Amazing Oryx Guide :)
Ok, so I see people asking for a guide on Oryx and it's tiring to write on especially for one noob, so I decided to conclude the Oryx Guide alltogether.
**What is Oryx?**
Oryx is basically the "Big Boss" of ROTMG. Whenever every "Event Boss" is killed, for example *Sphinx, Cube God, Avatar, etc*. When they are killed, everyone get's teleported to a place called Oryx's Castle.
**Oryx Castle**
Oryx Castle is the start of Oryx. There are 3 main enemies at Oryx: **Brute of Oryx, Commander of Oryx and Knights of Oryx.** Other ones are pretty safe as long as you can dodge. There is no use of killing these guys. Why? Because they drop NOTHING really. Your best tip is to see them distracted, rush through. Nothing really spectacular or hard about that, right?
Courtyard: The courtyard is probably THE MOST dangerous place of all time. UNLESS you are 4/8 AT LEAST, do not be the first to break the barrier and run through because there are so many Brute of Oryx on the other side, you WILL die. Mark my words. If they are already broken down, then run through and just KEEP running. Don't mind the brute, haunted armor, whatever. KEEP RUNNING.
**Stone Guardian**
The Stone Guardians are a fun pair, because they really don't do much beside fire shots but because of the large amount of people there, you will probably not get hit. Killing BOTH of them will give you access to Oryx's chamber which is where you get the loot from. You can be lucky and get a WHITE which would give you the legendary STONE SWORD.
**Oryx's Chamber**
Welcome to the GOD room, this is where Oryx is and forever will be. THIS is where you get T11 and beyond, so... good loot! Oryx has a lot of phases in which every one of them is extremely dangerous and will kill you if you get hit by them. How do I do it? You ask. How I did Oryx was sticking with a group, you will always see groups and stand with them to the extent that your not at the back and not getting any damage, but also not at the front so you don't get hit. Do it, and if you see big shot coming your way, dodge it. **Remember: Big shot = HIGHER damage**
**Wine Cellar**
This is where the end-fight is. This is where you get Acclaim. This is where you get Hydra. This is where ALL the good loot is, it's impossible to get bad loot from this place. Absolutely 0 chance m8.
Rushing:
Rushing WC solo formation is HARD, unless you got max speed. Rush with a group, run with them. Enemies that you should look out for: Henchmen of Oryx, Abomination of Oryx, Bile of Oryx. PLEASE be careful with the Bile, if you get hit by it's slow goo and there's a Henchmen or Abdo nearby, Nexus ASAP. If your unmaxed in defence, get slowed, the Henchmen will kill you or the Abdo will fire a massive shotgun blast that will also do massive damage. Together, your dead. Other than that, rush with a groupie
Oryx Fight:
O2 is GOD. Each shot is MINIMUM 130 damage (unless quite shots) so it is best to bring a ranged class to try stay back and use others as meat shield and get your damage in. If you are knight / warrior however, its slightly different. For me, I would recommend you to stay back and see: is there another knight going in to stun? There will be a period where they will. Wait for that period and go take 4-5 shots and just leave. If you see another stun, continue, if you don't in 2.5 seconds, run run run. You got your damage. Now its fate to decide if you get loot or not
If you guys liked this guide, remember to leave a thanks,
**What is Oryx?**
Oryx is basically the "Big Boss" of ROTMG. Whenever every "Event Boss" is killed, for example *Sphinx, Cube God, Avatar, etc*. When they are killed, everyone get's teleported to a place called Oryx's Castle.
**Oryx Castle**
Oryx Castle is the start of Oryx. There are 3 main enemies at Oryx: **Brute of Oryx, Commander of Oryx and Knights of Oryx.** Other ones are pretty safe as long as you can dodge. There is no use of killing these guys. Why? Because they drop NOTHING really. Your best tip is to see them distracted, rush through. Nothing really spectacular or hard about that, right?
Courtyard: The courtyard is probably THE MOST dangerous place of all time. UNLESS you are 4/8 AT LEAST, do not be the first to break the barrier and run through because there are so many Brute of Oryx on the other side, you WILL die. Mark my words. If they are already broken down, then run through and just KEEP running. Don't mind the brute, haunted armor, whatever. KEEP RUNNING.
**Stone Guardian**
The Stone Guardians are a fun pair, because they really don't do much beside fire shots but because of the large amount of people there, you will probably not get hit. Killing BOTH of them will give you access to Oryx's chamber which is where you get the loot from. You can be lucky and get a WHITE which would give you the legendary STONE SWORD.
**Oryx's Chamber**
Welcome to the GOD room, this is where Oryx is and forever will be. THIS is where you get T11 and beyond, so... good loot! Oryx has a lot of phases in which every one of them is extremely dangerous and will kill you if you get hit by them. How do I do it? You ask. How I did Oryx was sticking with a group, you will always see groups and stand with them to the extent that your not at the back and not getting any damage, but also not at the front so you don't get hit. Do it, and if you see big shot coming your way, dodge it. **Remember: Big shot = HIGHER damage**
**Wine Cellar**
This is where the end-fight is. This is where you get Acclaim. This is where you get Hydra. This is where ALL the good loot is, it's impossible to get bad loot from this place. Absolutely 0 chance m8.
Rushing:
Rushing WC solo formation is HARD, unless you got max speed. Rush with a group, run with them. Enemies that you should look out for: Henchmen of Oryx, Abomination of Oryx, Bile of Oryx. PLEASE be careful with the Bile, if you get hit by it's slow goo and there's a Henchmen or Abdo nearby, Nexus ASAP. If your unmaxed in defence, get slowed, the Henchmen will kill you or the Abdo will fire a massive shotgun blast that will also do massive damage. Together, your dead. Other than that, rush with a groupie
Oryx Fight:
O2 is GOD. Each shot is MINIMUM 130 damage (unless quite shots) so it is best to bring a ranged class to try stay back and use others as meat shield and get your damage in. If you are knight / warrior however, its slightly different. For me, I would recommend you to stay back and see: is there another knight going in to stun? There will be a period where they will. Wait for that period and go take 4-5 shots and just leave. If you see another stun, continue, if you don't in 2.5 seconds, run run run. You got your damage. Now its fate to decide if you get loot or not
If you guys liked this guide, remember to leave a thanks,

