Aimbot Logic C++
So im trying to make an Aimbot and I already checked out a bunch of source codes and videos but i cant really get it to work. When messing around with Cheat Engine i found out that 2 Floats are the Aim-Location basically, theres a y-Value and a x-Value, when i froze both I wasnt able to move my Crosshair at all. So my first question is if there is actually 1 Value that fully describes the Aim Location, that i dont need to work with x / y Values, if that makes any sense. Then there are so many different Values that are you "View".. Im pretty confident i need to choose the ViewAngle but what is the ViewMatrix then? I cant really find a description of those anywhere. Would be really nice if someone could help me out.