How use WeaponMGR

Posts 115 of 52 · Page 1 of 4
How use WeaponMGR
I'm working with this game in three days and i find some wrong source code posted, and i decide try correct it
Code:
Offset - ID - Name
8 - 52 -¨AWP_G
10 - 39 -¨Barrett
18 - 22 -¨M4A1
20 - 1 -¨HK 416
28 - 112 -¨AK47 DRAGON
30 - 99 -¨MAT49
38 - 82 -¨ENFIELD-WL
40 - 77 -¨Glock18 Camo
50 - 175 -¨M4A1 Elite
58 - 158 -¨A91
60 - 290 -¨NX1 Destiny(BP)
68 - 248 -¨Dive Knife
70 - 268 -¨AWP Specter
78 - 218 -¨ARX-160 Garena
80 - 213 -¨SSG82 Black
88 - 196 -¨F2000 Stinger
90 - 328 -¨MAGPUL PDR
c8 - 299 -¨CBJ-MS Stripe
d8 - 277 -¨NX1 Cyclone
f8 - 337 -¨Golden Star Trophy
118 - 54 -¨Desert Eagle-G
120 - 33 -¨BARRETT_M106
128 - 16 -¨MK23
130 - 3 -¨Knife
138 - 114 -¨Double barrel
140 - 109 -¨M-19
148 - 92 -¨SIG552 Forest
158 - 190 -¨SAR21
160 - 169 -¨Crowbar
168 - 152 -¨M21 Desert
170 - 300 -¨T-5000 Woodland
178 - 250 -¨McMillan Chame
180 - 270 -¨AK47 Spider
190 - 215 -¨MP412 REX Thorn
198 - 198 -¨Taurus Judge
1d8 - 309 -¨HK416 OMEGA
1e8 - 279 -¨NX1 Destiny
208 - 339 -¨Copper Star Trophy
228 - 48 -¨Candy Cane
230 - 35 -¨CHEYTAC
238 - 18 -¨SWM500
248 - 124 -¨Desert Eagle Candy
258 - 94 -¨M21
260 - 73 -¨M4 Desert
268 - 184 -¨G36 Graffiti
270 - 171 -¨TYPE 64 MY
278 - 154 -¨AK47 Tiger
280 - 302 -¨DUMMY_RIFLE
298 - 230 -¨Kriss Vector
2b0 - 340 -¨HK416 OMEGA LITE
2e8 - 311 -¨A91 T-Stripe
2f8 - 273 -¨Horse Gun
338 - 50 -¨TAVOR
340 - 45 -¨M3 Super90
348 - 28 -¨K2
350 - 15 -¨Kukri Knife
358 - 126 -¨Gold Dragon Blade
360 - 105 -¨M91
368 - 88 -¨BARRETT Camo
370 - 75 -¨HK 416 Forest
378 - 186 -¨Browning HP
380 - 181 -¨M4 Super 90 Blaze
388 - 164 -¨MP7 Viper-G
390 - 296 -¨Party Horn
3a0 - 266 -¨PPSH41 Desert
3a8 - 224 -¨MK12-MOD 0
3b0 - 211 -¨Azrael Blade
3c0 - 342 -¨HK416C
3f8 - 305 -¨DUMMY_SNIPER
408 - 275 -¨NX1 Judgement
450 - 47 -¨AK47 DGI-C
458 - 30 -¨AWP
460 - 9 -¨SCAR-P
470 - 107 -¨Jungle Knife
478 - 90 -¨K2 Jungle
480 - 85 -¨TYPE 64 Camo
488 - 68 -¨MASS-NZ1100
490 - 183 -¨MSR
4a0 - 298 -¨M870 Rose
4a8 - 128 -¨M1 Carbine
4b0 - 276 -¨NX1 Deathbringer
4b8 - 226 -¨HK 416 Snow
4c0 - 221 -¨Auto-9 Garena
4c8 - 204 -¨Police Baton
