Question【Programming】something about cash drop

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【Programming】something about cash drop
I find the max amount of money you can drop once online is 10k,no matter how you write the drop part of code.Is this game set the max cash amount is 10k?Is there a way to change it inside of game? please tell me~
40k is max, everything else wont go through the transaction progress.
actually you can drop more but it will just get you banned so no use in it or me telling you about it .
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Quote Originally Posted by erayz0r View Post
40k is max, everything else wont go through the transaction progress.
can we hack the transaction progress?

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Quote Originally Posted by KiLLerBoy_001 View Post
actually you can drop more but it will just get you banned so no use in it or me telling you about it .
detail please tell me
Quote Originally Posted by KiLLerBoy_001 View Post
actually you can drop more but it will just get you banned so no use in it or me telling you about it .
actually you cant.
Try it, spawn 40001 $ and try to collect it.
Quote Originally Posted by erayz0r View Post
actually you cant.
Try it, spawn 40001 $ and try to collect it.
Was in referance to his 10k , when i started writing my post yours wasnt there.
BY: ISOFX
Code:
//Drop 40K (1 BAG) Near your player
//Hope This Helps!
 
STREAMING::REQUEST_MODEL(0x113FD533);
 
Vector3 pp = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), 0);
if (STREAMING::HAS_MODEL_LOADED(0x113FD533))
{
static Any PICKUP_MONEY_CASE = GAMEPLAY::GET_HASH_KEY("PICKUP_MONEY_CASE");
OBJECT::CREATE_AMBIENT_PICKUP(PICKUP_MONEY_CASE, pp.x, pp.y, pp.z + 1, 0, 40000, 0x113FD533, FALSE, TRUE);
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(0x113FD533);
}
Quote Originally Posted by erayz0r View Post
actually you cant.
Try it, spawn 40001 $ and try to collect it.
ok,I got it.thanks~Maybe I will try something else.

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Quote Originally Posted by itzneutron View Post
BY: ISOFX
Code:
//Drop 40K (1 BAG) Near your player
//Hope This Helps!
 
STREAMING::REQUEST_MODEL(0x113FD533);

 
Vector3 pp = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), 0);
if (STREAMING::HAS_MODEL_LOADED(0x113FD533))
{
static Any PICKUP_MONEY_CASE = GAMEPLAY::GET_HASH_KEY("PICKUP_MONEY_CASE");
OBJECT::CREATE_AMBIENT_PICKUP(PICKUP_MONEY_CASE, pp.x, pp.y, pp.z + 1, 0, 40000, 0x113FD533, FALSE, TRUE);
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(0x113FD533);
}
thanks i will try it.
Quote Originally Posted by itzneutron View Post
BY: ISOFX
Code:
//Drop 40K (1 BAG) Near your player
//Hope This Helps!
 
STREAMING::REQUEST_MODEL(0x113FD533);
 
Vector3 pp = ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), 0);
if (STREAMING::HAS_MODEL_LOADED(0x113FD533))
{
static Any PICKUP_MONEY_CASE = GAMEPLAY::GET_HASH_KEY("PICKUP_MONEY_CASE");
OBJECT::CREATE_AMBIENT_PICKUP(PICKUP_MONEY_CASE, pp.x, pp.y, pp.z + 1, 0, 40000, 0x113FD533, FALSE, TRUE);
STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(0x113FD533);
}
How to use?
how to use this code ?
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