
...
float mysens;
...
mysens = (float)Read(modClient.dwBase + offSens);
...
if (Local.GetTeam() != Entity.GetTeam(Local.GetCrosshairID()) && !Entity.IsDead(Local.GetCrosshairID())
(float)Write(modClient.dwBase + offSens, 0.3f);
else
(float)Write(modClient.dwBase + offSens, mysens);
...