508 - 307 -¨MP9 Horn
518 - 285 -¨NX1 Vengeance(BP)
538 - 345 -¨Taurus Curve
560 - 41 -¨Famas
568 - 24 -¨P90
570 - 11 -¨AKS74U
580 - 117 -¨Hatchet
588 - 100 -¨CAR15
590 - 87 -¨UZI Blood
598 - 70 -¨AK47 Black
5a0 - 177 -¨AWP Harimau
5a8 - 160 -¨AK47 Black-P
5b0 - 308 -¨M4 Tiger
5b8 - 130 -¨MG42
5c0 - 278 -¨NX1 Swiftblade
5d0 - 223 -¨KAC PDW
5d8 - 206 -¨UMP GreyWolf
5e0 - 338 -¨Silver Star Trophy
618 - 317 -¨ARX100
628 - 287 -¨NX1 Deathbringer(BP)
648 - 347 -¨CG805 Bren
658 - 325 -¨F2000 Urban
668 - 56 -¨TYPE 64
670 - 43 -¨Dragunov
678 - 26 -¨XM8_S
680 - 21 -¨MP5
688 - 4 -¨XM8
698 - 102 -¨Grenader Crossbow
6a0 - 81 -¨TYPE 89 Jungle
6a8 - 64 -¨M4A1-NZ1
6b0 - 179 -¨Scythe
6b8 - 162 -¨M249
6c0 - 310 -¨PP2000
6c8 - 140 -¨MP7 Viper
6d0 - 272 -¨MP9
6d8 - 238 -¨Chakram
6e0 - 217 -¨MP5 Garena
6e8 - 200 -¨AWP_TR
6f0 - 348 -¨CG805 Bren T
728 - 319 -¨Silver Trophy
738 - 281 -¨MG36 Glacial
768 - 327 -¨M24 Tiger
778 - 58 -¨MEAT HAMMER
780 - 53 -¨UZI_G
788 - 36 -¨GALIL
790 - 23 -¨G36
798 - 6 -¨MP7
7a0 - 113 -¨SPAS-12
7a8 - 96 -¨M60
7b0 - 83 -¨UMP
7b8 - 66 -¨SASR-NZ109
7c0 - 189 -¨G36 Graffiti-P
7c8 - 172 -¨PP-19
7d0 - 304 -¨DUMMY_SHOTGUN
7d8 - 142 -¨HK 416 N
7e0 - 274 -¨NX1 Vengeance
7f0 - 219 -¨Garena Axe
7f8 - 202 -¨Colt Woodsman
838 - 313 -¨P226
848 - 283 -¨D.Eagle Crimson
858 - 261 -¨Kriss Vector Azure
878 - 321 -¨AWP Redstar
890 - 55 -¨M3_G Super90
8a0 - 17 -¨M24
8b0 - 115 -¨Holy shotgun
8b8 - 98 -¨Ruyi Stick
8c0 - 93 -¨TAVOR ARCTIC
8c8 - 76 -¨UZI Blue
8d0 - 191 -¨SWM500 Viper
8d8 - 174 -¨HK 416 Tuah
8e0 - 306 -¨WA2000
8e8 - 136 -¨F2000
8f0 - 284 -¨LWRC Sandstorm
8f8 - 234 -¨AS50
900 - 229 -¨McMillan Unicorn
908 - 212 -¨Steyr Scout
910 - 344 -¨Auto9 X-mas
948 - 315 -¨AKS74U Red
958 - 293 -¨SCAR Emas
988 - 323 -¨Black Parang
9a0 - 49 -¨SIG552
9a8 - 32 -¨MACHINEGUN
9b0 - 19 -¨SSG82
9b8 - 2 -¨Desert Eagle
9c0 - 125 -¨M24-H
9c8 - 108 -¨MOSSBERG Super90
9d0 - 95 -¨Browning
9d8 - 78 -¨MP5KPDW-D
9e0 - 185 -¨CBJ-MS
9e8 - 168 -¨Dragunov Black-P
9f0 - 316 -¨Kriss Vector Urban
9f8 - 138 -¨Holy Rifle
a00 - 286 -¨NX1 Judgement(BP)
a08 - 244 -¨AK47 DGI-C-P
a10 - 231 -¨Burning Axe
a18 - 214 -¨PP-19 Thorn
