PatchedSolo Falcon Fall on Challenge mode

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Solo Falcon Fall on Challenge mode
I just want to first say that I did not come up with this. This was seen on another forum and I thought it would be nice to show you guys.
Credits: TheJazzMan (I don't know if he is on this forum too)

Hey all, long time lurker, new poster.

Easy Challenge mode, aka solo. Also don't need electronics build. just stack pure damage.

Steps:

start mission, clear til the door.
teleport to these coords

Code:
[ENABLE]
LuaCall(SetPlayerPosition(1460.9886474609,-476.58477783203,0.044399324804544))
[DISABLE]
Kill all enemies using esp/aimbot, you'll have no collision so cover means nothing.

once cleared, teleport to

Code:
[ENABLE]
LuaCall(SetPlayerPosition(1394.3416748047,-500.45056152344,4.0443992614746))
[DISABLE]
pick up the bomb, teleport to each panel and press the buttons, must be done quickly.
hint: as soon as you start the animation of pressing the button you can teleport to the next one.
Button left:

Code:
[ENABLE]
LuaCall(SetPlayerPosition(1466.2608642578,-513.02734375,1.0623985528946))
[DISABLE]
Right:

Code:
[ENABLE]
LuaCall(SetPlayerPosition(1457.5189208984,-550.12377929688,2.0550594329834))
[DISABLE]
then off to the back of the apc to plant:

Code:
[ENABLE]
LuaCall(SetPlayerPosition(1468.8361816406,-526.37249755859,1.062828540802))
[DISABLE]
TP back to the original position, rinse and repeat til well done.

Credit to Extropian for his aimbot/esp (someone tag him, I don't know how.

Enjoy

AGAIN! I do not take any credit for this. Just wanted to share with members here.
Please refrain from asking me how to use this as it is pretty hard to explain. Maybe I will make a video and post how to use this.

- - - Updated - - -
@Dexter
This was what I was using :3
Nice share i know most of ppl here will ask where to put that codes
Quote Originally Posted by Pimples700 View Post
Nice share i know most of ppl here will ask where to put that codes
Sorry to ask, but yeah I don't know where to put .


Edit: So put the code in Show cheat table Lua Script?
For correct use make sure you follow these steps.
1. Open the game & wait for the character selection screen,
2. Open Bypass,
3. Open CE (shortcut),
4. Attach CE to TheDivision process,
5. Open CE file you wanna use,
6. Load character,
7. Once in game, Tick the box for Teleport (1st) in CE
-credits to destr0yer667

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="19">
  <CheatEntries>
    <CheatEntry>
      <ID>1955</ID>
      <Description>"Teleport"</Description>
      <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(_TeleportCode,TheDivision.exe,F3 0F 10 48 70 F3 0F 10 70)
aobscanmodule(_SaveWAyPointCoordCode,TheDivision.exe,F3 0F 10 81 88 00 00 00 * * * * 40)
aobscanmodule(_GetPlayerCoord,TheDivision.exe,F3 0F 10 50 70 F3 0F 10)
alloc(teleportmem,2048,TheDivision.exe)
alloc(newmem,2048,TheDivision.exe)
alloc(newmem1,2048,TheDivision.exe)
registersymbol(z_coord)
registersymbol(x_coord)
registersymbol(y_coord)
registersymbol(z_coord_undo)
registersymbol(x_coord_undo)
registersymbol(y_coord_undo)
Registersymbol(SaveWaypointCoord_X)
Registersymbol(SaveWaypointCoord_Y)
Registersymbol(SaveWaypointCoord_Z)
registersymbol(s_enable)
registersymbol(l_enable)
registersymbol(u_enable)
Registersymbol(_WriteWayPointCoordsToPlayerLocation)
Registersymbol(_TeleportCode)
Registersymbol(_SaveWAyPointCoordCode)
Registersymbol(GetPlayerCoord_X)
Registersymbol(GetPlayerCoord_Y)
Registersymbol(GetPlayerCoord_Z)
Registersymbol(_GetPlayerCoord)
Registersymbol(base)
Registersymbol(Z_Coord_Value)
alloc(s_enable,4)
alloc(l_enable,4)
alloc(u_enable,4)
alloc(z_coord,4)
alloc(x_coord,4)
alloc(y_coord,4)
alloc(z_coord_undo,4)
alloc(x_coord_undo,4)
alloc(y_coord_undo,4)
alloc(SaveWaypointCoord_X,4)
alloc(SaveWaypointCoord_Y,4)
alloc(SaveWaypointCoord_Z,4)
alloc(_WriteWayPointCoordsToPlayerLocation,4)
alloc(GetPlayerCoord_X,4)
alloc(GetPlayerCoord_Y,4)
alloc(GetPlayerCoord_Z,4)
alloc(Z_Coord_Value,8)
alloc(base,8)
label(returnteleport)
label(originalcodeteleport)
label(exitteleport)
label(save_coord)
label(load_coord)
label(undo_coord)
label(returnhere)
label(originalcode)
label(exit)
label(WriteWayPointCoordsToPlayerLocation)
label(returnhere1)
label(originalcode1)
label(exit1)
 
