SolvedWork shop to .lua?

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Work shop to .lua?
How can I turn a workshop menu into a .lua?
explain? ////
I have a hack menu , but it is in workshop and I cant figure out how to make it work on servers, but I know how to make lua work
Code:
local SetStencilCompareFunction = render.SetStencilCompareFunction
local SetStencilReferenceValue = render.SetStencilReferenceValue
local SetStencilZFailOperation = render.SetStencilZFailOperation
local SetStencilFailOperation = render.SetStencilFailOperation
local SetStencilPassOperation = render.SetStencilPassOperation
local SuppressEngineLighting = render.SuppressEngineLighting
local SetColorModulation = render.SetColorModulation
local MaterialOverride = render.MaterialOverride
local SetStencilEnable = render.SetStencilEnable
local ClearStencil = render.ClearStencil
local SetViewPort = render.SetViewPort
local SetMaterial = render.SetMaterial
local RenderView = render.RenderView
local DrawBeam = render.DrawBeam
local SetBlend = render.SetBlend
local pi = math.pi
local abs = math.abs
local min = math.min
local max = math.max
local fmod = math.fmod
local floor = math.floor
local Clamp = math.Clamp
local round = math****und
local random = math.random
local Approach = math.Approach
local NormalizeAngle = math.NormalizeAngle
local HasValue = table.HasValue
local insert = table.insert
local remove = table.remove
local Random = table.Random
local Empty = table.Empty
local IgnoreZ = cam.IgnoreZ
local Start3D = cam.Start3D
local End3D = cam.End3D
local IsKeyDown = input.IsKeyDown
local IsMouseDown = input.IsMouseDown
local DrawOutlinedRect = surface.DrawOutlinedRect
local SetTextColor = surface.SetTextColor
local SetDrawColor = surface.SetDrawColor
local GetTextSize = surface.GetTextSize
local RoundedBoxEx = draw****undedBoxEx
local SetTextPos = surface.SetTextPos
local DrawCircle = surface.DrawCircle
local RoundedBox = draw****undedBox
local DrawText = surface.DrawText
local DrawRect = surface.DrawRect
local DrawLine = surface.DrawLine
local SetFont = surface.SetFont
local bor = bit.bor
local band = bit.band
local bnot = bit.bnot
local format = string.format
local strstr = string.find
local gsub = string.gsub
local MousePos = gui.MousePos
local vgui_Create = vgui.Create
local chat_AddText = chat.AddText
local GetAllPlayers = player.GetAll
local GetAllEnts = ents.GetAll
local TraceLine = util.TraceLine
local JSONToTable = util.JSONToTable
local TableToJSON = util.TableToJSON
local HealthToString = util.HealthToString
local GetPlayerTrace = util.GetPlayerTrace
local Exists = file.Exists
local MkDir = file.CreateDir
local Write = file.Write
local IsDir = file.IsDir
local Read = file.Read
local Dir = file.Find
local color_white, color_black, color_blue, color_yellow, color_green, color_blue, color_dark, color_orange =
        Color( 255, 255, 255 ), Color( 0, 0, 0 ), Color( 255, 0, 0 ), Color( 173, 216, 230 ), Color( 0, 255, 0 ), Color( 0, 0, 255 ), Color( 0, 0, 0, 128 ), Color( 255, 120, 0, 255 )
local SRSscript =
{
        ESP = false,
        NICK = false,
        INFO = false,
        LASER = false,
        TRACE = false,
        RADAR = false,
        WEPESP = false,
        ESPDST = false,
        BARREL = false,
        ESPBAR = false,
        DRAWBOX = false,
        TRIGGER = false,
        POSPRED = false,
        CROWBAR = false,
        FAKEVIEW = false,
        IGNORE_T = false,
        WALLHACK = false,
        BONESCAN = false,
        AUTOSHOT = false,
        BUNNYHOP = false,
        SVCHEATS = false,
        SPECLIST = false,
        AUTOWALL = false,
        RADAR_NICK = false,
        AIMENABLED = false,
        AUTOPISTOL = false,
        DETECTSPEC = false,
        AUTORELOAD = false,
        THIRDPERSON = false,
        NAMESTEALER = false,
        IGNORE_TEAM = false,
        IGNORE_STEAM = false,
        DETECTRAITOR = false,
        ANTIAIMPROXY = false,
        FLASHSPAM = false,
        CHATSPAM1 = false,
        CHATSPAM2 = false,
        CHATSPAM3 = false,
        CHATSPAM4 = false,
        CHATSPAM5 = false,
        ESPINCLUDENPCS = false,
        RADINCLUDENPCS = false,
        ESPINCLUDEPLAYERS = false,
        RADINCLUDEPLAYERS = false,
        BUTTON = 0,
        AIMMODE = 0,
        ANTIAIM = 0,
        BOXMODE = 1,
        AIMRANGE = 0,
        CROSSMODE = 0,
        SPEEDHACK = 1,
        RADAR_SIZE = 128,
        RADAR_SCALE = 2048,
        FSTR = 'default',
        LOOKUPBONE = 'Head',
        MENU_POS = { ScrW() / 2 - 240, ScrH() / 2 - 180 },
        SPEC_POS = { ScrW() * 0.1, ScrH() / 2 },
        DRONE_POS = { 10, 10 },
        RADAR_POS = { ScrW() * 0.1, ScrH() / 2 },
        LASERCOLOR = { r = 255, g = 255, b = 255, a = 255 },
        CROSSCOLOR = { r = 255, g = 255, b = 255, a = 255 }
}
 