a20 - 346 -¨ACR
a30 - 324 -¨Silver Parang
a68 - 295 -¨K7
a78 - 257 -¨Katana
a98 - 333 -¨ENFIELD Silver Star
ab0 - 51 -¨AK47_G
ab8 - 34 -¨BERETTA93
ac0 - 29 -¨GLOCK18
ad0 - 127 -¨Silver Dragon Blade
ad8 - 110 -¨MP5KPDW-H
ae0 - 89 -¨Dragunov Black
ae8 - 72 -¨AWP Black
af0 - 187 -¨Jingle Bell
af8 - 170 -¨HK 416 MY
b00 - 318 -¨Gold Trophy
b08 - 148 -¨RK.95
b18 - 246 -¨UMP Desert
b20 - 225 -¨M4A1 Xmas
b28 - 208 -¨Wolf Fang
b40 - 326 -¨SPAS Woodland
b78 - 289 -¨NX1 Swiftblade(BP)
b88 - 259 -¨GALIL Arctic
bc8 - 44 -¨AUG
bd0 - 31 -¨ENFIELD
be0 - 121 -¨AK47 Snow
be8 - 104 -¨PPSH41
bf0 - 91 -¨G36 Desert
bf8 - 74 -¨Glock21 Camo
c00 - 69 -¨NZ1 knife
c08 - 180 -¨AS Val
c10 - 312 -¨Cleaver
c18 - 150 -¨M110 SASS
c20 - 282 -¨UZI Jaguar
c28 - 240 -¨HK 416 Leopard
c30 - 260 -¨CBJ-MS Woodland
c38 - 210 -¨P90 Azrael
c40 - 205 -¨SPAS LoneWolf
c50 - 320 -¨Bronze Trophy
c98 - 269 -¨Sai
cb8 - 329 -¨ZOMBIE HAND
cd0 - 63 -¨AK103-NZ1
cd8 - 46 -¨M4 DGI-C
ce0 - 25 -¨SCAR
cf0 - 123 -¨AWP Candy
cf8 - 106 -¨TOKAREV
d00 - 101 -¨Compound Bow
d08 - 84 -¨AUG Zebra
d10 - 71 -¨P90 Jungle
d18 - 182 -¨Shamshir
d20 - 314 -¨AS50 Hydra
d28 - 144 -¨M4 SOPMOD
d30 - 292 -¨M870
d38 - 242 -¨AKS74U Ivory
d60 - 322 -¨AWP Bluestar
d98 - 301 -¨SIG552 Forest-P
da8 - 271 -¨AS Val Zombie
dc8 - 331 -¨M24 Golden Star
de0 - 57 -¨TYPE 89
de8 - 40 -¨Glock21
df0 - 27 -¨MP5K PDW
df8 - 10 -¨AK47
e00 - 5 -¨PSG1
e08 - 116 -¨AWP Ghost
e10 - 103 -¨RPD9
e18 - 86 -¨MP7 Forest
e20 - 65 -¨UZI-NZ1
e28 - 176 -¨MG36
e30 - 163 -¨AWP Dragon
e38 - 146 -¨SMF knife
e40 - 294 -¨M4 Super 90 Snow
e48 - 252 -¨KAC Flecktarn
e50 - 256 -¨Code Slayer
e58 - 222 -¨CB-M2 JOL
e70 - 332 -¨Kriss Vector Copper Star
ea8 - 303 -¨DUMMY_SMG
ed8 - 341 -¨Heist Bag
ef0 - 59 -¨MEAT HAMMER-G
ef8 - 42 -¨UZI
f08 - 20 -¨M16A1
f18 - 118 -¨Wrench
f28 - 80 -¨FAMAS CAMO
f30 - 67 -¨Tarantula.45
f38 - 178 -¨Kris
f40 - 173 -¨Dragunov Silver
f48 - 156 -¨AK47 Urban
f50 - 288 -¨NX1 Cyclone(BP)
f58 - 254 -¨Neo Striker
f60 - 258 -¨M4 Super 90 Blaze-P
f68 - 216 -¨Hatchet Thorn
f70 - 203 -¨SAR21 Assassin
fb8 - 297 -¨Lion Dance
fc8 - 267 -¨MK12 Desert
fe8 - 343 -¨AK47 GOLDMOON