 
newmem1: //this is allocated memory, you have read,write,execute access
mov [base],rax
 
 
originalcode1:
  movss xmm2,[rax+70]
 
exit1:
jmp returnhere1
 
 
newmem:
movss xmm1,[rcx+00000080]
movss [SaveWaypointCoord_X],xmm1
movss xmm1,[rcx+00000084]
movss [SaveWaypointCoord_Z],xmm1
movss xmm1,[rcx+00000088]
movss [SaveWaypointCoord_Y],xmm1
 
 
originalcode:
  movss xmm0,[rcx+00000088]
 
exit:
jmp returnhere
 
 
 
teleportmem:
cmp [s_enable],1
je save_coord
 
cmp [l_enable],1
je load_coord
 
cmp [u_enable],1
je undo_coord
 
cmp [_WriteWayPointCoordsToPlayerLocation],1
je WriteWayPointCoordsToPlayerLocation
 
jmp originalcodeteleport
 
save_coord:
mov [s_enable],0
movss xmm12,[rax+70]
movss [x_coord],xmm12
movss xmm12,[rax+74]
movss [z_coord],xmm12
movss xmm12,[rax+78]
movss [y_coord],xmm12
jmp originalcodeteleport
 
load_coord:
mov [l_enable],0
cmp [z_coord],0
je originalcodeteleport
// Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
movss xmm12,[rax+70]
movss [x_coord_undo],xmm12
movss xmm12,[rax+74]
movss [z_coord_undo],xmm12
movss xmm12,[rax+78]
movss [y_coord_undo],xmm12
// Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
movss xmm12,[x_coord]
movss [rax+70],xmm12
movss xmm12,[z_coord]
movss [rax+74],xmm12
movss xmm12,[y_coord]
movss [rax+78],xmm12
jmp originalcodeteleport
 
undo_coord:
mov [l_enable],0
mov [s_enable],0
mov [u_enable],0
cmp [z_coord_undo],0
je originalcodeteleport
movss xmm12,[x_coord_undo]
movss [rax+70],xmm12
movss xmm12,[z_coord_undo]
movss [rax+74],xmm12
movss xmm12,[y_coord_undo]
movss [rax+78],xmm12
jmp originalcodeteleport
 
 
///////////////TELEPORT TO WAYPOiNT//////////////
WriteWayPointCoordsToPlayerLocation:
mov byte ptr [_WriteWayPointCoordsToPlayerLocation],0
movss xmm12,[rax+70]
movss [x_coord_undo],xmm12
movss xmm12,[rax+74]
movss [z_coord_undo],xmm12
movss xmm12,[rax+78]
movss [y_coord_undo],xmm12
 
movss xmm1,[SaveWaypointCoord_X]
movss [rax+70],xmm1
movss xmm1,[SaveWaypointCoord_Y]
movss [rax+78],xmm1
 
 
 
 // no Z Coord for waypoint
// Fix Fall trough ground
 
fld [rax+74]
fld [Z_Coord_Value]
faddp
fstp [rax+74]
 
 
 
originalcodeteleport:
  movss xmm1,[rax+70]
 
exitteleport:
jmp returnteleport
 
 
 
_TeleportCode:
jmp teleportmem
returnteleport:
 
 
 
 
_SaveWAyPointCoordCode:
jmp newmem
  nop
  nop
  nop
returnhere:
 
 
 
 
_GetPlayerCoord:
jmp newmem1
returnhere1:
 
 
 
x_coord:
dd 0
z_coord:
dd 0
y_coord:
dd 0
s_enable:
dd 0
l_enable:
dd 0
x_coord_undo:
dd 0
z_coord_undo:
dd 0
y_coord_undo:
dd 0
u_enable:
dd 0
SaveWaypointCoord_X:
dd 0
SaveWaypointCoord_Y:
dd 0
SaveWaypointCoord_Z:
dd 0
Z_Coord_Value:
dq (float)125
 
