SolvedTTT server exploit or some shit, respawning abusing host framerate

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TTT server exploit or some shit, respawning abusing host framerate
So i was able to respawn while dead using host framerate 3, I'm just unsure how to recreate it. i did it 2 times.

I was dead, i pressed 2, went fast and got a disconnect error, when it hit 0 for reconnect i hit 1 instantly, and respawned there. I am unable to recreate it though now.

do you guys have any ideas?
This would be great if it was fucking consistent.
AirStuck
/2short
yeah mabey you just glitched out try to see if using a airstuck could make it work again
Moved this to the right section.

Good luck.
an airstuck? u mean like framerate 999999999999999999999999999999 shit?
Quote Originally Posted by Kubensis View Post
an airstuck? u mean like framerate 999999999999999999999999999999 shit?
No I mean you stopped packets or some shit.
Download amplify and use this..

Code:
require("amplify")
function ON()
	amplify.AirStuck(true)
	print("stuck")
end

function OFF()
	amplify.AirStuck(false)
	print("unstuck")
end
concommand.Add("StuckON", "", ON)
concommand.Add("StuckOFF", "", OFF)
Quote Originally Posted by Keepo123 View Post
No I mean you stopped packets or some shit.
Download amplify and use this..

Code:
require("amplify")
function ON()
	amplify.AirStuck(true)
	print("stuck")
end

function OFF()
	amplify.AirStuck(false)
	print("unstuck")
end
concommand.Add("StuckON", "", ON)
concommand.Add("StuckOFF", "", OFF)
Why not use keypress? you just have to check if your typing to avoid accidental stopping/re-sending packets?
Quote Originally Posted by Keepo123 View Post
No I mean you stopped packets or some shit.
Download amplify and use this..

Code:
require("amplify")
function ON()
	amplify.AirStuck(true)
	print("stuck")
end

function OFF()
	amplify.AirStuck(false)
	print("unstuck")
end
concommand.Add("StuckON", "", ON)
concommand.Add("StuckOFF", "", OFF)
Code:
require("amplify")

local function airstuck()
      if input.IsKeyDown(KEY_H) then
	     amplify.AirStuck(true)
else
	     amplify.AirStuck(false)
	end
end

hook.Add("CreateMove", "airstuck", airstuck)
not good code but better example, just hold H down instead of typing concommands out
Quote Originally Posted by bee_tee_gee View Post
Code:
require("amplify")

local function airstuck()
      if input.IsKeyDown(KEY_H) then
	     amplify.AirStuck(true)
else
	     amplify.AirStuck(false)
	end
end

hook.Add("CreateMove", "airstuck", airstuck)
not good code but better example, just hold H down instead of typing concommands out
yeah, I just was in a rush and you could always bind the concommands
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