AutoWall = function( self , pos )
local trace = { }
trace.start = LocalPlayer():GetShootPos()
trace.endpos = pos
trace.mask = 1577075107
trace.filter = { LocalPlayer() , self }
local wall = util.TraceLine( trace )
trace.start = pos
trace.endpos = LocalPlayer():GetShootPos()
local wall2 = util.TraceLine( trace )
if ( ( wall2.HitPos - wall.HitPos ):Length2D() < ( 25 ) ) then return ( pos ) end
end