[DISABLE]
Unregistersymbol(z_coord)
Unregistersymbol(x_coord)
Unregistersymbol(y_coord)
Unregistersymbol(z_coord_undo)
Unregistersymbol(x_coord_undo)
Unregistersymbol(y_coord_undo)
Unregistersymbol(s_enable)
Unregistersymbol(l_enable)
Unregistersymbol(u_enable)
Unregistersymbol(SaveWaypointCoord_X)
Unregistersymbol(SaveWaypointCoord_Y)
Unregistersymbol(SaveWaypointCoord_Z)
Unregistersymbol(_WriteWayPointCoordsToPlayerLocation)
Unregistersymbol(_TeleportCode)
Unregistersymbol(GetPlayerCoord_X)
Unregistersymbol(GetPlayerCoord_Y)
Unregistersymbol(GetPlayerCoord_Z)
Unregistersymbol(_GetPlayerCoord)
Unregistersymbol(base)
Unregistersymbol(Z_Coord_Value)
dealloc(z_coord)
dealloc(x_coord)
dealloc(y_coord)
dealloc(z_coord_undo)
dealloc(x_coord_undo)
dealloc(y_coord_undo)
dealloc(s_enable)
dealloc(l_enable)
dealloc(u_enable)
dealloc(teleportmem)
dealloc(SaveWaypointCoord_X)
dealloc(SaveWaypointCoord_Y)
dealloc(SaveWaypointCoord_Z)
dealloc(_WriteWayPointCoordsToPlayerLocation)
dealloc(newmem)
dealloc(GetPlayerCoord_X)
dealloc(GetPlayerCoord_Y)
dealloc(GetPlayerCoord_Z)
dealloc(newmem1)
dealloc(base)
dealloc(Z_Coord_Value)
 
 
_TeleportCode:
  movss xmm1,[rax+70]
 
 
_SaveWAyPointCoordCode:
  movss xmm0,[rcx+00000088]
 
 
_GetPlayerCoord:
  movss xmm2,[rax+70]
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>105</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
      <CheatEntries>
        <CheatEntry>
          <ID>2079</ID>
          <Description>"!Numpad + = Save Pos, - = Load Pos, * = Undo, / = Waypoint"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>2078</ID>
          <Description>"[Triggers]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF0000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1956</ID>
              <Description>"Save Position"</Description>
              <LastState Value="0" RealAddress="7FF6CB781800"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>s_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>107</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1957</ID>
              <Description>"Load Position"</Description>
              <LastState Value="0" RealAddress="7FF6CB781804"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>l_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>109</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1958</ID>
              <Description>"Under Teleport"</Description>
              <LastState Value="0" RealAddress="7FF6CB781808"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>u_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>106</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1959</ID>
              <Description>"Teleport to Waypoint"</Description>
              <LastState Value="0" RealAddress="7FF6CB781830"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>_WriteWayPointCoordsToPlayerLocation</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>111</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>2004</ID>
          <Description>"[Location Presets]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>FF0000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2009</ID>
              <Description>"Save Current Location Preset"</Description>
              <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
              <LastState/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
LuaCall(SaveLocationPreset())
 
[DISABLE]
 
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2085</ID>
              <Description>"Start Teleport Position"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1462.0131835938,-477.75619506836,0.044399324804544))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>53</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2087</ID>
              <Description>"Start of the mission"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1394.3416748047,-500.45056152344,4.0443992614746))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>54</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2089</ID>
              <Description>"Panel Left Side"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1466.2608642578,-513.02734375,1.0623986721039))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>55</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2091</ID>
              <Description>"Panel Right Side"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1457.6763916016,-550.001953125,2.0550594329834))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>56</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2093</ID>
              <Description>"Back of APC"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1468.8361816406,-526.37249755859,1.062828540802))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>57</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1960</ID>
          <Description>"[DEBUG]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>0080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2077</ID>
              <Description>"Teleport Height"</Description>
              <LastState Value="125" RealAddress="7FF6CB781840"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>Z_Coord_Value</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1967</ID>
              <Description>"Base Address"</Description>
              <LastState Value="000003047BB40720" RealAddress="7FF6CB781848"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>808080</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>base</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1961</ID>
              <Description>"Player Position X"</Description>
              <LastState Value="1468.836182" RealAddress="3047BB40790"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>70</Offset>
              </Offsets>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1962</ID>
              <Description>"Player Position Z"</Description>
              <LastState Value="1.062828541" RealAddress="3047BB40794"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>74</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>1963</ID>
              <Description>"Player Position Y"</Description>
              <LastState Value="-526.3724976" RealAddress="3047BB40798"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>78</Offset>
              </Offsets>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1964</ID>
              <Description>"Waypoint Coordinate X"</Description>
              <LastState Value="0" RealAddress="7FF6CB781824"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_X</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1965</ID>
              <Description>"Waypoint Coordinate Z"</Description>
              <LastState Value="0" RealAddress="7FF6CB78182C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_Z</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1966</ID>
              <Description>"Waypoint Coordinate Y"</Description>
              <LastState Value="0" RealAddress="7FF6CB781828"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_Y</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2000</ID>
              <Description>"Undo Player Position Y"</Description>
              <LastState Value="-15.42826843" RealAddress="7FF6CB781820"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>y_coord_undo</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1999</ID>
              <Description>"Undo Player Position Z"</Description>
              <LastState Value="0.09914642572" RealAddress="7FF6CB781818"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>z_coord_undo</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1998</ID>
              <Description>"Undo Player Position X"</Description>
              <LastState Value="1150.660645" RealAddress="7FF6CB78181C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>x_coord_undo</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2003</ID>
              <Description>"Saved Player Position X"</Description>
              <LastState Value="1150.660645" RealAddress="7FF6CB781810"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>x_coord</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2002</ID>
              <Description>"Saved Player Position Z"</Description>
              <LastState Value="0.09914642572" RealAddress="7FF6CB78180C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>z_coord</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2001</ID>
              <Description>"Saved Player Position Y"</Description>
              <LastState Value="-15.42826843" RealAddress="7FF6CB781814"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>y_coord</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>_TeleportCode</Name>
      <Address> 7FF6CD54921C</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>_SaveWAyPointCoordCode</Name>
      <Address> 7FF6CC966F1D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>_GetPlayerCoord</Name>
      <Address> 7FF6CD52C0B7</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <LuaScript>CheatTable = getAddressList()
if not PreTimer then PreTimer = nil end
 
