NoFlash not working
void NoFlash() {
float MaxFlash = Memory.Read<float>(LocalBase + m_flFlashMaxAlpha);
if (flashOn and MaxFlash > 0.f) {
Memory.Write<float>(LocalBase + m_flFlashMaxAlpha, 0.f);
}
if (!flassOn and MaxFlash != 225.f) {
Memory.Write<float>(LocalBase + m_flFlashMaxAlpha, 225.f);
}
}
float MaxFlash = Memory.Read<float>(LocalBase + m_flFlashMaxAlpha);
if (flashOn and MaxFlash > 0.f) {
Memory.Write<float>(LocalBase + m_flFlashMaxAlpha, 0.f);
}
if (!flassOn and MaxFlash != 225.f) {
Memory.Write<float>(LocalBase + m_flFlashMaxAlpha, 225.f);
}
}