 
local SRSscript_menu
local SRSscript_lpdc
local SRSscript_campos
local SRSscript_camang
local SRSscript_target
local SRSscript_lastpos
local SRSscript_nickorig
local SRSscript_gx, SRSscript_gy
local SRSscript_dx, SRSscript_dy
local SRSscript_sx, SRSscript_sy
local SRSscript_down_l, SRSscript_down_r
local SRSscript_aimbot = false
local SRSscript_keydown = false
local SRSscript_spec_grab = false
local SRSscript_radar_grab = false
local SRSscript_drone_grab = false
 
local SRSscript_self = LocalPlayer()
local SRSscript_oldpunch = Angle()
local SRSscript_buttons = { MOUSE_LEFT, MOUSE_MIDDLE, MOUSE_RIGHT }
local SRSscript_bones =
{
        Head = 'ValveBiped.Bip01_Head1',
        Neck = 'ValveBiped.Bip01_Neck1',
        Spine = 'ValveBiped.Bip01_Spine',
        Spine1 = 'ValveBiped.Bip01_Spine1',
        Spine2 = 'ValveBiped.Bip01_Spine2',
        Spine3 = 'ValveBiped.Bip01_Spine3',
        Spine4 = 'ValveBiped.Bip01_Spine4',
        [ 'R Hand' ] = 'ValveBiped.Bip01_R_Hand',
        [ 'L Hand' ] = 'ValveBiped.Bip01_L_Hand',
        [ 'R Calf' ] = 'ValveBiped.Bip01_R_Calf',
        [ 'R Foot' ] = 'ValveBiped.Bip01_R_Foot',
        [ 'R Toes' ] = 'ValveBiped.Bip01_R_Toe0',
        [ 'L Calf' ] = 'ValveBiped.Bip01_L_Calf',
        [ 'L Foot' ] = 'ValveBiped.Bip01_L_Foot',
        [ 'L Toes' ] = 'ValveBiped.Bip01_L_Toe0',
        [ 'L Thigh' ] = 'ValveBiped.Bip01_L_Thigh',
        [ 'R Thigh' ] = 'ValveBiped.Bip01_R_Thigh',
        [ 'L Forearm' ] = 'ValveBiped.Bip01_L_Forearm',
        [ 'R Forearm' ] = 'ValveBiped.Bip01_R_Forearm',
        [ 'L Upperarm' ] = 'ValveBiped.Bip01_L_UpperArm',
        [ 'R Upperarm' ] = 'ValveBiped.Bip01_R_UpperArm'
}
 
local SRSscript_spectators = {}
local SRSscript_rayt_buff = {}
local SRSscript_namebuff = {}
local SRSscript_targets = {}
local SRSscript_keypads = {}
local SRSscript_hooks = {}
local SRSscript_next = 0
local SRSscript_item = 1
local SRSscript_p = SRSscript_self:EyeAngles().p
local SRSscript_y = SRSscript_self:EyeAngles().y
 
local function SRSscript_REGISTERHOOK( str, func )
        hook.Add( str, '', func )
end
 
local function SRSscript_BUILDTRACE()
        local tr = GetPlayerTrace( SRSscript_self )
        tr.mask = SRSscript.AUTOWALL and 1174421507 or nil
       
        if SRSscript.ANTIAIM ~= 0 then
                local vec = Vector( 16384, 0, 0 )
                        vec:Rotate( Angle( SRSscript_p, SRSscript_y, 0 ) )
               
                local src = SRSscript_self:GetShootPos()
                tr.endpos = src + vec
        end
       
        local tr = TraceLine( tr )
        return tr
end
local plr = GetAllPlayers()
local function SRSscript_TARGETS( rad, esp, func )
        Empty( SRSscript_targets )
        local plr = GetAllPlayers()
       
        if rad or esp then
                local ent = GetAllEnts()
                for i = 1, #ent do
                        local pl = ent[ i ]
                        if pl ~= SRSscript_self and ( ( rad and SRSscript.RADINCLUDENPCS or esp and SRSscript.ESPINCLUDENPCS ) and pl:IsNPC() and pl:GetMoveType() ~= 0 and pl:GetClass() ~= 'npc_turret_floor' and pl:GetClass() ~= 'npc_grenade_frag' or ( rad and SRSscript.RADINCLUDEPLAYERS or esp and SRSscript.ESPINCLUDEPLAYERS ) and pl:IsPlayer() and pl:GetMoveType() ~= MOVETYPE_OBSERVER and pl:Health() > 0 ) then
                                insert( SRSscript_targets, pl )
                        end
                end
        else
                local ent = GetAllEnts()
                for i = 1, #ent do
                        local pl = ent[ i ]
                        if pl ~= SRSscript_self and ( ( SRSscript.AIMMODE == 0 or SRSscript.AIMMODE == 2 ) and pl:IsNPC() and pl:GetMoveType() ~= 0 and pl:GetClass() ~= 'npc_turret_floor' and pl:GetClass() ~= 'npc_grenade_frag' or ( SRSscript.AIMMODE == 0 or SRSscript.AIMMODE == 1 ) and pl:IsPlayer() and pl:GetMoveType() ~= MOVETYPE_OBSERVER and pl:Health() > 0 ) then
                                insert( SRSscript_targets, pl )
                        end
                end
        end
end
 
local function SRSscript_GETDIST( vec )
        local a = ( vec - SRSscript_self:GetShootPos() ):Angle() - Angle( SRSscript_p, SRSscript_y, 0 )
        return abs( abs( a.p - 180 ) + abs( a.y - 180 ) - 360 )
end
 
