csgo

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csgo
Yo,
This is my first time in csgo.
I've got until now working the bhop, trigger, glowesp .

I didnt succesfully got working NoFlash.
I can just say that all offs/addy are correctly.

DWORD Dupe_dwLocal = 0xA804CC;
DWORD Dupe_dwFlashMaxAlpha = 0xA2F4;


Code:
if (Dupe_NoFlashOn == true)
{
  DWORD Dupe_LocalBase Dupe_Mem.nmd<DWORD>(Dupe_Client+Dupe_dwLocal);

  while(true)
  {
         if((Dupe_Mem.nmd<float>(Dupe_LocalBase+Dupe_dwFlashMaxAlpha)) > 0.0f)
         {
             Dupe_Mem.cmd<float>(Dupe_LocalBase+Dupe_dwFlashMaxAlpha,0);

             Sleep(1);
         }
  }

}
And maybe someone could tell me what i need to read+write to get the radar working?
If someone had once kind of bug with glowesp like it doesnt draw the enemy if they are too far maybe u guys can please tell me how to fix it?
Code:
for (;;) {

		if (flash)
		{
			DWORD MyPlayer = mem.Read<DWORD>(Client.dwBase + LocalPlayer);

			if (true)
			{
				if ((mem.Read<float>(MyPlayer + flashMaxAlpha)) > 0.0f)
				{
					mem.Write<float>(MyPlayer + flashMaxAlpha, 127.5f); // 50% Flashed.
				}
			}
			else if (mem.Read<float>(MyPlayer + flashMaxAlpha) == 0.0f)
			{
				mem.Write<float>(MyPlayer + flashMaxAlpha, 255.0f);
			}
		}
		Sleep(1);
	}
Quote Originally Posted by 4nuoFZf9aE View Post
Code:
for (;;) {

		if (flash)
		{
			DWORD MyPlayer = mem.Read<DWORD>(Client.dwBase + LocalPlayer);

			if (true)
			{
				if ((mem.Read<float>(MyPlayer + flashMaxAlpha)) > 0.0f)
				{
					mem.Write<float>(MyPlayer + flashMaxAlpha, 127.5f); // 50% Flashed.
				}
			}
			else if (mem.Read<float>(MyPlayer + flashMaxAlpha) == 0.0f)
			{
				mem.Write<float>(MyPlayer + flashMaxAlpha, 255.0f);
			}
		}
		Sleep(1);
	}
Thank you.
I may get some more questions.
What how can i read the bones/hitbox for a better triggerbot? cuz until now i just used a shitty method with checking if is his hp higher than 0 and if is enemy.
Is possibile to read if the enemy is out of ammo, flashed, or behind a wall that i cant shoot/ i can shoot.
I've been having some problems with glowesp cuz isnt drawing the enemy everytime i need to get closer to them.
And what do i need to read and write to see my enemy on radar?
Don't use max alpha use the duration
use duration not maxalpha!
urgh why are people using my crappy edited version of ProcMem lmaoo
Quote Originally Posted by nexcat View Post
urgh why are people using my crappy edited version of ProcMem lmaoo
Idk it's shorting the codes, making ppl to understand better probably.
I mean even a noob in c++ would understand how ur procmem is working.
1 week has passed and no further replies have been made by the OP. Assuming solved.

/Closed.
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