hook.Add( "Think", "Aimbot", function()
for k,v in pairs ( player.GetAll() ) do
if v:Alive() and v:IsValid() then
local head = v:LookupBone("ValveBiped.Bip01_Head1")
local headpos,headang = v:GetBonePosition(head)
if input.IsKeyDown( KEY_LALT ) then
ply:SetEyeAngles((headpos - ply:GetShootPos()):Angle())
end
end
end
end)
