HelpScavenging?

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Scavenging?
A way to get better drops is to increase the scavenging value, however, it is a percentage value so float automatically comes to mind. I tried using the memory viewer to find and modify the value much like RPM after switching values and I'm not coming up with anything.

Has anyone had any luck with modifying scavenging?
it is server sided. You cant really manipulate that value. Atleast thats what all the experienced CE users and coders say.
Thats a shame, but I will try
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subreddit with legitimate amounts of 100%+ scavenging are seeing no change.
Quote Originally Posted by Atari1337 View Post
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subreddit with legitimate amounts of 100%+ scavenging are seeing no change.
well, if scavenging can be manipulated, what other stats could we do the same to? Possibly Damage Resilience, Armor?
Quote Originally Posted by Atari1337 View Post
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subreddit with legitimate amounts of 100%+ scavenging are seeing no change.
Can you tell me how you did it?
Quote Originally Posted by Atari1337 View Post
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subreddit with legitimate amounts of 100%+ scavenging are seeing no change.
So what other values CAN be manipulated in CE?
Quote Originally Posted by Atari1337 View Post
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subreddit with legitimate amounts of 100%+ scavenging are seeing no change.
Hey, how did you managed to maniputate it? I tryed using all techniques I dont...
Quote Originally Posted by Atari1337 View Post
Scavenging CAN be manipulated. I got mine up to 1k. However in the game it is broken. Not kinda broken, but really broken. It has 0 effect on the type / amount of loot dropped. People on the subredditQ with legitimate amounts of 100%+ scavenging are seeing no change.
I see a difference in my game. Remember, its a percentage increase of the original value. Say golds are a 0.01% drop rate, it will be 100% of that. I see an increase in gold resources, almost every resource I gather on the map now has a gold resource drop. I see more purple drops as well than I did with 0 scavenger. I tried doing 20 runs with 0% and at around 200% and on average, after the 20 runs with the 200% scavenger, I tend to see increased gains in credits and quality of loot. Though it doesn't seem to affect the game a great deal though as the drops rates are relatively low to begin with.

I made tables for Borderlands 2 and The Pre-Sequel which had similar loot systems and have a cheat that lets you modify drop rates and also see their current values. Gear that increased drop rates barely made a difference to drop rates because how low the drops were. More common drops see a bigger change as their drop percentage is larger and thus more noticeable. The value is handled server side. You can manually set your scavenger rate but ultimately its the server that decides the drops. They seem to have some sanity check server side to prevent abuse by setting your scavenger insanely high and always drop High End gear.
Manipulating scavenger with cheat engine doesn't affect the drops as drops are handled by the server.
Quote Originally Posted by TechnoJacker View Post
Manipulating scavenger with cheat engine doesn't affect the drops as drops are handled by the server.
Pretty sure they are local. considering when playing with friends you all get different loot.
Quote Originally Posted by Atari1337 View Post
Pretty sure they are local. considering when playing with friends you all get different loot.
Could you please explain how do you find and change those percentage values? And if you can do that with some other stats? Like damage redution, crit chance, resilence etc?

Thanks. And- nice find.
Quote Originally Posted by ViBen View Post
Could you please explain how do you find and change those percentage values? And if you can do that with some other stats? Like damage redution, crit chance, resilence etc?

Thanks. And- nice find.
They are decimals, floats.

This may work:
TheDivision.exe+D1ABAA - F3 41 0F11 4C 86 10 - movss [r14+rax*4+10],xmm1
Quote Originally Posted by Atari1337 View Post
They are decimals, floats.

This may work:
TheDivision.exe+D1ABAA - F3 41 0F11 4C 86 10 - movss [r14+rax*4+10],xmm1
couldnt find that one :0
can u explain a little more plz? i find the movss [r14+rax*4+10],xmm1 but what next? :/
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