local function SRSscript_CANTARGET( ply, comp )
        if not ply:IsNPC() and not ply:IsPlayer() then return false end
        if ply:IsPlayer() and SRSscript.AIMMODE == 2 then return false end
        if ply:IsNPC() and SRSscript.AIMMODE == 1 then return false end
        if SRSscript.IGNORE_T and SRSscript_self.GetRole  and ply.GetRole and SRSscript_self:GetRole() ~= ROLE_INNOCENT and SRSscript_self:GetRole() == ply:GetRole() then return false end
        if comp and SRSscript.AIMRANGE ~= 0 and SRSscript_GETDIST( ply:GetPos() + ply:OBBCenter() ) > SRSscript.AIMRANGE then return false end
        if comp and ply:IsPlayer() and ply:InVehicle() then return false end
       
        if ply:IsPlayer() and SRSscript.AIMMODE == 0 or SRSscript.AIMMODE == 1 then
                if SRSscript.IGNORE_TEAM and ply:Team() == SRSscript_self:Team() then return false end
                if SRSscript.IGNORE_STEAM then
                        if not ply.GetFriendSt then ply.GetFriendSt = ply:GetFriendStatus() == 'friend' end
                        if ply.GetFriendSt then return false end
                else
                        if ply.GetFriendSt then
                                ply.GetFriendSt = nil
                        end
                end
        end
       
        return true
end
 
local function SRSscript_GETPLAYERCOLOR( ply )
        if SRSscript_CANTARGET( ply ) then return color_blue else return color_green end
end
 
local function SRSscript_PREDICTPOS( pl, pos )
        local rft = RealFrameTime()
        return pos + SRSscript_self:GetVelocity() * rft / 45 - pl:GetVelocity() * rft / 65
end
 
local function SRSscript_GETBONEPOS( pl )
        local pos = SRSscript_self:GetShootPos()
       
        SRSscript_rayt_buff.filter = SRSscript_self
        SRSscript_rayt_buff.mask = SRSscript.AUTOWALL and 1174421507 or nil
       
        if pl:GetBoneCount() < 2 then
                local over = pl:GetPos() + Vector( 0, 0, pl:OBBMaxs()[3] - ( pl:Crouching() and 45 or 25 ) )
               
                SRSscript_rayt_buff.start = pos
                SRSscript_rayt_buff.endpos = over
               
                local tr = TraceLine( SRSscript_rayt_buff )
               
                if tr.Entity == pl then
                        return over
                end
        end
 
        local mpos
        local bone = SRSscript.LOOKUPBONE
        local aaproxy = SRSscript.ANTIAIMPROXY and ( pl:EyeAngles().p < -89 or pl:EyeAngles().p > 89 )
        if aaproxy and ( bone == 'Head' or bone == 'Neck' ) then
                mpos = pl:GetPos() + pl:OBBCenter()
        end
       
        local SRSscript_BONE
        if not aaproxy then
                SRSscript_BONE = pl:LookupBone( SRSscript_bones[ bone ] )
        end
       
        if SRSscript_BONE then
                local endp = aaproxy and mpos or pl:GetBonePosition( SRSscript_BONE )
               
                SRSscript_rayt_buff.start = pos
                SRSscript_rayt_buff.endpos = endp
               
                local tr = TraceLine( SRSscript_rayt_buff )
               
                if tr.Entity == pl then
                        return endp
                end
        end
       
        if SRSscript.BONESCAN then
                for bone = 0, pl:GetBoneCount() - 1 do
                        local endp = pl:GetBonePosition( bone )
                       
                        SRSscript_rayt_buff.start = pos
                        SRSscript_rayt_buff.endpos = endp
                       
                        local tr = TraceLine( SRSscript_rayt_buff )
                       
                        if tr.Entity == pl then
                                return endp
                        end
                end
        end
end
 
local title =
{
        'SRSCheat loaded!',
        'SRSCheat loaded!',
        'SRSCheat loaded!',
        'SRSCheat loaded!',
        'SRSCheat loaded!'
}
 
local function SRSscript_OPENMENU() end
local function SRSscript_CLOSEMENU()
        if SRSscript_menu and not SRSscript_menu.Block and ( SRSscript_menu.Hold or 0 ) < 15 then
                SRSscript_menu.Block = true
                SRSscript_menu:ShowCloseButton( true )
        end
       
        if not SRS_menu or SRSscript_menu.Block then return end
       
        SRSscript_menu:Close()
        SRSscript_menu = nil
end
 
local function SRSscript__ABOT( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
       
        local y = 11
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Enable Aimbot' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.AIMENABLED )
                end
               
                ch.OnChange = function( self )
                        SRSscript.AIMENABLED = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Autoshoot' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.AUTOSHOT )
                end
               
                ch.OnChange = function( self )
                        SRSscript.AUTOSHOT = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Silentaim (Fakeview)' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.FAKEVIEW )
                end
               
                ch.OnChange = function( self )
                        SRSscript.FAKEVIEW = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Bonescanning' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.BONESCAN )
                end
               
                ch.OnChange = function( self )
                        SRSscript.BONESCAN = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Melee Bot' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CROWBAR )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CROWBAR = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Ignore Team Mates' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.IGNORE_TEAM )
                end
               
                ch.OnChange = function( self )
                        SRSscript.IGNORE_TEAM = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Ignore Steam Friends' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.IGNORE_STEAM )
                end
               
                ch.OnChange = function( self )
                        SRSscript.IGNORE_STEAM = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Prediction' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.POSPRED )
                end
               