Logged By Coder.Dash² e Fenix
Wrong Method
Code:
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address)+ 0x460) + 0x508) = 5; // SCAR Pointer to acess  Ak47 VectorsPerRound (Damage X%)
The Wrong Method use SCAR pointer to acess the AK47

Correct Method
Code:
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address)+ 0xdf8) + 0x188) = 5; // AK47 Pointer to acess Ak47 VectorsPerRound (Damage X%)
The real offset of AK47 and Damage X% is 0xdf8 and 0x188.
Have the same problem with other offsets like the speed, you can control more the weapon speed using this offset 0x178

Code:
DWORD WeaponMGR = *(DWORD*)(*(DWORD*)(Address) + WeaponOffset);
*(float*)(WeaponMGR + 0x178) = 1200.0f; // Speed Hack
Ak47 have 400.0f of speed something similar to this, if you increase the value in float you will increase your speed.

Now with correct source you can study and make to all weapons using simple loop method

Bonus: i don't find this posted
Code:
DWORD WeaponMGR = *(DWORD*)(*(DWORD*)(Address) + WeaponOffset);
*(float*)(WeaponMGR + 0x2D4) = 0.08f; // Rapid Fire
The Rapid Fire is different of Speed, if you decrease the value you fire more fast

Credits: Coder.Dash² and Fenix
Interesting tutorial
You can make other cheats with this function, like Fix Aim to correct no spread, have methods to increase the time of GG bypass.
This is for weapon hack like norecoil, speed and others @,@ still a noobie at coding xD, but learning
Btw, coder, fix ur eng a little bit
i don't use the cheats in this method, I use class and for() loop to edit the status of all weapons together, i already check the offsets of this address.
you can change the Aim Size, Increase the range of weapon. it's not hard to study.
Ez for u to say =,=
watch?v=RJbk3aMjyBk < Paste this in youtube.com/ (i can't post links ) this is a gameplay with my .dll
Quote Originally Posted by Coder.Dash2 View Post
I'm working with this game in three days and i find some wrong source code posted, and i decide try correct it
Code:
Offset - ID - Name
8 - 52 -¨AWP_G
10 - 39 -¨Barrett
18 - 22 -¨M4A1
20 - 1 -¨HK 416
28 - 112 -¨AK47 DRAGON
30 - 99 -¨MAT49
38 - 82 -¨ENFIELD-WL
40 - 77 -¨Glock18 Camo
50 - 175 -¨M4A1 Elite
58 - 158 -¨A91
60 - 290 -¨NX1 Destiny(BP)
68 - 248 -¨Dive Knife
70 - 268 -¨AWP Specter
78 - 218 -¨ARX-160 Garena
80 - 213 -¨SSG82 Black
88 - 196 -¨F2000 Stinger
90 - 328 -¨MAGPUL PDR
c8 - 299 -¨CBJ-MS Stripe
d8 - 277 -¨NX1 Cyclone
f8 - 337 -¨Golden Star Trophy
118 - 54 -¨Desert Eagle-G
120 - 33 -¨BARRETT_M106
128 - 16 -¨MK23
130 - 3 -¨Knife
138 - 114 -¨Double barrel
140 - 109 -¨M-19
148 - 92 -¨SIG552 Forest
158 - 190 -¨SAR21
160 - 169 -¨Crowbar
168 - 152 -¨M21 Desert
170 - 300 -¨T-5000 Woodland
178 - 250 -¨McMillan Chame
