Brick'sMenu (Easy to use menu base)

Posts 1–15 of 21 · Page 1 of 2
Brick'sMenu (Easy to use menu base)
Brick's Menu

Hey, this is my first release, so please feel free to post improvements

Features
  • Modular design
  • Easy to add new functions to the menu (1 line)
  • Auto scrolling, so no need to worry about long menus going off the page
  • Clean look, and easy to edit sizes/colors




Please don't ask how to use this. It should be fairly obvious if you have an understanding of C++.

Also, keep in mind none of the functions are guaranteed as safe (especially the Recovery ones).

This menu base is made simply to speed up the creation of a proper menu. Instead of using lots of if/switch statements, or repeating basic code, everything is handled by the program.



Credits: Credit xray25 for his menu base <3

Virus Scan: Jottiⓘ
Virus Scan: MetaScanⓘ



There is a precompiled dll x64\Release

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Update


This should be my final update for a while, as I've added in all the core functionality that i wanted to (the rest is just adding more functions).

The menu is now a fully fledged menu, with vehicle spawning, respraying, plate type/text editing, vehicle 'extra' changing, as well as the ability to enter anything and get it's hash.

  • Removed Menu titles from menu list, and instead use it as a key for the current menu (instead of using int indexes).
  • Added Respray, Plate Type, Plate Text, Window Tint and 'Extra' toggle options.


 
Images








BricksMenu_mpgh.net.rar367 KB · 543 downloads Clean
Looks good. Post back results.
//Approved
Update
Update:
  • Added bool pointers for the rows, allowing On/Off toggles to be visible.
  • Added auto scrolling if the menu is too long.
  • Added a counter to the bottom of the menu, showing the current selection, and the total number of rows of that menu.


Another Update
Changes:
  • Overhauled the look, now has colored selection, title and ON/OFF button.
  • More/Fixed functions.
Why don't you just release the menu?
It would be nice
Quote Originally Posted by DerPenis123 View Post
Why don't you just release the menu?
It would be nice
Tbh just take the sources and compile them. It's pretty straightforward and easy to do, took me <5 minutes.

Note that not all of the options are implemented "graphically" in the menu, which is cool cuz it forces me to understand how it works and actually read the code to make it work.
Btw why is the TP to waypoint func commented out?

Edit: forgot the most important -> thanks OP
Quote Originally Posted by TGWW$Twhwrhwhw4ryhrh View Post
Sneak peek of what's to come
Nice, is it another menyoo base?
nope, it's still using m0d s0biet redux base, but i've redone all the ui functions (none of the postions of the text are hardcoded). I have Left, Centered and Right options for the text.
hay on this base why does it say even after I change it to v120 you don't have v140 installed error
does visual studio 2015 works for it?
Quote Originally Posted by synthwave80 View Post
does visual studio 2015 works for it?
Yes, compiles and runs flawlessly. I've tried it myself.
i got empty project :s nothing is showing up

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ive opened it and it shows empty page
Posts 1–15 of 21 · Page 1 of 2

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