                ch.OnChange = function( self )
                        SRSscript.POSPRED = self:GetChecked()
                end
               
                y = y + 17.5
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Triggerbot' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.TRIGGER )
                end
               
                ch.OnChange = function( self )
                        SRSscript.TRIGGER = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Automatic Pistol' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.AUTOPISTOL )
                end
               
                ch.OnChange = function( self )
                        SRSscript.AUTOPISTOL = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Automatic Reloading' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.AUTORELOAD )
                end
               
                ch.OnChange = function( self )
                        SRSscript.AUTORELOAD = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( '[TTT] Ignore role mates' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.IGNORE_T )
                end
               
                ch.OnChange = function( self )
                        SRSscript.IGNORE_T = self:GetChecked()
                end
        local clk = Color( 255, 0, 0, 180 )
        local maus = vgui_Create( 'DPanel', panel )
                maus:SetPos( 300, 18 )
                maus:SetSize( 48, 64 )
                maus.Paint = function()
                        local x, y = MousePos()
                        local rx, ry = SRSscript_menu:GetPos()
                                x, y = x - rx - 425, y - ry - 41
                       
                        RoundedBox( 10, 0, 0, 48, 64, color_white )
                       
                        if x > 0 and x < 48 and y > 24 and y < 64 or SRSscript.BUTTON == 0 then
                                RoundedBoxEx( 10, 0, 24, 48, 40, clk, false, false, true, true )
                               
                                if IsMouseDown( MOUSE_LEFT ) and SRSscript.BUTTON ~= 0 then
                                        SRSscript.BUTTON = 0
                                end
                        end
                       
                        if x > 0 and x < 22 and y > 0 and y < 24 or SRSscript.BUTTON == 1 then
                                RoundedBoxEx( 10, 0, 0, 24, 24, clk, true, false, false, false )
                               
                                if IsMouseDown( MOUSE_LEFT ) and SRSscript.BUTTON ~= 1 then
                                        SRSscript.BUTTON = 1
                                end
                        end
                       
                        if x > 27 and x < 48 and y > 0 and y < 24 or SRSscript.BUTTON == 3 then
                                RoundedBoxEx( 10, 24, 0, 24, 24, clk, false, true, false, false )
                               
                                if IsMouseDown( MOUSE_LEFT ) and SRSscript.BUTTON ~= 3 then
                                        SRSscript.BUTTON = 3
                                end
                        end
                       
                        if x > 22 and x < 27 and y > 0 and y < 24 and IsMouseDown( MOUSE_LEFT ) then
                                SRSscript.BUTTON = 2
                        end
                       
                        SetDrawColor( color_black )
                        DrawLine( 0, 24, 48, 24 )
                        DrawLine( 24, 0, 24, 24 )
                       
                        SetDrawColor( ( SRSscript.BUTTON == 2 or x > 22 and x < 27 and y > 0 and y < 24 ) and clk or color_black )
                        DrawRect( 22, 2, 5, 20 )
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 220, 88 )
                label:SetText( 'Aim at:' )
                label:SizeToContents()
       
        local bone = vgui_Create( 'DComboBox', panel )
                bone:SetPos( 220, 106 )
                bone:SetWide( 128 )
                for k in pairs( SRSscript_bones ) do
                        bone:AddChoice( k )
                end
               
                bone.Color = color_black
                bone.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                bone.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                bone:ChooseOption( SRSscript.LOOKUPBONE )
               
                bone.OnSelect = function( self )
                        SRSscript.LOOKUPBONE = self:GetValue()
                end
               
                bone.Paint = function( self )
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                bone.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( self:GetValue() )
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 220, 138 )
                label:SetText( 'Aim mode:' )
                label:SizeToContents()
       
        local aimm = vgui_Create( 'DComboBox', panel )
                aimm:SetPos( 220, 156 )
                aimm:SetWide( 128 )
                aimm:AddChoice( 'Players and NPCs' )
                aimm:AddChoice( 'Players only' )
                aimm:AddChoice( 'NPCs only' )
                aimm.Color = color_black
                aimm.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                aimm.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                aimm:ChooseOptionID( SRSscript.AIMMODE + 1 )
               
                aimm.OnSelect = function( self, index )
                        SRSscript.AIMMODE = index - 1
                end
               
                aimm.Paint = function( self )                  
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                aimm.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( self:GetValue() )
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 220, 188 )
                label.Think = function()
                        label:SetText( 'Aimbot range ' .. ( SRSscript.AIMRANGE == 0 and 'unlimited' or 'limit: ' .. SRSscript.AIMRANGE .. 'd' ) )
                        label:SizeToContents()
                end
               
        local rad = vgui_Create( 'DSlider', panel )
                rad:SetPos( 220, 200 )
                rad:SetWide( 128 )
                rad:SetSlideX( SRSscript.AIMRANGE / 180 )
                rad.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                rad.Think = function()
                        SRSscript.AIMRANGE = round( rad:GetSlideX() * 180 )
                end
end
 
local function SRSscript__VIS( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 260, 2 )
                label:SetText( 'Beam color' )
                label:SizeToContents()
               
        local rgb = vgui_Create( 'DLabel', panel )
                rgb:SetPos( 221, 20 )
                rgb:SetText( 'R: 255\nG: 255\nB: 255' )
                rgb:SizeToContents()
                rgb.Think = function()
                        rgb:SetText( format( 'R: %i\nG: %i\nB: %i', SRSscript.LASERCOLOR.r, SRSscript.LASERCOLOR.g, SRSscript.LASERCOLOR.b ) )
                end
               
        local ind = vgui_Create( 'DPanel', panel )
                ind:SetPos( 310, 20 )
                ind:SetSize( 40, 40 )
                ind.Paint = function()
                        SetDrawColor( SRSscript.LASERCOLOR )
                        DrawRect( 0, 0, ind:GetSize() )
                       