180 - 270 -¨AK47 Spider
190 - 215 -¨MP412 REX Thorn
198 - 198 -¨Taurus Judge
1d8 - 309 -¨HK416 OMEGA
1e8 - 279 -¨NX1 Destiny
208 - 339 -¨Copper Star Trophy
228 - 48 -¨Candy Cane
230 - 35 -¨CHEYTAC
238 - 18 -¨SWM500
248 - 124 -¨Desert Eagle Candy
258 - 94 -¨M21
260 - 73 -¨M4 Desert
268 - 184 -¨G36 Graffiti
270 - 171 -¨TYPE 64 MY
278 - 154 -¨AK47 Tiger
280 - 302 -¨DUMMY_RIFLE
298 - 230 -¨Kriss Vector
2b0 - 340 -¨HK416 OMEGA LITE
2e8 - 311 -¨A91 T-Stripe
2f8 - 273 -¨Horse Gun
338 - 50 -¨TAVOR
340 - 45 -¨M3 Super90
348 - 28 -¨K2
350 - 15 -¨Kukri Knife
358 - 126 -¨Gold Dragon Blade
360 - 105 -¨M91
368 - 88 -¨BARRETT Camo
370 - 75 -¨HK 416 Forest
378 - 186 -¨Browning HP
380 - 181 -¨M4 Super 90 Blaze
388 - 164 -¨MP7 Viper-G
390 - 296 -¨Party Horn
3a0 - 266 -¨PPSH41 Desert
3a8 - 224 -¨MK12-MOD 0
3b0 - 211 -¨Azrael Blade
3c0 - 342 -¨HK416C
3f8 - 305 -¨DUMMY_SNIPER
408 - 275 -¨NX1 Judgement
450 - 47 -¨AK47 DGI-C
458 - 30 -¨AWP
460 - 9 -¨SCAR-P
470 - 107 -¨Jungle Knife
478 - 90 -¨K2 Jungle
480 - 85 -¨TYPE 64 Camo
488 - 68 -¨MASS-NZ1100
490 - 183 -¨MSR
4a0 - 298 -¨M870 Rose
4a8 - 128 -¨M1 Carbine
4b0 - 276 -¨NX1 Deathbringer
4b8 - 226 -¨HK 416 Snow
4c0 - 221 -¨Auto-9 Garena
4c8 - 204 -¨Police Baton
508 - 307 -¨MP9 Horn
518 - 285 -¨NX1 Vengeance(BP)
538 - 345 -¨Taurus Curve
560 - 41 -¨Famas
568 - 24 -¨P90
570 - 11 -¨AKS74U
580 - 117 -¨Hatchet
588 - 100 -¨CAR15
590 - 87 -¨UZI Blood
598 - 70 -¨AK47 Black
5a0 - 177 -¨AWP Harimau
5a8 - 160 -¨AK47 Black-P
5b0 - 308 -¨M4 Tiger
5b8 - 130 -¨MG42
5c0 - 278 -¨NX1 Swiftblade
5d0 - 223 -¨KAC PDW
5d8 - 206 -¨UMP GreyWolf
5e0 - 338 -¨Silver Star Trophy
618 - 317 -¨ARX100
628 - 287 -¨NX1 Deathbringer(BP)
648 - 347 -¨CG805 Bren
658 - 325 -¨F2000 Urban
668 - 56 -¨TYPE 64
670 - 43 -¨Dragunov
678 - 26 -¨XM8_S
680 - 21 -¨MP5
688 - 4 -¨XM8
698 - 102 -¨Grenader Crossbow
6a0 - 81 -¨TYPE 89 Jungle
6a8 - 64 -¨M4A1-NZ1
6b0 - 179 -¨Scythe
6b8 - 162 -¨M249
6c0 - 310 -¨PP2000
6c8 - 140 -¨MP7 Viper
6d0 - 272 -¨MP9
6d8 - 238 -¨Chakram
6e0 - 217 -¨MP5 Garena
6e8 - 200 -¨AWP_TR
6f0 - 348 -¨CG805 Bren T
728 - 319 -¨Silver Trophy
738 - 281 -¨MG36 Glacial
768 - 327 -¨M24 Tiger
778 - 58 -¨MEAT HAMMER
780 - 53 -¨UZI_G
788 - 36 -¨GALIL
790 - 23 -¨G36
798 - 6 -¨MP7
7a0 - 113 -¨SPAS-12
7a8 - 96 -¨M60
7b0 - 83 -¨UMP
7b8 - 66 -¨SASR-NZ109
7c0 - 189 -¨G36 Graffiti-P
7c8 - 172 -¨PP-19
7d0 - 304 -¨DUMMY_SHOTGUN
7d8 - 142 -¨HK 416 N
7e0 - 274 -¨NX1 Vengeance
7f0 - 219 -¨Garena Axe
7f8 - 202 -¨Colt Woodsman
838 - 313 -¨P226
848 - 283 -¨D.Eagle Crimson
858 - 261 -¨Kriss Vector Azure
878 - 321 -¨AWP Redstar
890 - 55 -¨M3_G Super90
8a0 - 17 -¨M24
8b0 - 115 -¨Holy shotgun
8b8 - 98 -¨Ruyi Stick
8c0 - 93 -¨TAVOR ARCTIC
8c8 - 76 -¨UZI Blue
8d0 - 191 -¨SWM500 Viper
