Finding GameResources Offset In New Update

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Finding GameResources Offset In New Update
Hey, I have a hack that doesn't automatically update offsets, and I need an easy way to find the GameResources offset. Thanks so much if you can help
/Moved to the correct section.

- - - Updated - - -

/Moved to the correct section.
"xx????xxxx????xx"
0x8B, 0x3D, 0x0, 0x0, 0x0, 0x0, 0x85, 0xFF, 0x0F, 0x84, 0x0, 0x0, 0x0, 0x0, 0x81, 0xC7
read found_pattern + 2
Quote Originally Posted by pean153 View Post
"xx????xxxx????xx"
0x8B, 0x3D, 0x0, 0x0, 0x0, 0x0, 0x85, 0xFF, 0x0F, 0x84, 0x0, 0x0, 0x0, 0x0, 0x81, 0xC7
read found_pattern + 2
Isn't that automatic? I thought he said he wanted were he could just find the plain offset, or just get it. Maybe for a settings file or something
Quote Originally Posted by pean153 View Post
"xx????xxxx????xx"
0x8B, 0x3D, 0x0, 0x0, 0x0, 0x0, 0x85, 0xFF, 0x0F, 0x84, 0x0, 0x0, 0x0, 0x0, 0x81, 0xC7
read found_pattern + 2
Isn't that automatic? I thought he said he wanted were he could just find the plain offset, or just get it. Maybe for a settings file or something
Quote Originally Posted by KosmicEnergy View Post
Isn't that automatic? I thought he said he wanted were he could just find the plain offset, or just get it. Maybe for a settings file or something
pretty much every memory class has pattern finder and since Igameresources change a lot, might as well get sig scan

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Also would recommend to do sig scan for viewangles if nothing else
Been over a week since last update/bump, assuming solved.

/Closed.
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