Rocket league simulates the game 100% on the servers and sends the game state to the clients after receiving any input from them. There would be very few exploits due to virtually everything being verified on the server. I've tried looking for some obscure values that might not be verified, but so far no luck.
Just wish there was a save file editor, As I'm wondering if you'd be able to change the name of a certain title to something custom ^^
Just wish there was a save file editor, As I'm wondering if you'd be able to change the name of a certain title to something custom ^^
Do you mean change your title from "Rocketeer" to something else?
Originally Posted by Nimboso
Rocket league simulates the game 100% on the servers and sends the game state to the clients after receiving any input from them. There would be very few exploits due to virtually everything being verified on the server. I've tried looking for some obscure values that might not be verified, but so far no luck.
It would be very useful to have a path prediction hack. I am not sure what the best way to display it would be, but probably something like displaying the path of the ball over the next 5 seconds with a line. The line could have decreasing thickness the further out in time its path is predicted.
(I think we have all had a lot of times where the ball takes a path we do not expect.)