Read dwClientState Offset
Hey,
Can someone tell me how to read dwClientState Offset like Phyz did it on his Unbreakable source with EntityList for example please ?
Code:
/* EntityList */
DWORD EntityListArray = MManager.FindPatternArr(Client.dwBase, Client.dwSize, "x????xx?xxx", 11, 0x5, 0x0, 0x0, 0x0, 0x0, 0xC1, 0xE9, 0x0, 0x39, 0x48, 0x4);
EntityList = (MManager.Read<DWORD>(EntityListArray + 1) + MManager.Read<BYTE>(EntityListArray + 7)) - Client.dwBase;
Thanks u in advance

\xCC\x8B\x0D\x00\x00\x00\x00\x33\xC0\x83\xB9\x00\x 01\x00\x00\x02
xxx????xxxxxxxxx
+3
It's obviously in engine.dll
How i found it: