All-Purpose Aimbot
Do any of you think its possible to use deep learning to learn shapes of players, so we can determine what are players or not solely on the image output, then create an aimbot tuned to specific games using deep learning tools? I'm not well versed in deep learning, I was just wondering if it was possible, and the time frame that would be possible for one person (at minimum would be an open source project) to create such a project. (Like just complete ballparking. months, years decades?)
Deep learning is a subject i'm possibly interested in learning.
Of course it's possible. Has coding taught you nothing?