                        SetDrawColor( color_black )
                        DrawOutlinedRect( 0, 0, ind:GetSize() )
                end
               
        local r = vgui_Create( 'DSlider', panel )
                r:SetPos( 220, 60 )
                r:SetWide( 128 )
                r:SetSlideX( SRSscript.LASERCOLOR.r / 255 )
                r.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                r.Think = function()
                        SRSscript.LASERCOLOR.r = r:GetSlideX() * 255
                end
               
        local g = vgui_Create( 'DSlider', panel )
                g:SetPos( 220, 80 )
                g:SetWide( 128 )
                g:SetSlideX( SRSscript.LASERCOLOR.g / 255 )
                g.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                g.Think = function()
                        SRSscript.LASERCOLOR.g = g:GetSlideX() * 255
                end
               
        local b = vgui_Create( 'DSlider', panel )
                b:SetPos( 220, 100 )
                b:SetWide( 128 )
                b:SetSlideX( SRSscript.LASERCOLOR.b / 255 )
                b.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                b.Think = function()
                        SRSscript.LASERCOLOR.b = b:GetSlideX() * 255
                end
end
 
local function SRSscript__ESP( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
       
        local y = 11
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Wallhack Chams (Laggy)' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.WALLHACK )
                end
               
                ch.OnChange = function( self )
                        SRSscript.WALLHACK = self:GetChecked()
                       
                       
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Include players' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.ESPINCLUDEPLAYERS )
                end
               
                ch.OnChange = function( self )
                        SRSscript.ESPINCLUDEPLAYERS = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Include NPCs' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.ESPINCLUDENPCS )
                end
               
                ch.OnChange = function( self )
                        SRSscript.ESPINCLUDENPCS = self:GetChecked()
                end
       
        y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Nick ESP' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.NICK )
                end
               
                ch.OnChange = function( self )
                        SRSscript.NICK = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Health and armor ESP' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.INFO )
                end
               
                ch.OnChange = function( self )
                        SRSscript.INFO = self:GetChecked()
                       
                        if not SRSscript.INFO then
                                SRSscript.WEPESP = false
                        end
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Weapon ESP' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.WEPESP )
                end
               
                ch.OnChange = function( self )
                        SRSscript.WEPESP = self:GetChecked()
                       
                        if SRSscript.WEPESP then
                                SRSscript.INFO = true
                        end
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Barrel ESP' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.BARREL )
                end
               
                ch.OnChange = function( self )
                        SRSscript.BARREL = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Distance ESP' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.ESPDST )
                end
               
                ch.OnChange = function( self )
                        SRSscript.ESPDST = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Health and armor bars' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.ESPBAR )
                end
               
                ch.OnChange = function( self )
                        SRSscript.ESPBAR = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Lines' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.TRACE )
                end
               
                ch.OnChange = function( self )
                        SRSscript.TRACE = self:GetChecked()
                end
       
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 260, 2 )
                label:SetText( 'ESP boxes' )
                label:SizeToContents()
       
        local espbox = vgui_Create( 'DComboBox', panel )
                espbox:SetPos( 220, 18 )
                espbox:SetWide( 128 )
                espbox:AddChoice( 'Off' )
                espbox:AddChoice( '2D boxes' )
                espbox:AddChoice( '3D boxes' )
                espbox.Color = color_black
                espbox.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                espbox.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                if SRSscript.ESP then
                        espbox:ChooseOptionID( 2 )
                elseif SRSscript.DRAWBOX then
                        espbox:ChooseOptionID( 3 )
                else
                        espbox:ChooseOptionID( 1 )
                end
               
                espbox.OnSelect = function( self, index )
                        if index == 1 then
                                SRSscript.ESP = false
                                SRSscript.DRAWBOX = false
                               
                                return
                        end
                       
                        if index == 2 then
                                SRSscript.ESP = true
                                SRSscript.DRAWBOX = false
                        else
                                SRSscript.ESP = false
                                SRSscript.DRAWBOX = true
                        end
                end
               
                espbox.Paint = function( self )
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                espbox.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( espbox:GetValue() )
                end
               
        local espdem = vgui_Create( 'DPanel', panel )
                espdem:SetPos( 156, 48 )
                espdem:SetSize( 192, 256 )
                espdem.Paint = function()
                        SetDrawColor( color_blue )
                        DrawOutlinedRect( 56, 0, 80, 200 )
                       
                        if SRSscript.BOXMODE == 1 then
                                SetDrawColor( color_black )
                                DrawRect( 56, 202, 80, 4 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 57, 203, 71.76, 2 )
                               
                                SetDrawColor( color_black )
                                DrawRect( 56, 205, 80, 4 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 57, 206, 26.52, 2 )
                               
                                SetFont( 'DermaDefault' )
                                SetTextColor( color_green )
                                SetTextPos( 96 - GetTextSize( 'NanoCat' ) / 2, 208 )
                                DrawText( 'Hacker' )
                               
                                local str = { 'H: 100' }
                                str[ 2 ] = 'W: weapon_ak47'
                               
                                SetTextColor( color_yellow )
                               
                                local y = 1
                                local w = max( GetTextSize( str[ 1 ] ), GetTextSize( str[ 2 ] or '' ) )
                                for i = 1, 2 do
                                        local t = str[ i ]
                                       
