For the 1337 C++ coders:
I've seen multiple .dll injection advertised but I've never actually managed to get it to work in GTA V. Is this because each menu tries to pull/utilize/access the same volatile memory in the app? Please explain?
For everyone else:
If it's multiple dll injection is possible, what two menu's worked for you?
About Me:
My knowledge of coding goes about as far as psuedocode and creating flowcharts for c# applications but it's been a while. I'm a freelance environment and character design artist in the video game industry that isn't unaccustomed to working with memory limits and specific file types but because I'm an artist my job's knowledge of the actual coding of a game engine isn't exactly required as I am not a art lead at a game studio who gets to actually talk to the programmers.
Yes, they edit the same memory, they search for a pattern in the memory of the game, and then edit that. This is so the menu can request models from the game.