Yeah , hopefully it won't take long.
OutdatedPowerShell Multi-Hack (Auto-Updating)
Radar is working fine, ESP doesn't.
which ps1 file are you using? none of them seem to work for me... 

EV0-RADARONLY.ps1 i am using this one.
here is the code of it
here is the code of it
Code:
Add-Type @'
using System;
using System.Runtime.InteropServices;
public struct Win32
{
[StructLayout(LayoutKind.Sequential)]
public struct MODULEINFO
{
public IntPtr lpBaseOfDll;
public uint SizeOfImage;
public IntPtr EntryPoint;
}
[DllImport("psapi.dll", CallingConvention = CallingConvention.StdCall, SetLastError = true)]
public static extern int EnumProcessModulesEx(IntPtr hProcess, [Out] IntPtr[] lphModule, uint cb, out uint lpcbNeeded, uint dwFilterFlag);
[DllImport("psapi.dll", CallingConvention = CallingConvention.StdCall, CharSet = CharSet.Unicode)]
public static extern uint GetModuleFileNameEx(IntPtr hProcess, IntPtr hModule, [Out] string lpBaseName, uint nSize);
[DllImport("psapi.dll", SetLastError = true)]
public static extern bool GetModuleInformation(IntPtr hProcess, IntPtr hModule, out MODULEINFO lpmodinfo, uint cb);
[DllImport("kernel32.dll")]
public static extern IntPtr OpenProcess(int access, bool inheritHandler, uint processId);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern bool WriteProcessMemory(IntPtr process, IntPtr address, byte[] buffer, uint size, out uint written);
[DllImport("Kernel32.dll", SetLastError = true)]
public static extern bool ReadProcessMemory(IntPtr process, IntPtr address, [In, Out] byte[] buffer, uint size, out uint read);
}
'@
while($True)
{
$process = [diagnostics.process]::GetProcessesByName("csgo")
if($process) { break }
Start-Sleep -m 500
}
$process
$handle = [Win32]::OpenProcess(0x438, $True, [UInt32]$process[0].Id)
$size = New-Object UInt32
Function FindModule($name, [ref] $modulesize)
{
$modules = New-Object IntPtr[] 1024
$cbneeded = New-Object UInt32
[void][Win32]::EnumProcessModulesEx($handle, $modules, 4096, [ref] $size, 0x03)
$allmodulec = $size / 4
for ($i = 0; $i -lt $allmodulec; $i++)
{
[string] $s = New-Object char[] 1024
$l = [Win32]::GetModuleFileNameEx($handle, $modules[$i], $s, $s.Length)
if ($s.Substring(0, $l).EndsWith($name))
{
$info = New-Object Win32+MODULEINFO
[void][Win32]::GetModuleInformation($handle, $modules[$i], [ref] $info, [System.Runtime.InteropServices.Marshal]::SizeOf([System.Type][Win32+MODULEINFO]));
$modulesize.Value = $info.SizeOfImage
return $modules[$i]
}
}
}
$clientsize = New-Object UInt32
while($True)
{
$client = FindModule "bin\client.dll" ([ref]$clientsize)
if($client) { break }
Start-Sleep -m 100
}
Function PatternScanner($pattern, $mask, $module, $modulesize)
{
$buffer = New-Object byte[] $modulesize
[void][Win32]::ReadProcessMemory($handle, $module, $buffer, $modulesize, [ref] $size)
for ($i = 0; $i -lt $modulesize - $mask.Length; $i++)
{
$j = 0
while ($buffer[$i + $j] -eq $pattern[$j] -or $mask[$j] -eq '?')
{
if (++$j -eq $mask.Length - 1) { return $i }
}
}
}
Function MaskFromPattern($pattern)
{
foreach ($i in $pattern)
{
if ($i -eq 0)
{ $s += '?' }
else
{ $s += 'x' }
}
return $s;
}
[byte[]]$pattern = 0x05, 0x00, 0x00, 0x00, 0x00, 0xC1, 0xe9, 0x00, 0x39, 0x48, 0x04
$mask = MaskFromPattern $pattern
$address = PatternScanner $pattern $mask $client $clientsize
$address += [int]$client + 1
$buffer = New-Object byte[] 7
[void][Win32]::ReadProcessMemory($handle, $address, $buffer, 7, [ref] $size)
$entlist = [BitConverter]::ToInt32($buffer, 0) + $buffer[6]
while($True)
{
$buffer = New-Object byte[] 1024
[void][Win32]::ReadProcessMemory($handle, $entlist, $buffer, 1024, [ref] $size)
for ($i = 0; $i -lt 64; $i++)
{
$player = [BitConverter]::ToInt32($buffer, $i * 0x10)
if($player -le 0) { continue }
[void][Win32]::WriteProcessMemory($handle, $player + 0x935, [byte]1, 1, [ref] $size)
}
Start-Sleep -m 10
}
hmmm, odd. i've tried it. i guess i'll do it again.
enemy has to be near your range and you can see their positions on radar map that's how it works. You cant see enemy position on radar map if you are quite far from him.
Not working after update ...
only bhop
only bhopWe just have to wait for the hack update 

not detected, just wait for a new update.
Will it be updated by tonight?
Please hurry... Cannot play without -.-
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