8d8 - 174 -¨HK 416 Tuah
8e0 - 306 -¨WA2000
8e8 - 136 -¨F2000
8f0 - 284 -¨LWRC Sandstorm
8f8 - 234 -¨AS50
900 - 229 -¨McMillan Unicorn
908 - 212 -¨Steyr Scout
910 - 344 -¨Auto9 X-mas
948 - 315 -¨AKS74U Red
958 - 293 -¨SCAR Emas
988 - 323 -¨Black Parang
9a0 - 49 -¨SIG552
9a8 - 32 -¨MACHINEGUN
9b0 - 19 -¨SSG82
9b8 - 2 -¨Desert Eagle
9c0 - 125 -¨M24-H
9c8 - 108 -¨MOSSBERG Super90
9d0 - 95 -¨Browning
9d8 - 78 -¨MP5KPDW-D
9e0 - 185 -¨CBJ-MS
9e8 - 168 -¨Dragunov Black-P
9f0 - 316 -¨Kriss Vector Urban
9f8 - 138 -¨Holy Rifle
a00 - 286 -¨NX1 Judgement(BP)
a08 - 244 -¨AK47 DGI-C-P
a10 - 231 -¨Burning Axe
a18 - 214 -¨PP-19 Thorn
a20 - 346 -¨ACR
a30 - 324 -¨Silver Parang
a68 - 295 -¨K7
a78 - 257 -¨Katana
a98 - 333 -¨ENFIELD Silver Star
ab0 - 51 -¨AK47_G
ab8 - 34 -¨BERETTA93
ac0 - 29 -¨GLOCK18
ad0 - 127 -¨Silver Dragon Blade
ad8 - 110 -¨MP5KPDW-H
ae0 - 89 -¨Dragunov Black
ae8 - 72 -¨AWP Black
af0 - 187 -¨Jingle Bell
af8 - 170 -¨HK 416 MY
b00 - 318 -¨Gold Trophy
b08 - 148 -¨RK.95
b18 - 246 -¨UMP Desert
b20 - 225 -¨M4A1 Xmas
b28 - 208 -¨Wolf Fang
b40 - 326 -¨SPAS Woodland
b78 - 289 -¨NX1 Swiftblade(BP)
b88 - 259 -¨GALIL Arctic
bc8 - 44 -¨AUG
bd0 - 31 -¨ENFIELD
be0 - 121 -¨AK47 Snow
be8 - 104 -¨PPSH41
bf0 - 91 -¨G36 Desert
bf8 - 74 -¨Glock21 Camo
c00 - 69 -¨NZ1 knife
c08 - 180 -¨AS Val
c10 - 312 -¨Cleaver
c18 - 150 -¨M110 SASS
c20 - 282 -¨UZI Jaguar
c28 - 240 -¨HK 416 Leopard
c30 - 260 -¨CBJ-MS Woodland
c38 - 210 -¨P90 Azrael
c40 - 205 -¨SPAS LoneWolf
c50 - 320 -¨Bronze Trophy
c98 - 269 -¨Sai
cb8 - 329 -¨ZOMBIE HAND
cd0 - 63 -¨AK103-NZ1
cd8 - 46 -¨M4 DGI-C
ce0 - 25 -¨SCAR
cf0 - 123 -¨AWP Candy
cf8 - 106 -¨TOKAREV
d00 - 101 -¨Compound Bow
d08 - 84 -¨AUG Zebra
d10 - 71 -¨P90 Jungle
d18 - 182 -¨Shamshir
d20 - 314 -¨AS50 Hydra
d28 - 144 -¨M4 SOPMOD
d30 - 292 -¨M870
d38 - 242 -¨AKS74U Ivory
d60 - 322 -¨AWP Bluestar
d98 - 301 -¨SIG552 Forest-P
da8 - 271 -¨AS Val Zombie
dc8 - 331 -¨M24 Golden Star
de0 - 57 -¨TYPE 89
de8 - 40 -¨Glock21
df0 - 27 -¨MP5K PDW
df8 - 10 -¨AK47
e00 - 5 -¨PSG1
e08 - 116 -¨AWP Ghost
e10 - 103 -¨RPD9
e18 - 86 -¨MP7 Forest
e20 - 65 -¨UZI-NZ1
e28 - 176 -¨MG36
e30 - 163 -¨AWP Dragon
e38 - 146 -¨SMF knife
e40 - 294 -¨M4 Super 90 Snow
e48 - 252 -¨KAC Flecktarn
e50 - 256 -¨Code Slayer
e58 - 222 -¨CB-M2 JOL
e70 - 332 -¨Kriss Vector Copper Star
ea8 - 303 -¨DUMMY_SMG
ed8 - 341 -¨Heist Bag
ef0 - 59 -¨MEAT HAMMER-G
ef8 - 42 -¨UZI
f08 - 20 -¨M16A1
f18 - 118 -¨Wrench
f28 - 80 -¨FAMAS CAMO
f30 - 67 -¨Tarantula.45
f38 - 178 -¨Kris
f40 - 173 -¨Dragunov Silver
f48 - 156 -¨AK47 Urban
f50 - 288 -¨NX1 Cyclone(BP)
f58 - 254 -¨Neo Striker
f60 - 258 -¨M4 Super 90 Blaze-P
f68 - 216 -¨Hatchet Thorn
f70 - 203 -¨SAR21 Assassin
fb8 - 297 -¨Lion Dance
fc8 - 267 -¨MK12 Desert
fe8 - 343 -¨AK47 GOLDMOON