                                        if t then
                                                SetTextPos( 96 - w / 2, 208 + y * 12 )
                                                DrawText( str[ i ] )
                                               
                                                if i == 1 then
                                                        SetTextPos( 96 + w / 2 - GetTextSize( 'A: 34' ), 208 + y * 12 )
                                                        DrawText( 'A: 14' )
                                                end
                                               
                                                y = y + 1
                                        end
                                end
                        elseif SRSscript.BOXMODE == 0 then
                                SetDrawColor( color_black )
                                DrawRect( 50, 0, 4, 200 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 51, 17.84, 2, 182.16 )
                               
                                SetDrawColor( color_black )
                                DrawRect( 46, 0, 4, 200 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 47, 132.64, 2, 67.32 )
                               
                                SetFont( 'DermaDefault' )
                                SetTextColor( color_green )
                                SetTextPos( 42 - GetTextSize( 'NanoCat' ), 0 )
                                DrawText( 'NanoCat' )
                               
                                SetTextColor( color_yellow )
                                SetTextPos( 42 - GetTextSize( 'H: 92' ), 12 )
                                DrawText( 'H: 92' )
                               
                                SetTextPos( 42 - GetTextSize( 'A: 34' ), 24 )
                                DrawText( 'A: 34' )
                               
                                SetTextPos( 42 - GetTextSize( 'W: weapon_crowbar' ), 36 )
                                DrawText( 'W: weapon_crowbar' )
                        elseif SRSscript.BOXMODE == 2 then
                                SetDrawColor( color_black )
                                DrawRect( 138, 0, 4, 200 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 139, 17.84, 2, 182.16 )
                               
                                SetDrawColor( color_black )
                                DrawRect( 142, 0, 4, 200 )
                               
                                SetDrawColor( color_blue )
                                DrawRect( 143, 132.64, 2, 67.32 )
                               
                                SetFont( 'DermaDefault' )
                                SetTextColor( color_green )
                                SetTextPos( 150, 0 )
                                DrawText( 'NanoCat' )
                               
                                SetTextColor( color_yellow )
                                SetTextPos( 150, 12 )
                                DrawText( 'H: 92' )
                               
                                SetTextPos( 150, 24 )
                                DrawText( 'A: 34' )
                               
                                SetTextPos( 150, 36 )
                                DrawText( 'W: weapon_crowbar' )
                        end
                end
               
        local esp2dp = vgui_Create( 'DComboBox', panel )
                esp2dp:SetPos( 156, 305 )
                esp2dp:SetWide( 192 )
                esp2dp:AddChoice( 'Left' )
                esp2dp:AddChoice( 'Bottom' )
                esp2dp:AddChoice( 'Right' )
                esp2dp.Color = color_black
                esp2dp.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                esp2dp.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                esp2dp:ChooseOptionID( SRSscript.BOXMODE + 1 )
                esp2dp.OnSelect = function( self, index )
                        SRSscript.BOXMODE = index - 1
                end
               
                esp2dp.Paint = function( self )
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                esp2dp.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( esp2dp:GetValue() )
                end
end
 
local function SRSscript__HUD( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
       
        local y = 11
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Draw radar' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.RADAR )
                end
               
                ch.OnChange = function( self )
                        SRSscript.RADAR = self:GetChecked()
                       
                        if not SRSscript.RADAR then
                                SRSscript.RADAR_NICK = false
                        end
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Radar: Include players' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.RADINCLUDEPLAYERS )
                end
               
                ch.OnChange = function( self )
                        SRSscript.RADINCLUDEPLAYERS = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Radar: Include NPCs' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.RADINCLUDENPCS )
                end
               
                ch.OnChange = function( self )
                        SRSscript.RADINCLUDENPCS = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Draw nick and classname on radar' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.RADAR_NICK )
                end
               
                ch.OnChange = function( self )
                        SRSscript.RADAR_NICK = self:GetChecked()
                       
                        if SRSscript.RADAR_NICK then
                                SRSscript.RADAR = true
                        end
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Draw spectators list' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.SPECLIST )
                end
               
                ch.OnChange = function( self )
                        SRSscript.SPECLIST = self:GetChecked()
                       
                        if SRSscript.SPECLIST then
                                SRSscript.DETECTSPEC = true
                        end
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 225, 2 )
                label:SetText( 'Custom crosshair settings' )
                label:SizeToContents()
               
        local rgb = vgui_Create( 'DLabel', panel )
                rgb:SetPos( 221, 20 )
                rgb:SetText( 'R: 255\nG: 255\nB: 255' )
                rgb:SizeToContents()
                rgb.Think = function()
                        rgb:SetText( format( 'R: %i\nG: %i\nB: %i', SRSscript.CROSSCOLOR.r, SRSscript.CROSSCOLOR.g, SRSscript.CROSSCOLOR.b ) )
                end
               
        local crmode = vgui_Create( 'DComboBox', panel )
                crmode:SetPos( 220, 120 )
                crmode:SetWide( 128 )
                crmode:AddChoice( 'Off' )
                crmode:AddChoice( 'Dot' )
                crmode:AddChoice( 'Cross' )
                crmode:AddChoice( 'Cross in a box' )
                crmode:AddChoice( 'Cross in a circle' )
                crmode:ChooseOptionID( SRSscript.CROSSMODE + 1 )
                crmode.Color = color_black
                crmode.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                crmode.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                crmode.OnSelect = function( self, index )
                        SRSscript.CROSSMODE = index - 1
                end
               
                crmode.Paint = function( self )
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                crmode.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( crmode:GetValue() )
                end
               
        local ind = vgui_Create( 'DPanel', panel )
                ind:SetPos( 310, 20 )
                ind:SetSize( 40, 40 )
                ind.Paint = function()
                        SetDrawColor( SRSscript.CROSSCOLOR )
                       
