HelpArma3 View Address

Posts 12 of 2 · Page 1 of 1
Arma3 View Address
Hallo everybody,

I want to Program an ESP for Arma3. I read a lot about this. Now i have the Position of all Players.
I use the following WorldToScreen function:

Code:
Vector3 W2S(Vector3 _in)
        {
            Vector3 temp = Vector3.Subtract(_in, InvViewTranslation);
            Vector3 _out = new Vector3();

            float x = Vector3.Dot(temp, InvViewRight);
            float y = Vector3.Dot(temp, InvViewUp);
            float z = Vector3.Dot(temp, InvViewForward);

            _out.X = ViewPortMatrix.X * (1 + (x / ProjD1.X / z));
            _out.Y = ViewPortMatrix.Z * (1 - (y / ProjD2.Y / z));
            _out.Z = z;

            return _out;
        }
Where I can find InvViewTranslation, InvViewRight, InvViewForward?
Must be from Transformation + 0xE4?

I read a lot but I have still Problems to understand it.
Posts 12 of 2 · Page 1 of 1

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