Logged By Coder.Dash² e Fenix
Wrong Method
Code:
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address)+ 0x460) + 0x508) = 5; // SCAR Pointer to acess  Ak47 VectorsPerRound (Damage X%)
The Wrong Method use SCAR pointer to acess the AK47

Correct Method
Code:
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address)+ 0xdf8) + 0x188) = 5; // AK47 Pointer to acess Ak47 VectorsPerRound (Damage X%)
The real offset of AK47 and Damage X% is 0xdf8 and 0x188.
Have the same problem with other offsets like the speed, you can control more the weapon speed using this offset 0x178

Code:
DWORD WeaponMGR = *(DWORD*)(*(DWORD*)(Address) + WeaponOffset);
*(float*)(WeaponMGR + 0x178) = 1200.0f; // Speed Hack
Ak47 have 400.0f of speed something similar to this, if you increase the value in float you will increase your speed.

Now with correct source you can study and make to all weapons using simple loop method

Bonus: i don't find this posted
Code:
DWORD WeaponMGR = *(DWORD*)(*(DWORD*)(Address) + WeaponOffset);
*(float*)(WeaponMGR + 0x2D4) = 0.08f; // Rapid Fire
The Rapid Fire is different of Speed, if you decrease the value you fire more fast

Credits: Coder.Dash² and Fenix
Nice codes, welcome for this section dude

I have a question, I use to damage the AK 47 this pointer and offsets:

[CODE] Pointer = 0x0099727C
Off1 = 0x0
off2 = 0x508
Value = 0x03 [/ CODE]

What did you mean by "Wrong Method"? Although work just right is incorrect?
What did can happen if I continue using it?

[Google Translate]

Finalmente alguém que possamos chamar de programador nesta seção, e ainda é BR.

