HelpπŸ‘ Visible chams.

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πŸ‘ Visible chams.
Hi, guys. Now I tried to write a simple chamses
Code:
void VisibleChams()
{
	for (;;Sleep(1)) {
		if (RFI.VisibleChams) {
			for (int i = 0; i < 64; i++) {
				int MChamsPlayer = Mem.Read<int>(Client + dwEntity + (i * 0x10)); //
				int MChamsCurPlayer = Mem.Read<int>(MChamsPlayer + dwTeam);
				if (Get.Team() != MChamsCurPlayer) {
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x0), RFI.VB_R_E); // r
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x1), RFI.VB_G_E); // g
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x2), RFI.VB_B_E); // b
				}
				else {
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x0), -1); // r
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x1), -1); // g
					Mem.Write<int>((MChamsPlayer + dwclRender + 0x2), -1); // b
				}
				if (!RFI.VisibleChamsTeam) {
					int MChamsPlayer = Mem.Read<int>(Client + dwEntity + (i * 0x10));
					int MChamsCurPlayer = Mem.Read<int>(MChamsPlayer + dwTeam);
					if (Get.Team() == MChamsCurPlayer) {
						Mem.Write<int>((MChamsPlayer + dwclRender + 0x0), RFI.VB_R_T); // r
						Mem.Write<int>((MChamsPlayer + dwclRender + 0x1), RFI.VB_G_T); // g
						Mem.Write<int>((MChamsPlayer + dwclRender + 0x2), RFI.VB_B_T); // b
					}
				}
			}
		}
		else {
			for (int i = 0; i < 64; i++) {
				int MChamsPlayer = Mem.Read<int>(Client + dwEntity + (i * 0x10));
				int MChamsCurPlayer = Mem.Read<int>(MChamsPlayer + dwTeam);
				Mem.Write<int>((MChamsPlayer + dwclRender + 0x0), 255); // r
				Mem.Write<int>((MChamsPlayer + dwclRender + 0x1), 255); // g
				Mem.Write<int>((MChamsPlayer + dwclRender + 0x2), 255); // b
			}
		}
	}
}
and i cant to change alpha channel.
Lets see: MChamsPlayer + dwclRender is R channel, MChamsPlayer + dwclRender + 0x1 - G channel, and +0x2 - B channel, but +0x3 - is not A channek. How to find it?
Maybe if you stop calling them chams it could work. Also if that doesn't, check one of the 100000 sources there are on how to do that crap-looking stuff
WDYM by IT DOES NOT WORK?

As you see in video, it works...
Quote Originally Posted by legit_player View Post
You should stop gamehacking.
I think you're right.
/Solved n closed
/Solved & closed.
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