Just about everyone knows the unlimited ammo thing with CE but can anyone find pointers for the address? You usually get many values but only one is the true one but every time i do pointer scans it goes wrong.
Originally Posted by noah123103
Just about everyone knows the unlimited ammo thing with CE but can anyone find pointers for the address? You usually get many values but only one is the true one but every time i do pointer scans it goes wrong.
Give me five minutes. I'll find it.
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Try this
"TheDivision.exe"+03DF4B80
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It would appear that pointers are PER weapon. in order to make a propper CE table, you'd need to find pointers for EVERY weapon. Or use scripts.
Originally Posted by Atari1337
Give me five minutes. I'll find it.
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Try this
"TheDivision.exe"+03DF4B80
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It would appear that pointers are PER weapon. in order to make a propper CE table, you'd need to find pointers for EVERY weapon. Or use scripts.
Anyway to find the out of bounds timer, or XYZ coords for your character? Health, XP, and Cash seem to be server sided.
Originally Posted by The_Helix
Anyway to find the out of bounds timer, or XYZ coords for your character? Health, XP, and Cash seem to be server sided.
Yeah the bounds timer was easy. It teleports you back anyways if you go too far. Looking for cords now.
Originally Posted by Atari1337
Yeah the bounds timer was easy. It teleports you back anyways if you go too far. Looking for cords now.
Sound similar to what happened to me, I cant for the life of me find the pointer for coordinates even though I've seen a video of someone editing them in this game.
How would we find the bounds timer? Is it measured in Miliseconds or??
Originally Posted by Spartan_10
How would we find the bounds timer? Is it measured in Miliseconds or??
It is useless for right now, there is still a check for distance outside of it. Disabling the timer is cosmetic.
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also I'm pretty sure its server-sided, slowing down the game to 0.1% and i still get teleported after 10 sec.
I got to the 2 checkpoints outside the playable area by "lagging" the connection. As long as the door loads and you activate it you're fine. Checkpoints are out of bounds now; 10sec timer that doesn't show up.
Timer is client sided (it will show up even if there's no active connection to master servers) and the client most likely sends an "I'm out of the playable area, please teleport me" -packet to the server.
It is server sided. Also the game keeps track of how many times you alt+tab during a session heads up.
agree! XDD
Originally Posted by damnswaggy
It is server sided. Also the game keeps track of how many times you alt+tab during a session heads up.
That is just a trigger to slow the games frame rate. Its like the pause on focus loss setting in GTA V
Could someone be so kind to post a CT with the ammo scripts? I can find it easy for each individual weapon, but the values change whenever you change areas. So I either have to constantly toggle the 20+ lines between missions or the game crashes. I noticed it also crashes sometimes when switching weapons. I saw an old table with this stuff, but it was for the beta. Hoping to get an updated version.
/Approved. @mdvdak next time include virus scans with your releases.