
GameMaker
BigWorld
Leadwerks
FPS creator Reloaded
Marmalade
Turbulenz
Sploder( BASIC AS SHIT )
Ill try Unity i guess. Anyone wanna link a good vid/tut for first time unity using?
Originally Posted by Riigged
Ill try Unity i guess. Anyone wanna link a good vid/tut for first time unity using?
Honestly, you could just youtube that on your own.
Originally Posted by Schuba
Honestly, you could just youtube that on your own.
Ehh almost all those youtube vids are like difficult stuff, like not for beginners.
But I mean, I got the hang of it after looking at everything on my own.
Nothing near hard but this is what I'm doing right now xD just swimming basically.
Originally Posted by Riigged
Ehh almost all those youtube vids are like difficult stuff, like not for beginners.
But I mean, I got the hang of it after looking at everything on my own.
Nothing near hard but this is what I'm doing right now xD just swimming basically.
That's pretty cool tbh.
Originally Posted by Schuba
That's pretty cool tbh.
now that ive made a few maps and shit, i now see why theres so many glitches in games like call of duty and shit lmao literally when u place 2 walls next to each other they HAVE to be next to each other perfectly basically xd same thing for any other object that connects etc.