function UnfreezeLocationPresetsTimer()
  PreTimer = createTimer(nil)
  PreTimer.OnTimer = UnfreezeLocationPresets
  PreTimer.Interval = 100
  PreTimer.Enabled = true
end
 
function UnfreezeLocationPresets()
  if PreTimer ~= nil then PreTimer.Enabled = false; object_destroy(PreTimer); end
  local Presets = CheatTable.getMemoryRecordByDescription("[Location Presets]")
  for i = Presets.Count-1,0,-1 do
    memoryrecord_unfreeze(Presets.Child[i])
  end
end
 
function SaveLocationPreset(argx, argy, argz)
  UnfreezeLocationPresetsTimer()
  local LocTable = CheatTable.getMemoryRecordByDescription("[Location Presets]")
  local BaseAddr = readQword(getAddress("base"))
  local PlayerX, PlayerY, PlayerZ = argx, argy, argz
  if not LocTable or not BaseAddr then return end
  if not PlayerX then PlayerX = readFloat(BaseAddr+0x70) end
  if not PlayerY then PlayerY = readFloat(BaseAddr+0x78) end
  if not PlayerZ then PlayerZ = readFloat(BaseAddr+0x74) end
  if not PlayerX then return end
  local LocPreset = CheatTable.createMemoryRecord()
  memoryrecord_appendToEntry(LocPreset,LocTable)
  LocPreset.Description = 'Custom Location Preset'
  LocPreset.Type = vtAutoAssembler
  LocPreset.Script = "[ENABLE]\nLuaCall(SetPlayerPosition("..PlayerX..","..PlayerY..","..PlayerZ.."))\n[DISABLE]"
end
 
function SetPlayerPosition(argx, argy, argz)
  UnfreezeLocationPresetsTimer()
  local BaseAddr = readQword(getAddress("base"))
  if not BaseAddr then return end
  writeFloat(BaseAddr+0x70, argx)
  writeFloat(BaseAddr+0x78, argy)
  writeFloat(BaseAddr+0x74, argz)
end
</LuaScript>
</CheatTable>
hey can somebody help me farm with 2 of my friends will donate
gonna test

- - - Updated - - -

works good.. but no point doing on challenging since no 240 gear =(
hey can you help farm the glitch with me ill tell you how u get 240 gear
By backing out before it says "challenge complete" Yeah we know . ^
Quote Originally Posted by iRunTREES View Post
By backing out before it says "challenge complete" Yeah we know . ^
care to elaborate?
Drop
Quote Originally Posted by tyriontheimp View Post
care to elaborate?
when the item drops immediately alt f4 and join back and you will have a lvl 240 item in your inventory aswell as the drop on the ground

EDIT: you need to have one person stay behind in the mission though
Quote Originally Posted by jake114 View Post
when the item drops immediately alt f4 and join back and you will have a lvl 240 item in your inventory aswell as the drop on the ground
didnt they patch this
i have did the followed step by step and when i click any of the teleports it gives me this error

Error:[string "SetPlayerPosition(1394.3416748047,-500.450561..."]:1: attempt to call a nil value (global 'SetPlayerPosition')
Quote Originally Posted by Aplastar View Post
i have did the followed step by step and when i click any of the teleports it gives me this error

Error:[string "SetPlayerPosition(1394.3416748047,-500.450561..."]:1: attempt to call a nil value (global 'SetPlayerPosition')
Look at what @Pimples700 said.
A video would be very much appreciated indeed
Using @Dexters Speed up function makes it faster >.<
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