                        if SRSscript.CROSSMODE == 1 then
                                DrawRect( 19, 19, 2, 2 )
                               
                                DrawRect( 17, 19, 2, 2 )
                                DrawRect( 21, 19, 2, 2 )
                               
                                DrawRect( 19, 17, 2, 2 )
                                DrawRect( 19, 21, 2, 2 )
                               
                                DrawRect( 18, 18, 2, 2 )
                                DrawRect( 18, 20, 2, 2 )
                                DrawRect( 20, 18, 2, 2 )
                                DrawRect( 20, 20, 2, 2 )
                        end
                       
                        if SRSscript.CROSSMODE == 2 then
                                DrawLine( 5, 20, 35, 20 )
                                DrawLine( 20, 5, 20, 35 )
                        end
                       
                        if SRSscript.CROSSMODE == 3 then
                                DrawLine( 5, 20, 35, 20 )
                                DrawLine( 20, 5, 20, 35 )
                                DrawOutlinedRect( 0, 0, 40, 40 )
                        end
                       
                        if SRSscript.CROSSMODE == 4 then
                                DrawLine( 5, 20, 35, 20 )
                                DrawLine( 20, 5, 20, 35 )
                                DrawCircle( 20, 20, 20, SRSscript.CROSSCOLOR )
                        end
                end
               
        local r = vgui_Create( 'DSlider', panel )
                r:SetPos( 220, 60 )
                r:SetWide( 128 )
                r:SetSlideX( SRSscript.CROSSCOLOR.r / 255 )
                r.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                r.Think = function()
                        SRSscript.CROSSCOLOR.r = r:GetSlideX() * 255
                end
               
        local g = vgui_Create( 'DSlider', panel )
                g:SetPos( 220, 80 )
                g:SetWide( 128 )
                g:SetSlideX( SRSscript.CROSSCOLOR.g / 255 )
                g.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                g.Think = function()
                        SRSscript.CROSSCOLOR.g = g:GetSlideX() * 255
                end
               
        local b = vgui_Create( 'DSlider', panel )
                b:SetPos( 220, 100 )
                b:SetWide( 128 )
                b:SetSlideX( SRSscript.CROSSCOLOR.b / 255 )
                b.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                b.Think = function()
                        SRSscript.CROSSCOLOR.b = b:GetSlideX() * 255
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 220, 150 )
                label.Think = function( self )
                        self:SetText( 'Radar radius: ' .. SRSscript.RADAR_SCALE .. 'u' )
                        self:SizeToContents()
                end
               
        local rad = vgui_Create( 'DSlider', panel )
                rad:SetPos( 220, 160 )
                rad:SetWide( 128 )
                rad:SetSlideX( ( SRSscript.RADAR_SCALE - 128 ) / 16256 )
                rad.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                rad.Think = function()
                        SRSscript.RADAR_SCALE = rad:GetSlideX() * 16256 + 128
                end
               
        local label = vgui_Create( 'DLabel', panel )
                label:SetPos( 220, 180 )
                label.Think = function( self )
                        self:SetText( 'Radar size: ' .. SRSscript.RADAR_SIZE * 2 .. 'px' )
                        self:SizeToContents()
                end
               
        local sz = vgui_Create( 'DSlider', panel )
                sz:SetPos( 220, 190 )
                sz:SetWide( 128 )
                sz:SetSlideX( ( SRSscript.RADAR_SIZE - 64 ) / 192 )
                sz.Paint = function()
                        SetDrawColor( color_black )
                        DrawRect( 0, 9, 128, 3 )
                end
               
                sz.Think = function()
                        SRSscript.RADAR_SIZE = sz:GetSlideX() * 192 + 64
                end
end
 
local fsStatus
local function SRSscript__CONF( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
       
        local status = vgui_Create( 'DLabel', panel )
                status:SetPos( 5, 59 )
                status.SetValue = function( self, str )
                        self:SetText( str )
                        self:SizeToContents()
                end
               
                status:SetValue( fsStatus or ' ' )
                fsStatus = nil
       
        local save = vgui_Create( 'DComboBox', panel )
                save:SetPos( 5, 6 )
                save:SetWide( 128 )
                save.Color = color_black
               
                for _, f in pairs( Dir( 'SRSscript/*', 'DATA' ) or {} ) do
                        save:AddChoice( gsub( f, '.txt', '' ) )
                end
               
                save:SetText( SRSscript.FSTR )
                save.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                save.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                save.OnSelect = function( self )
                        SRSscript.FSTR = self:GetValue()
                end
               
                save.Paint = function( self )                  
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                save.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 8, 4 )
                        DrawText( save:GetValue() )
                end
               
                save.Think = function( self )
                        self:SetValue( SRSscript.FSTR )
                end
               
        local savet = vgui_Create( 'DTextEntry', panel )
                savet:SetPos( 5, 7 )
                savet:SetWide( 104 )
                savet:SetText( SRSscript.FSTR )
                savet.Paint = nil
                savet.OnCursorEntered = function( self )
                        save.Color = color_green
                end
               
                savet.OnCursorExited = function( self )
                        save.Color = color_black
                end
               
                savet.OnChange = function( self )
                        save:SetText( self:GetValue() )
                        SRSscript.FSTR = self:GetValue()
                end
               
                savet.Think = function( self )
                        self:SetValue( SRSscript.FSTR )
                end
               
        local saveb = vgui_Create( 'DButton', panel )
                saveb:SetPos( 5, 33 )
                saveb:SetSize( 61.5, save:GetTall() )
                saveb:SetText( 'Save' )
                saveb.Color = color_black
               
                saveb.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                saveb.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                saveb.Paint = function( self )                 
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                saveb.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 18, 4 )
                        DrawText( saveb:GetValue() )
                end
               
                saveb.DoClick = function()
                        if not IsDir( 'SRSscript', 'DATA' ) then
                                MkDir( 'SRSscript' )
                        end
                       
