Portable DirectX library for PolyLoader
Hey guys
Trying to make a directx polyhack however you have to include the entire sdk as polyloader tries to compile it for you.
Is there a way to make the directx library smaller or even better, an alternate c++ obfuscator that doesn't compile it for you.
Thanks,
Mendacious
Trying to make a directx polyhack however you have to include the entire sdk as polyloader tries to compile it for you.
Is there a way to make the directx library smaller or even better, an alternate c++ obfuscator that doesn't compile it for you.
Thanks,
Mendacious

His PolyOverlay didn't actually work.