Help[REQ] Veh esp

Posts 1–2 of 2 · Page 1 of 1
[REQ] Veh esp
Is there just a simple veh esp would be helpfull for exile servers so you know where all the cars are around you?
Quote Originally Posted by copycatkiller View Post
Is there just a simple veh esp would be helpfull for exile servers so you know where all the cars are around you?
this should work. havnt tested cuz im lazy but it should be fine

Edited fini's "skid menu v3" cept made it point to any vehicle and made it print the display name of the vehicle instead of player name
Code:
while {true} do {
  {
    _fuckmeanal = (getText(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName'));
      if ((damage _x < 1) && ((_x isKindOf "Air") || (_x isKindOf "LandVehicle") || (_x isKindOf "Ship"))) then {
          drawIcon3D['', [1, 0, 0, 1], [visiblePosition _x select 0, visiblePosition _x select 1, (getPosATL _x select 2) + 2], 0.1, 0.1, 45, (format['%1 - %2m', _fuckmeanal, round(player distance _x)]), 1, 0.04];
      };
  }forEach(player nearEntities[['AllVehicles'], 1000]);
};
Posts 1–2 of 2 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Talk with us