                        if IsDir( 'SRSscript', 'DATA' ) then
                                Write( 'SRSscript/' .. SRSscript.FSTR .. '.txt', TableToJSON( SRSscript ) )
                               
                                if Exists( 'SRSscript/' .. SRSscript.FSTR .. '.txt', 'DATA' ) then
                                        status:SetValue( 'Config was successfuly saved as "' .. SRSscript.FSTR .. '.txt"!' )
                                else
                                        status:SetValue( 'Unknown saving error!' )
                                end
                        else
                                status:SetValue( 'Saving error! Could not create a dir!' )
                        end
                end
               
        local loadb = vgui_Create( 'DButton', panel )
                loadb:SetPos( 71.5, 33 )
                loadb:SetSize( 61.5, saveb:GetTall() )
                loadb:SetText( 'Load' )
                loadb.Color = color_black
               
                loadb.OnCursorEntered = function( self )
                        self.Color = color_green
                end
               
                loadb.OnCursorExited = function( self )
                        self.Color = color_black
                end
               
                loadb.Paint = function( self )
                        SetDrawColor( self.Color )
                        DrawOutlinedRect( 0, 0, self:GetSize() )
                end
               
                loadb.PaintOver = function( self )
                        SetFont( 'DermaDefault' )
                        SetTextColor( color_white )
                        SetTextPos( 19, 4 )
                        DrawText( loadb:GetValue() )
                end
               
                loadb.DoClick = function()
                        if Exists( 'SRSscript/' .. SRSscript.FSTR .. '.txt', 'DATA' ) then
                                local tbl = JSONToTable( Read( 'SRSscript/' .. SRSscript.FSTR .. '.txt', 'DATA' ) )
                               
                                if tbl then
                                        local outdated = false
                                        for k in pairs( SRSscript ) do
                                                if type( tbl[ k ] ) ~= type( SRSscript[ k ] ) then
                                                        outdated = true
                                                        break
                                                end
                                        end
                                       
                                        if outdated then
                                                status:SetValue( 'File might be damaged, failed to load.' )
                                        else
                                                SRSscript = tbl
                                                fsStatus = 'Settings has been loaded from "' .. SRSscript.FSTR .. '.txt"!'
                                               
                                                local Hold = SRSscript_menu.Hold
                                                SRSscript_menu:Remove()
                                                SRSscript_menu = nil
                                               
                                                SRSscript_OPENMENU()
                                                SRSscript_menu.Hold = Hold
                                        end
                                else
                                        status:SetValue( 'File might be damaged, failed to load.' )
                                end
                        else
                                status:SetValue( 'File does not exist, failed to load.' )
                        end
                end
end
 
local function SRSscript__CSPAM( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
        local y = 11
               
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'w8 wot' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CHATSPAM1 )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CHATSPAM1 = self:GetChecked()
                end
               
                y = y + 17.5
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( '******' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CHATSPAM2 )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CHATSPAM2 = self:GetChecked()
                end
               
                y = y + 17.5
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'hisss' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CHATSPAM3 )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CHATSPAM3 = self:GetChecked()
                end
               
                y = y + 17.5
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( '????' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CHATSPAM4 )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CHATSPAM4 = self:GetChecked()
                end
               
                y = y + 17.5
                local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'douche' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.CHATSPAM5 )
                end
               
                ch.OnChange = function( self )
                        SRSscript.CHATSPAM5 = self:GetChecked()
                end
               
end
 
local function SRSscript__MISC( panel )
        panel.Paint = nil
        panel:SetSize( 360, 335 )
       
        local y = 11
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'SV_Cheats' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.SVCHEATS )
                end
               
                ch.OnChange = function( self )
                        SRSscript.SVCHEATS = self:GetChecked()
                       
                        if not SRSscript.SVCHEATS then
                                SRSscript.SPEEDHACK = 1
                        end
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Bunnyhop' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.BUNNYHOP )
                end
               
                ch.OnChange = function( self )
                        SRSscript.BUNNYHOP = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Namechanger' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.NAMESTEALER )
                end
               
                ch.OnChange = function( self )
                        SRSscript.NAMESTEALER = self:GetChecked()
                end
               
                y = y + 17.5
        local ch = vgui_Create( 'DCheckBoxLabel', panel )
                ch:SetPos( 5, y )
                ch:SetText( 'Spectator Detection' )
                ch:SizeToContents()
                ch.Think = function()
                        ch:SetValue( SRSscript.DETECTSPEC )
                end
               
                ch.OnChange = function( self )
                        SRSscript.DETECTSPEC = self:GetChecked()
                       
                        if not SRSscript.DETECTSPEC then
its just nanohack renamed don't bother using this
Consider this as your first and last warning. External download links are NOT allowed. If you want to share a hack, then do it by uploading it via the uploading system. Failure to follow this rule may result in a ban. As your question has already been answered, I'll close this thread.

/Moved to the correct section, solved & closed.
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