Eu uso para o damage da AK de Madeira este pointer e offsets:
Code:
Pointer = 0x0099727C
Off1     =0x0
off2      = 0x508
Value  =0x03
Oque você quer dizer em "Wrong Method" ? Apesar de funcionar certinho está incorreto ?
Oque pode acontecer se eu continuar usando assim ?
Probably, you use the SCAR pointer to access the AK47, if the game change it, relocate the address of AK47 your offset 0x508 will edit other weapon. in my method you will edit the real pointer of AK47, the first 224 Offsets (0x0 at 0x380) you will edit the status of AK47

Vou exemplificar em português para ficar mais facil para mim.
Observando a tabela Memory Viewer do C.E do pointer 0x460 você pode notar o nome da SCAR. e o ID dela. o jogo ordena as armas da mesma forma em todos os clients como isso aqui, vou exemplificar porque não sei qual arma vem depois da AK
Code:
SCAR
AK47
UZI
É por isso que se você usar 0x508 no pointer da SCAR você acessa a AK47 mas e se caso o jogo fizesse isso
Code:
SCAR
UZI
AK47
Dessa forma seu pointer 0x460 e 0x508 acessaria a UZI ao inves da AK47

@Minerva
Quote Originally Posted by Coder.Dash2 View Post
Probably, you use the SCAR pointer to access the AK47, if the game change it, relocate the address of AK47 your offset 0x508 will edit other weapon. in my method you will edit the real pointer of AK47, the first 224 Offsets (0x0 at 0x380) you will edit the status of AK47

Vou exemplificar em português para ficar mais facil para mim.
Observando a tabela Memory Viewer do C.E do pointer 0x460 você pode notar o nome da SCAR. e o ID dela. o jogo ordena as armas da mesma forma em todos os clients como isso aqui, vou exemplificar porque não sei qual arma vem depois da AK
Code:
SCAR
AK47
UZI
É por isso que se você usar 0x508 no pointer da SCAR você acessa a AK47 mas e se caso o jogo fizesse isso
Code:
SCAR
UZI
AK47
Dessa forma seu pointer 0x460 e 0x508 acessaria a UZI ao inves da AK47

@Minerva
So, every weapon in the game follows a logical sequence, you mean from the first (If Scar) can do for all other wepon automatically?

[TRANSLATE GOOGLE]

Humm todas as armas no jogo segue uma sequência lógica, você quer dizer que a partir da primeira(No caso Scar) consigo fazer para todas as outra automaticamente ?

thx by attention
@Minerva, yep but have simple form to make to all weapons using for() loop like this
Code:
for(int i = 0; i < 512;i+=2) // 512 is Weapon Num i+=2 because have two offsets to same weapon 0x8 and 0xc is from same AWP
{
if(*(DWORD*)(*(DWORD*)(Address) + (i * 4)) != 0) ) // if is different of 0 is Valid Pointer.
{
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address) + (i * 4)) + 0x188) = 5; // Will edit the Vectors (Damage X%)
}
}
this will make to all weapon, i use with other method, called "classes" is more simple.
Quote Originally Posted by Coder.Dash2 View Post
@Minerva, yep but have simple form to make to all weapons using for() loop like this
Code:
for(int i = 0; i < 512;i+=2) // 512 is Weapon Num i+=2 because have two offsets to same weapon 0x8 and 0xc is from same AWP
{
if(*(DWORD*)(*(DWORD*)(Address) + (i * 4)) != 0) ) // if is different of 0 is Valid Pointer.
{
*(DWORD*)(*(DWORD*)(*(DWORD*)(Address) + (i * 4)) + 0x188) = 5; // Will edit the Vectors (Damage X%)
}
}
this will make to all weapon, i use with other method, called "classes" is more simple.
I need you help. I have all 9 weapon pointers including Hk416. I know you can loop through each gun using for loop but ive tried and it failed. Would you help me in making classes? Or maybe i have errors in my coding.
using this code to create .dll ?
Posts 115 of 52 · Page 1 of 4
This thread is closed for replies.

Similar Threads

Tags for this Thread

None

Need help?